SVG tests are 100% less symlinky That's the good news. The bad news is that somewhere along the way a bunch of them became 100% more segfaulty.
Make it work on Cabellera (again) I keep forgetting I shouldn't use C++11 features THEY ARE JUST SO CONVENIENT! :( Clownfish has C++11 but the open source AMD drivers don't like geometry shaders and sulix threatened me with dire consequences of installing fglrx... Also fix the symlinks in svg-tests
Cubic Beziers and more SVG stuff Cubic Beziers! Actually transform the coordinates properly! Sort of maybe kind of render shape.svg correctly* * Shading and stroke width will be available in the premium edition, order today for $99.99