angle = (int)(angle + 10) % 360;\r
//angle2 = (int)(angle2 + 10) % 360;\r
printf("Angle 1: %f, Angle 2: %f\n", angle, angle2);\r
- sleep(2);\r
+ sleep(25);\r
glutPostRedisplay();\r
}\r
\r
\r
void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) {\r
\r
- printf("Recurse level %d", recurseLevel);\r
+ printf("Recurse level %d\n", recurseLevel);\r
\r
if ( drawFloorRecurse != recurseLevel ) {\r
GLfloat xm = (x2 - x1) / 2.0;\r