X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=globals.c;h=8b5b91e34052ec5f82be6a08c63e957189ee8082;hp=a3c98f739d5b2a7160b6f9d56ea090133cae1924;hb=34a556c437edd5630567e441be4dfcfb1f7e7c31;hpb=7664cdd0015a7d16ea6fdb0b06fca1a23586f0c1 diff --git a/globals.c b/globals.c index a3c98f7..8b5b91e 100644 --- a/globals.c +++ b/globals.c @@ -49,8 +49,8 @@ int moving, startx, starty; int drawFloorRecurse = 8; /* Size of floor, from -n to n, floorSize must be divisible by squareSize */ -int floorSize = 150; -float squareSize = 0.5; +int floorSize = 200; +float squareSize = 2; /* Current camera x, y, z coords */ GLfloat camx = 0.0, camy = 0.0, camz = 0.0, keyrot = 0.0; @@ -82,7 +82,7 @@ float lightAngle1 = 360.0, lightHeight1 = 5; int lightMoving1 = 0, lightStartX1, lightStartY1; /* Material types */ -GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0}; +GLfloat ambient[] = {0.1, 0.1, 0.1, 1.0}; GLfloat diffuse[] = {1.0, 0.8, 0.0, 1.0}; GLfloat specular[] = {1.0, 1.0, 1.0, 1.0}; GLfloat shine = 100.0; @@ -94,4 +94,7 @@ GLfloat zoom = 0.0, rotate = 0.0; GLfloat zoomFactor = 0.2, rotateFactor = 0.5; /* Beginning width, height */ -int width = 500, height = 500; \ No newline at end of file +int width = 500, height = 500; + +/* Texture state tracking */ +int currentGroundTexture = 0, currentMeshTexture = 0; \ No newline at end of file