X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=globals.c;h=8b5b91e34052ec5f82be6a08c63e957189ee8082;hp=762dd01707faf0fba3f8faedc75e94bca2e85364;hb=34a556c437edd5630567e441be4dfcfb1f7e7c31;hpb=bc9637b414b002bf78ecdb54fd73524059723c1a diff --git a/globals.c b/globals.c index 762dd01..8b5b91e 100644 --- a/globals.c +++ b/globals.c @@ -49,7 +49,7 @@ int moving, startx, starty; int drawFloorRecurse = 8; /* Size of floor, from -n to n, floorSize must be divisible by squareSize */ -int floorSize = 220; +int floorSize = 200; float squareSize = 2; /* Current camera x, y, z coords */ @@ -82,7 +82,7 @@ float lightAngle1 = 360.0, lightHeight1 = 5; int lightMoving1 = 0, lightStartX1, lightStartY1; /* Material types */ -GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0}; +GLfloat ambient[] = {0.1, 0.1, 0.1, 1.0}; GLfloat diffuse[] = {1.0, 0.8, 0.0, 1.0}; GLfloat specular[] = {1.0, 1.0, 1.0, 1.0}; GLfloat shine = 100.0; @@ -94,4 +94,7 @@ GLfloat zoom = 0.0, rotate = 0.0; GLfloat zoomFactor = 0.2, rotateFactor = 0.5; /* Beginning width, height */ -int width = 500, height = 500; \ No newline at end of file +int width = 500, height = 500; + +/* Texture state tracking */ +int currentGroundTexture = 0, currentMeshTexture = 0; \ No newline at end of file