drawFloor();\r
glDisable(GL_BLEND);\r
\r
- //glPushMatrix();\r
- glTranslatef(0.0, 0.0, 0.0);\r
+ glPushMatrix();\r
+ //glTranslatef(0.0, 0.0, 0.0);\r
\r
glutSolidTeapot(5); // Draw teapot for test\r
- // glPopMatrix();\r
+ glPopMatrix();\r
\r
glPushMatrix();\r
glDisable(GL_LIGHTING);\r