5b04bd2b577cc691e4d36d81ab16999704694308
[ipdf/code.git] / src / document.cpp
1 #include "document.h"
2 #include "bezier.h"
3 #include "profiler.h"
4 #include <cstdio>
5 #include <fstream>
6
7 #include "../contrib/pugixml-1.4/src/pugixml.cpp"
8 #include "transformationtype.h"
9
10 #include "stb_truetype.h"
11
12 using namespace IPDF;
13 using namespace std;
14
15 //TODO: Make this work for variable sized Reals
16
17 // Loads an std::vector<T> of size num_elements from a file.
18 template<typename T>
19 static void LoadStructVector(FILE *src_file, size_t num_elems, std::vector<T>& dest)
20 {
21         size_t structsread = 0;
22         dest.resize(num_elems);
23         structsread = fread(dest.data(), sizeof(T), num_elems, src_file);
24         if (structsread != num_elems)
25                 Fatal("Only read %u structs (expected %u)!", structsread, num_elems);
26 }
27
28 // Saves an std::vector<T> to a file. Size must be saves separately.
29 template<typename T>
30 static void SaveStructVector(FILE *dst_file, std::vector<T>& src)
31 {
32         size_t written = 0;
33         written = fwrite(src.data(), sizeof(T), src.size(), dst_file);
34         if (written != src.size())
35                 Fatal("Only wrote %u structs (expected %u)!", written, src.size());
36 }
37
38 static void WriteChunkHeader(FILE *dst_file, DocChunkTypes type, uint32_t size)
39 {
40         size_t written = 0;
41         written = fwrite(&type, sizeof(type), 1, dst_file);
42         if (written != 1)
43                 Fatal("Could not write Chunk header! (ID)");
44         written = fwrite(&size, sizeof(size), 1, dst_file);
45         if (written != 1)
46                 Fatal("Could not write Chunk header (size)!");
47 }
48
49 static bool ReadChunkHeader(FILE *src_file, DocChunkTypes& type, uint32_t& size)
50 {
51         if (fread(&type, sizeof(DocChunkTypes), 1, src_file) != 1)
52                 return false;
53         if (fread(&size, sizeof(uint32_t), 1, src_file) != 1)
54                 return false;
55         return true;
56 }
57
58 void Document::Save(const string & filename)
59 {
60         Debug("Saving document to file \"%s\"...", filename.c_str());
61         FILE * file = fopen(filename.c_str(), "w");
62         if (file == NULL)
63                 Fatal("Couldn't open file \"%s\" - %s", filename.c_str(), strerror(errno));
64
65         size_t written;
66         Debug("Number of objects (%u)...", ObjectCount());
67         WriteChunkHeader(file, CT_NUMOBJS, sizeof(m_count));
68         written = fwrite(&m_count, sizeof(m_count), 1, file);
69         if (written != 1)
70                 Fatal("Failed to write number of objects!");
71
72         Debug("Object types...");
73         WriteChunkHeader(file, CT_OBJTYPES, m_objects.types.size() * sizeof(ObjectType));
74         SaveStructVector<ObjectType>(file, m_objects.types);
75
76         Debug("Object bounds...");
77         WriteChunkHeader(file, CT_OBJBOUNDS, m_objects.bounds.size() * sizeof(Rect));
78         SaveStructVector<Rect>(file, m_objects.bounds);
79
80         Debug("Object data indices...");
81         WriteChunkHeader(file, CT_OBJINDICES, m_objects.data_indices.size() * sizeof(unsigned));
82         SaveStructVector<unsigned>(file, m_objects.data_indices);
83         
84         Debug("Bezier data...");
85         WriteChunkHeader(file, CT_OBJBEZIERS, m_objects.beziers.size() * sizeof(uint8_t));
86         SaveStructVector<Bezier>(file, m_objects.beziers);
87
88         int err = fclose(file);
89         if (err != 0)
90                 Fatal("Failed to close file \"%s\" - %s", filename.c_str(), strerror(err));
91
92         Debug("Successfully saved %u objects to \"%s\"", ObjectCount(), filename.c_str());
93 }
94
95 #ifndef QUADTREE_DISABLED
96
97 void Document::GenBaseQuadtree()
98 {
99         m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount(), -1});
100         m_quadtree.root_id = 0;
101 }
102
103 int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type)
104 {
105         PROFILE_SCOPE("Document::ClipObjectToQuadChild");
106         switch (m_objects.types[object_id])
107         {
108         case RECT_FILLED:
109         case RECT_OUTLINE:
110         case PATH:
111                 {
112                 Rect obj_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
