(no commit message)
authorAsh Tyndall <[email protected]>
Fri, 21 Oct 2011 00:20:05 +0000 (08:20 +0800)
committerAsh Tyndall <[email protected]>
Fri, 21 Oct 2011 00:20:05 +0000 (08:20 +0800)
scene.c

diff --git a/scene.c b/scene.c
index 8ea0985..d1c7cf2 100644 (file)
--- a/scene.c
+++ b/scene.c
@@ -187,11 +187,11 @@ void windowReshape(int w, int h) {
   glMatrixMode(GL_PROJECTION);\r
   glLoadIdentity();\r
   if (w <= h)\r
-    glFrustum(-nearClip, farClip, -nearClip*(GLfloat) h / (GLfloat) w,\r
-      farClip*(GLfloat) h / (GLfloat) w, nearClip, farClip);\r
+    glFrustum(-near, far, -near*(GLfloat) h / (GLfloat) w,\r
+      far*(GLfloat) h / (GLfloat) w, nearClip, farClip);\r
   else\r
-    glFrustum(-nearClip*(GLfloat) w / (GLfloat) h,\r
-       farClip*(GLfloat) w / (GLfloat) h, nearClip, farClip, nearClip, farClip);\r
+    glFrustum(-near*(GLfloat) w / (GLfloat) h,\r
+       far*(GLfloat) w / (GLfloat) h, near, far, nearClip, farClip);\r
   glMatrixMode(GL_MODELVIEW);\r
 }\r
 \r

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