From be10e0bdc4f3277599aa5c02fdddfc0d1cc2f66f Mon Sep 17 00:00:00 2001 From: Ash Tyndall Date: Sat, 22 Oct 2011 15:16:24 +0800 Subject: [PATCH] --- globals.c | 3 ++- globals.h | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/globals.c b/globals.c index c163e83..bdabe2d 100644 --- a/globals.c +++ b/globals.c @@ -86,7 +86,8 @@ GLfloat lineLength = 10; /* Zoom and rotate tracking */ GLfloat zoom = 0.0, rotate = 0.0, camAngle = 40.0; GLfloat zoomFactor = 0.2, camRotateFactor = 0.5, camAngleFactor = 0.5; -GLfloat leftrightFactor = 0.05, nearfarFactor = 0.1, bigsmallFactor = 0.6, updownFactor = 0.03, rotateFactor = 0.8, texscaleFactor = 0.2; +GLfloat leftrightFactor = 0.05, nearfarFactor = 0.1, bigsmallFactor = 0.6; +GLfloat updownFactor = 0.03, rotateFactor = 0.8, texscaleFactor = 0.2; /* Beginning width, height */ int width = 700, height = 700; diff --git a/globals.h b/globals.h index a849e05..6ec54ba 100644 --- a/globals.h +++ b/globals.h @@ -84,7 +84,8 @@ extern int width, height; /* Zoom and rotate tracking */ extern GLfloat zoom, rotate, camAngle; extern GLfloat zoomFactor, camRotateFactor, camAngleFactor; -extern GLfloat leftrightFactor, nearfarFactor, bigsmallFactor, updownFactor, rotateFactor, texscaleFactor; +extern GLfloat leftrightFactor, nearfarFactor, bigsmallFactor; +extern GLfloat updownFactor, rotateFactor, texscaleFactor; /* Texture state tracking */ extern int currentGroundTexture, currentMeshTexture; -- 2.20.1