113                 if (obj_bounds.x < 0)
114                 {
115                         obj_bounds.w += obj_bounds.x;
116                         obj_bounds.x = 0;
117                 }
118                 if (obj_bounds.y < 0)
119                 {
120                         obj_bounds.h += obj_bounds.y;
121                         obj_bounds.y = 0;
122                 }
123                 if (obj_bounds.x + obj_bounds.w > 1)
124                 {
125                         obj_bounds.w += (1 - (obj_bounds.x + obj_bounds.w));
126                 }
127                 if (obj_bounds.y + obj_bounds.h > 1)
128                 {
129                         obj_bounds.h += (1 - (obj_bounds.y + obj_bounds.h));
130                 }
131                 m_objects.bounds.push_back(obj_bounds);
132                 m_objects.types.push_back(m_objects.types[object_id]);
133                 m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
134                 return 1;
135                 }
136         case BEZIER:
137                 {
138                 // If we're entirely within the quadtree node, no clipping need occur.
139                 if (ContainedInQuadChild(m_objects.bounds[object_id], type))
140                 {
141                         m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
142                         m_objects.types.push_back(m_objects.types[object_id]);
143                         m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
144                         return 1;
145                 }
146                 Rect clip_bezier_bounds = TransformRectCoordinates(m_objects.bounds[object_id], TransformFromQuadChild(Rect{0,0,1,1}, type)); 
147                 std::vector<Bezier> new_curves = m_objects.beziers[m_objects.data_indices[object_id]].ClipToRectangle(clip_bezier_bounds);
148                 for (size_t i = 0; i < new_curves.size(); ++i)
149                 {
150                         Rect new_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
151                         Bezier new_curve_data = new_curves[i].ToAbsolute(TransformToQuadChild(m_objects.bounds[object_id],type));
152                         new_bounds = new_curve_data.SolveBounds();
153                         Debug("New bounds: %s", new_bounds.Str().c_str());
154                         new_curve_data = new_curve_data.ToRelative(new_bounds);
155                         unsigned index = AddBezierData(new_curve_data);
156                         m_objects.bounds.push_back(new_bounds);
157                         m_objects.types.push_back(BEZIER);
158                         m_objects.data_indices.push_back(index);
159                 }
160                 return new_curves.size();
161                 }
162         default:
163                 Debug("Adding %s -> %s", m_objects.bounds[object_id].Str().c_str(), TransformToQuadChild(m_objects.bounds[object_id], type).Str().c_str());
164                 m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
165                 m_objects.types.push_back(m_objects.types[object_id]);
166                 m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
167                 return 1;
168         }
169         return 0;
170 }
171 QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type)
172 {
173         PROFILE_SCOPE("Document::GenQuadChild()");
174         QuadTreeIndex new_index = m_quadtree.nodes.size();
175         Debug("-------------- Generating Quadtree Node %d (parent %d, type %d) ----------------------", new_index, parent, type);
176         m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0, -1});
177
178         m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
179         for (QuadTreeIndex overlay = parent; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay)
180         {
181                 for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i)
182                 {
183                         if (IntersectsQuadChild(m_objects.bounds[i], type))
184                         {
185                                 m_count += ClipObjectToQuadChild(i, type);
186                         }
187                 }
188         }
189         m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
190         // No objects are dirty.
