X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=globals.c;h=f8ba8105b2705fd9e60ced9e5936d4e085a814b8;hp=7a4e5a078286fd342ca69aaa515348f7a57e6c08;hb=04b80f76711fefed66b740898072a6a1fd51171d;hpb=34009a867bb2aef3c2113ad6e10ce48911dbf8fe diff --git a/globals.c b/globals.c index 7a4e5a0..f8ba810 100644 --- a/globals.c +++ b/globals.c @@ -63,9 +63,6 @@ GLfloat far = 30; GLfloat nearClip = -200; GLfloat farClip = 200; -/* Zoom factor for mouse movements */ -GLfloat zoomFactor = 1.0; - /* Recursion level for floor drawing */ int drawFloorRecurse = 8; @@ -73,10 +70,11 @@ int drawFloorRecurse = 8; int floorSize = 200; /* Current camera x, y, z coords */ -GLfloat camx = 0.0, camy = 0.0, camz = 0.0, rot = 0.0; +GLfloat camx = 0.0, camy = 0.0, camz = 0.0, keyrot = 0.0; +GLfloat factor = 1.0; /* Length of axis lines */ -GLfloat lineLength = 100; +GLfloat lineLength = 10; /* Light 0 parameters */ GLfloat diffuse0[]={1.0, 0.0, 0.0, 1.0}; @@ -85,7 +83,6 @@ GLfloat specular0[]={1.0, 0.0, 0.0, 1.0}; GLfloat emission0[] = {0.0, 0.3, 0.3, 1.0}; GLfloat direction0[] = {0.0, 0.0, 0.0}; -GLfloat light0_pos[] ={1.0, 1.0, 0,0, 0.5}; GLfloat shine = 100.0; @@ -96,5 +93,9 @@ GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0}; GLfloat diffuse[] = {1.0, 0.8, 0.0, 1.0}; GLfloat specular[] = {1.0, 1.0, 1.0, 1.0}; +/* Zoom and rotate tracking */ +GLfloat zoom = 0.0, rotate = 0.0; +GLfloat zoomFactor = 0.2, rotateFactor = 0.5; + /* Beginning width, height */ int width = 500, height = 500; \ No newline at end of file