From 0bf9a194f13fd3e429d83da842d5107db8dbf967 Mon Sep 17 00:00:00 2001 From: Ash Tyndall Date: Sat, 22 Oct 2011 11:30:51 +0800 Subject: [PATCH] --- globals.c | 2 +- scene.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/globals.c b/globals.c index 7b1a4a1..a406be4 100644 --- a/globals.c +++ b/globals.c @@ -95,7 +95,7 @@ GLfloat zoomFactor = 0.2, camRotateFactor = 0.5, camAngleFactor = 0.5; GLfloat leftrightFactor = 0.5, nearfarFactor = 0.5, bigsmallFactor = 0.6, updownFactor = 0.03, rotateFactor = 0.8, texscaleFactor = 0.05; /* Beginning width, height */ -int width = 500, height = 500; +int width = 750, height = 750; /* Texture state tracking */ int currentGroundTexture = 0, currentMeshTexture = 0; \ No newline at end of file diff --git a/scene.c b/scene.c index b02b4f1..eefeec1 100644 --- a/scene.c +++ b/scene.c @@ -530,8 +530,8 @@ int main(int argc, char **argv) { glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); - glutInitWindowSize(500, 500); - glutCreateWindow("Scene Editor"); + glutInitWindowSize(width, height); + glutCreateWindow("Scene Editor - Ashley Tyndall (20915779), Jenna de la Harpe (20367932)"); glShadeModel(GL_SMOOTH); // Enables Smooth Shading glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // Black Background -- 2.20.1