191         m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size();
192         switch (type)
193         {
194                 case QTC_TOP_LEFT:
195                         m_quadtree.nodes[parent].top_left = new_index;
196                         break;
197                 case QTC_TOP_RIGHT:
198                         m_quadtree.nodes[parent].top_right = new_index;
199                         break;
200                 case QTC_BOTTOM_LEFT:
201                         m_quadtree.nodes[parent].bottom_left = new_index;
202                         break;
203                 case QTC_BOTTOM_RIGHT:
204                         m_quadtree.nodes[parent].bottom_right = new_index;
205                         break;
206                 default:
207                         Fatal("Tried to add a QuadTree child of invalid type!");
208         }
209         m_document_dirty = true;
210         return new_index;
211 }
212
213 void Document::OverlayQuadChildren(QuadTreeIndex orig_parent, QuadTreeIndex parent, QuadTreeNodeChildren type)
214 {
215         PROFILE_SCOPE("Document::OverlayQuadChildren()");
216         QuadTreeIndex new_index = m_quadtree.nodes.size();
217         Debug("-------------- Generating Quadtree Node %d (orig %d parent %d, type %d) ----------------------", new_index, orig_parent, parent, type);
218         m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, orig_parent, type, 0, 0, -1});
219
220         m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
221         for (unsigned i = m_quadtree.nodes[parent].object_dirty; i < m_quadtree.nodes[parent].object_end; ++i)
222         {
223                 if (IntersectsQuadChild(m_objects.bounds[i], type))
224                 {
225                         m_count += ClipObjectToQuadChild(i, type);
226                 }
227         }
228         m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
229         QuadTreeIndex orig_node = -1;
230         switch (type)
231         {
232                 case QTC_TOP_LEFT:
233                         orig_node = m_quadtree.nodes[orig_parent].top_left;
234                         break;
235                 case QTC_TOP_RIGHT:
236                         orig_node = m_quadtree.nodes[orig_parent].top_right;
237                         break;
238                 case QTC_BOTTOM_LEFT:
239                         orig_node = m_quadtree.nodes[orig_parent].bottom_left;
240                         break;
241                 case QTC_BOTTOM_RIGHT:
242                         orig_node = m_quadtree.nodes[orig_parent].bottom_right;
243                         break;
244                 default:
245                         Fatal("Tried to overlay a QuadTree child of invalid type!");
246         }
247         if (orig_node == -1)
248                 Fatal("Tried to overlay a QuadTree child that didn't exist!");
249
250         // Add us to the node's overlay linked list.
251         QuadTreeIndex prev_overlay = orig_node;
252         while (m_quadtree.nodes[prev_overlay].next_overlay != -1) prev_overlay = m_quadtree.nodes[prev_overlay].next_overlay;
253         Debug("- Original node %d, Previous overlay %d, new overlay %d", orig_node, prev_overlay, new_index);
254         m_quadtree.nodes[prev_overlay].next_overlay = new_index;
255
256         // Recurse into any extant children.
257         if (m_quadtree.nodes[orig_node].top_left != -1)
258                 OverlayQuadChildren(orig_node, new_index, QTC_TOP_LEFT);
259         if (m_quadtree.nodes[orig_node].top_right != -1)
260                 OverlayQuadChildren(orig_node, new_index, QTC_TOP_RIGHT);
261         if (m_quadtree.nodes[orig_node].bottom_left != -1)
262                 OverlayQuadChildren(orig_node, new_index, QTC_BOTTOM_LEFT);
263         if (m_quadtree.nodes[orig_node].bottom_right != -1)
264                 OverlayQuadChildren(orig_node, new_index, QTC_BOTTOM_RIGHT);
265
266         m_quadtree.nodes[new_index].object_dirty = m_quadtree.nodes[new_index].object_end;
267         m_quadtree.nodes[new_index].next_overlay = -1;
268         m_document_dirty = true;
269 }
270
271 void Document::OverlayQuadParent(QuadTreeIndex orig_child, QuadTreeIndex child, QuadTreeNodeChildren type)
272 {
273         PROFILE_SCOPE("Document::OverlayQuadParent()");
274         QuadTreeIndex new_index = m_quadtree.nodes.size();
275         m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1});
276
277         m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
278         m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size();
279         for (QuadTreeIndex overlay = child; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay)
280         {
281                 for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i)
282                 {
283                         m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type));
284                         m_objects.types.push_back(m_objects.types[i]);
285                         m_objects.data_indices.push_back(m_objects.data_indices[i]);
286                         m_count++;
287                 }
288         }
289         m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
290         QuadTreeIndex orig_node = m_quadtree.nodes[orig_child].parent;
291         if (orig_node == -1)
292                 Fatal("Tried to overlay a QuadTree child that didn't exist!");
293
294         // Add us to the node's overlay linked list.
