X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=globals.c;h=6f7e985eb6229d6e940224dd9f3febb1d10ebeb4;hp=9e0554a94ad398810fe197adbace486626713c6e;hb=3ec168e4f99e004e9bcc18bad462a627462ba870;hpb=67851aec87bf49d83ca6aa1babe1ab253231153b diff --git a/globals.c b/globals.c index 9e0554a..6f7e985 100644 --- a/globals.c +++ b/globals.c @@ -70,7 +70,7 @@ GLfloat zoomFactor = 1.0; int drawFloorRecurse = 8; /* Size of floor, from -n to n */ -int floorSize = 200; +int floorSize = 50; /* Current camera x, y, z coords */ GLfloat camx = 0.0, camy = 0.0, camz = 0.0, rot = 0.0; @@ -82,6 +82,16 @@ GLfloat lineLength = 100; GLfloat diffuse0[]={1.0, 0.0, 0.0, 1.0}; GLfloat ambient0[]={1.0, 0.0, 0.0, 1.0}; GLfloat specular0[]={1.0, 0.0, 0.0, 1.0}; -GLfloat emission0[] = {1.0, 1.0, 1.0, 0.5}; +GLfloat emission0[] = {0.0, 0.3, 0.3, 1.0}; + +GLfloat direction0[] = {0.0, 0.0, 0.0}; GLfloat light0_pos[] ={1.0, 1.0, 0,0, 0.5}; -GLfloat glightmodel[] = {0.2,0.2,0.2,1}; \ No newline at end of file + +GLfloat shine = 100.0; + +GLfloat glightmodel[] = {0.2,0.2,0.2,1}; + +/* Material types */ +GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0}; +GLfloat diffuse[] = {1.0, 0.8, 0.0, 1.0}; +GLfloat specular[] = {1.0, 1.0, 1.0, 1.0}; \ No newline at end of file