X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=globals.c;h=22e33eb23e64a231b4cdd4c9fb152c62a7069c91;hp=a95bfbd9d1c6ac464e26688e1d8c0f90aac364a9;hb=94093fb9572b307fbe6a4c1758ee30e9e8233020;hpb=f369e5b4fb935813043425ddde66098775615261 diff --git a/globals.c b/globals.c index a95bfbd..22e33eb 100644 --- a/globals.c +++ b/globals.c @@ -55,9 +55,13 @@ float lightAngle = 0.0, lightHeight = 5; GLfloat angle = -150; /* in degrees */ GLfloat angle2 = 30; /* in degrees */ -/* Near and far parameters */ -GLfloat near = -20; -GLfloat far = 20; +/* Near and far parameters - calculates scene size */ +GLfloat near = -15; +GLfloat far = 15; + +/* Near and far clipping planes - calculates clipping planes */ +GLfloat nearClip = -200; +GLfloat farClip = 200; /* Zoom factor for mouse movements */ GLfloat zoomFactor = 1.0; @@ -68,6 +72,12 @@ int drawFloorRecurse = 5; /* Size of floor, from -n to n */ int floorSize = 200; +/* Current camera x, y, z coords */ +GLfloat camx = 0.0, camy = 0.0, camz = 0.0, rot = 0.0; + +/* Length of axis lines */ +GLfloat lineLength = 100; + /* Light 0 parameters */ GLfloat diffuse0[] = {1.0, 1.0, 1.0, 1.0}; GLfloat ambient0[] = {0.0, 0.0, 0.0, 1.0};