X-Git-Url: https://git.ucc.asn.au/?p=atyndall%2Fcits2231.git;a=blobdiff_plain;f=scene.c;h=3ffe29f0c5dd883bf2fb936bd144411d23fbe9c0;hp=42b717c80db85090045f8569f37827090888ced8;hb=a1e8cc05bcd4c196af65e62a757a7a8fdc06ace7;hpb=df4a1058cbb4a92922dd61c514c827392ba1330e diff --git a/scene.c b/scene.c index 42b717c..3ffe29f 100644 --- a/scene.c +++ b/scene.c @@ -347,19 +347,24 @@ void motion(int x, int y) { break; case STATE_LIGHT_1_MOVE: - case STATE_LIGHT_2_MOVE:; + case STATE_LIGHT_2_MOVE: + ; // Semi-colon required to allow variable declaration below int i = 0; if ( manipulateState == STATE_LIGHT_2_MOVE ) i = 1; if ( buttonSelected == GLUT_LEFT_BUTTON ) { + // w: left/right, h: near/far float angler = 2 * M_PI * ( (rotate*camRotateFactor)/360.0 ); lightObjs[i].position[0] += diffx * cos(angler) * leftrightFactor + diffy * cos(M_PI/2 + angler) * nearfarFactor; lightObjs[i].position[2] += diffx * sin(angler) * leftrightFactor + diffy * sin(M_PI/2 + angler) * nearfarFactor; - } else if ( buttonSelected == GLUT_MIDDLE_BUTTON ) { + // w: increase/decrease some light param + // **NOTE: Currently not implemented + // h: up/down + lightObjs[i].position[1] -= diffy * updownFactor; } break;