295         QuadTreeIndex prev_overlay = orig_node;
296         while (m_quadtree.nodes[prev_overlay].next_overlay != -1) prev_overlay = m_quadtree.nodes[prev_overlay].next_overlay;
297         m_quadtree.nodes[prev_overlay].next_overlay = new_index;
298
299         // Recurse into any extant parent.
300         if (m_quadtree.nodes[orig_node].parent != -1)
301                 OverlayQuadParent(orig_node, new_index, m_quadtree.nodes[orig_node].child_type);
302
303         m_quadtree.nodes[new_index].object_dirty = m_quadtree.nodes[new_index].object_end;
304         m_quadtree.nodes[new_index].next_overlay = -1;
305         m_document_dirty = true;
306 }
307
308 void Document::PropagateQuadChanges(QuadTreeIndex node)
309 {
310         for(QuadTreeIndex overlay = node; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay)
311         {
312                 // We don't care about clean overlays.
313                 if (m_quadtree.nodes[overlay].object_dirty == m_quadtree.nodes[overlay].object_end) continue;
314                 // Recurse into our parent, should we have any.
315                 if (m_quadtree.nodes[node].parent != -1)
316                         OverlayQuadParent(node, overlay, m_quadtree.nodes[overlay].child_type);
317                 // Recurse into any extant children.
318                 if (m_quadtree.nodes[node].top_left != -1)
319                         OverlayQuadChildren(node, overlay, QTC_TOP_LEFT);
320                 if (m_quadtree.nodes[node].top_right != -1)
321                         OverlayQuadChildren(node, overlay, QTC_TOP_RIGHT);
322                 if (m_quadtree.nodes[node].bottom_left != -1)
323                         OverlayQuadChildren(node, overlay, QTC_BOTTOM_LEFT);
324                 if (m_quadtree.nodes[node].bottom_right != -1)
325                         OverlayQuadChildren(node, overlay, QTC_BOTTOM_RIGHT);
326
327                 m_quadtree.nodes[overlay].object_dirty = m_quadtree.nodes[overlay].object_end;
328         }
329 }
330
331 // Reparent a quadtree node, making it the "type" child of a new node.
332 QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type)
333 {
334         QuadTreeIndex new_index = m_quadtree.nodes.size();
335         m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1});
336
337         m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
338         for (QuadTreeIndex overlay = child; overlay != -1; overlay = m_quadtree.nodes[overlay].next_overlay)
339         {
340                 for (unsigned i = m_quadtree.nodes[overlay].object_begin; i < m_quadtree.nodes[overlay].object_end; ++i)
341                 {
342                         m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type));
343                         m_objects.types.push_back(m_objects.types[i]);
344                         m_objects.data_indices.push_back(m_objects.data_indices[i]);
345                         m_count++;
346                 }
347         }
348         m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
349         m_quadtree.nodes[new_index].object_dirty = m_objects.bounds.size();
350         switch (type)
351         {
352                 case QTC_TOP_LEFT:
353                         m_quadtree.nodes[new_index].top_left = child;
354                         break;
355                 case QTC_TOP_RIGHT:
356                         m_quadtree.nodes[new_index].top_right = child;
357                         break;
358                 case QTC_BOTTOM_LEFT:
359                         m_quadtree.nodes[new_index].bottom_left = child;
360                         break;
361                 case QTC_BOTTOM_RIGHT:
362                         m_quadtree.nodes[new_index].bottom_right = child;
363                         break;
364                 default:
365                         Fatal("Tried to add a QuadTree child of invalid type!");
366         }
367         return new_index;
368         m_document_dirty = true;
369 }
370
371 #endif
372
373 void Document::Load(const string & filename)
374 {
375         m_objects.bounds.clear();
376         m_count = 0;
377         if (filename == "")
378         {
379                 Debug("Loaded empty document.");
