(no commit message)
authorAsh Tyndall <[email protected]>
Fri, 21 Oct 2011 03:38:20 +0000 (11:38 +0800)
committerAsh Tyndall <[email protected]>
Fri, 21 Oct 2011 03:38:20 +0000 (11:38 +0800)
scene.c

diff --git a/scene.c b/scene.c
index 8489282..3bda9b4 100644 (file)
--- a/scene.c
+++ b/scene.c
@@ -370,18 +370,18 @@ void display() {
     // Draw a white ball over the light source\r
     glPushMatrix();\r
       glDisable(GL_LIGHTING);\r
     // Draw a white ball over the light source\r
     glPushMatrix();\r
       glDisable(GL_LIGHTING);\r
-      glColor3f(0.0, 0.0, 0.0);\r
+      glColor3f(1.0, 1.0, 1.0);\r
       glTranslatef(lightPosition0[0], lightPosition0[1], lightPosition0[2]);\r
       glTranslatef(lightPosition0[0], lightPosition0[1], lightPosition0[2]);\r
-      glutSolidSphere(0.3, 50, 50);\r
+      glutSolidSphere(0.5, 50, 50);\r
       glEnable(GL_LIGHTING);\r
     glPopMatrix();\r
 \r
     // Draw a white ball over the light source\r
     glPushMatrix();\r
       glDisable(GL_LIGHTING);\r
       glEnable(GL_LIGHTING);\r
     glPopMatrix();\r
 \r
     // Draw a white ball over the light source\r
     glPushMatrix();\r
       glDisable(GL_LIGHTING);\r
-      glColor3f(0.0, 0.0, 0.0);\r
+      glColor3f(1.0, 1.0, 1.0);\r
       glTranslatef(lightPosition1[0], lightPosition1[1], lightPosition1[2]);\r
       glTranslatef(lightPosition1[0], lightPosition1[1], lightPosition1[2]);\r
-      glutSolidSphere(0.3, 50, 50);\r
+      glutSolidSphere(0.5, 50, 50);\r
       glEnable(GL_LIGHTING);\r
     glPopMatrix();\r
 \r
       glEnable(GL_LIGHTING);\r
     glPopMatrix();\r
 \r

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