From 471dd622ed2464bea11f68ca60f9876896bf629a Mon Sep 17 00:00:00 2001 From: Ash Tyndall Date: Thu, 20 Oct 2011 21:21:18 +0800 Subject: [PATCH] --- helper.c | 32 ++++++++++++++++++++++++++------ 1 file changed, 26 insertions(+), 6 deletions(-) diff --git a/helper.c b/helper.c index cf38dfa..b3c3f4a 100644 --- a/helper.c +++ b/helper.c @@ -216,7 +216,7 @@ int makeSubmenuFromArray( const char *menuEntries[], unsigned int menuEntriesSiz * @param z2 bottom-left z */ void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) { - +/* if ( drawFloorRecurse != recurseLevel ) { // Calculate middle points float xm = (x1 + x2) / 2.0; @@ -235,11 +235,9 @@ void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) { // Draw square. // **NOTE: Is the polygon facing in the right direction? - if ( (x1 - x2) / (z1 - z2)) { - printf("Ratio: %f\n", (x1 - x2) / (z1 - z2)); - } + float xm = (x1 + x2) / 2.0; + drawSquare(recurseLevel, ) - //printf("Drawing square (%f, %f), (%f, %f), (%f, %f), (%f, %f)\n", x1, z1, x1, z2, x2, z2, x2, z1); glBegin(GL_QUADS); glNormal3f(0,1,0); glVertex3f(x1, 0.0, z1); @@ -247,7 +245,29 @@ void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) { glVertex3f(x2, 0.0, z2); glVertex3f(x2, 0.0, z1); glEnd(); - } + }*/ + + unsigned int GridSizeX = 16; + unsigned int GridSizeY = 16; + unsigned int SizeX = 8; + unsigned int SizeY = 8; + + glBegin(GL_QUADS); + for (unsigned int x =0;x