(no commit message)
[atyndall/cits2231.git] / helper.c
index 4d8f96e..bb57603 100644 (file)
--- a/helper.c
+++ b/helper.c
@@ -216,7 +216,7 @@ int makeSubmenuFromArray( const char *menuEntries[], unsigned int menuEntriesSiz
  * @param z2 bottom-left z
  */
 void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) {
  * @param z2 bottom-left z
  */
 void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) {
-
+/*
   if ( drawFloorRecurse != recurseLevel ) {
     // Calculate middle points
     float xm = (x1 + x2) / 2.0;
   if ( drawFloorRecurse != recurseLevel ) {
     // Calculate middle points
     float xm = (x1 + x2) / 2.0;
@@ -234,13 +234,41 @@ void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) {
   } else {
     // Draw square.
     // **NOTE: Is the polygon facing in the right direction?
   } else {
     // Draw square.
     // **NOTE: Is the polygon facing in the right direction?
+
+    float xm = (x1 + x2) / 2.0;
+    drawSquare(recurseLevel, )
+
     glBegin(GL_QUADS);
     glBegin(GL_QUADS);
+      glNormal3f(0,1,0);
       glVertex3f(x1, 0.0, z1);
       glVertex3f(x1, 0.0, z2);
       glVertex3f(x2, 0.0, z2);
       glVertex3f(x2, 0.0, z1);
     glEnd();
       glVertex3f(x1, 0.0, z1);
       glVertex3f(x1, 0.0, z2);
       glVertex3f(x2, 0.0, z2);
       glVertex3f(x2, 0.0, z1);
     glEnd();
-  }
+  }*/
+
+ unsigned int GridSizeX = 100;
+       unsigned int GridSizeY = 100;
+       unsigned int SizeX = 2;
+       unsigned int SizeY = 2;
+
+  
+       for (unsigned int x =-GridSizeX;x<GridSizeX;++x)
+               for (unsigned int y =-GridSizeY;y<GridSizeY;++y)
+               {
+                       if ((x+y)%2) //modulo 2
+                               glColor3f(1.0f,1.0f,1.0f); //white
+                       else
+                               glColor3f(0.0f,0.0f,0.0f); //black
+glBegin(GL_QUADS);
+                       
+                       glVertex3f((x+1)*SizeX,0.0, (y+1)*SizeY);
+                       glVertex3f(    x*SizeX,0.0, (y+1)*SizeY);
+      glVertex3f(    x*SizeX,0.0,     y*SizeY);
+                       glVertex3f((x+1)*SizeX,0.0,     y*SizeY);
+glEnd();
+               }
+       
 
 }
 
 
 }
 
@@ -257,20 +285,22 @@ void drawFloor() {
 void drawLine() {
     // **NOTE: fix function
     glDisable(GL_TEXTURE_2D);
 void drawLine() {
     // **NOTE: fix function
     glDisable(GL_TEXTURE_2D);
-    glEnable(GL_BLEND);
+    glDisable(GL_LIGHTING);
+    //glEnable(GL_BLEND);
     glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
     glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-    glColor4ub( 0.0, 0.0, 0.0, 0.0 );
+    glColor3f( 0.0, 0.0, 0.0 );
 
     glBegin(GL_LINES);
 
     glBegin(GL_LINES);
-    glVertex3i(  lineLength, 1.0, 0.0 );
-    glVertex3i( -lineLength, 1.0, 0.0 );
+    glVertex3i(  lineLength, 0.0, 0.0 );
+    glVertex3i( -lineLength, 0.0, 0.0 );
     glEnd();
 
     glBegin(GL_LINES);
     glEnd();
 
     glBegin(GL_LINES);
-    glVertex3i( 0.0, 1.0,  lineLength );
-    glVertex3i( 0.0, 1.0, -lineLength );
+    glVertex3i( 0.0, 0.0,  lineLength );
+    glVertex3i( 0.0, 0.0, -lineLength );
     glEnd();
 
     glEnd();
 
-    glDisable(GL_BLEND);
+    //glDisable(GL_BLEND);
+    glEnable(GL_LIGHTING);
     glEnable(GL_TEXTURE_2D);
 }
\ No newline at end of file
     glEnable(GL_TEXTURE_2D);
 }
\ No newline at end of file

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