380                 return;
381         }
382         Debug("Loading document from file \"%s\"", filename.c_str());
383         FILE * file = fopen(filename.c_str(), "r");
384         if (file == NULL)
385                 Fatal("Couldn't open file \"%s\"", filename.c_str(), strerror(errno));
386
387         size_t read;
388
389         DocChunkTypes chunk_type;
390         uint32_t chunk_size;
391         while (ReadChunkHeader(file, chunk_type, chunk_size))
392         {
393                 switch(chunk_type)
394                 {
395                 case CT_NUMOBJS:
396                         read = fread(&m_count, sizeof(m_count), 1, file);
397                         if (read != 1)
398                                 Fatal("Failed to read number of objects!");
399                         Debug("Number of objects: %u", ObjectCount());
400                         break;
401                 case CT_OBJTYPES:
402                         Debug("Object types...");
403                         LoadStructVector<ObjectType>(file, chunk_size/sizeof(ObjectType), m_objects.types);
404                         break;
405                 case CT_OBJBOUNDS:
406                         Debug("Object bounds...");
407                         LoadStructVector<Rect>(file, chunk_size/sizeof(Rect), m_objects.bounds);
408                         break;
409                 case CT_OBJINDICES:
410                         Debug("Object data indices...");
411                         LoadStructVector<unsigned>(file, chunk_size/sizeof(unsigned), m_objects.data_indices);
412                         break;
413                 case CT_OBJBEZIERS:
414                         Debug("Bezier data...");
415                         LoadStructVector<Bezier>(file, chunk_size/sizeof(Bezier), m_objects.beziers);
416                         break;
417                         
418                 case CT_OBJPATHS:
419                         Debug("Path data...");
420                         Warn("Not handled because lazy");
421                         break;
422                 }
423         }
424         Debug("Successfully loaded %u objects from \"%s\"", ObjectCount(), filename.c_str());
425 #ifndef QUADTREE_DISABLED
426         if (m_quadtree.root_id == QUADTREE_EMPTY)
427         {
428                 GenBaseQuadtree();
429         }
430 #endif
431 }
432
433 unsigned Document::AddPath(unsigned start_index, unsigned end_index, const Colour & fill, const Colour & stroke)
434 {
435         Path path(m_objects, start_index, end_index, fill, stroke);
436         unsigned data_index = AddPathData(path);
437         Rect bounds = path.SolveBounds(m_objects);
438         unsigned result = Add(PATH, bounds,data_index);
439         m_objects.paths[data_index].m_index = result;
440         //Debug("Added path %u -> %u (%u objects) colour {%u,%u,%u,%u}, stroke {%u,%u,%u,%u}", start_index, end_index, (end_index - start_index), fill.r, fill.g, fill.b, fill.a, stroke.r, stroke.g, stroke.b, stroke.a);
441         return result;
442 }
443
444 /**
445  * Add a Bezier using Absolute coords
446  */
447 unsigned Document::AddBezier(const Bezier & bezier)
448 {
449         Rect bounds = bezier.SolveBounds();
450         Bezier data = bezier.ToRelative(bounds); // Relative
451         if (data.ToAbsolute(bounds) != bezier)
452         {
453                 Warn("%s != %s", data.ToAbsolute(bounds).Str().c_str(),
454                         bezier.Str().c_str());
455                 Warn("ToAbsolute on ToRelative does not give original Bezier");
456         }
457         unsigned index = AddBezierData(data);
458         return Add(BEZIER, bounds, index);
459 }
460 // Adds an object to the Document, clipping it to m_clip_rect.
461 // Helper function called by Document::Add()
462 int Document::AddClip(ObjectType type, const Rect& bounds, unsigned data_index, const Rect& clip_rect)
463 {
464         PROFILE_SCOPE("Document::AddAndClip");
465         switch (type)
466         {
467         case RECT_FILLED:
468         case RECT_OUTLINE:
469         case PATH:
470                 {
471                 Rect obj_bounds = clip_rect.Clip(bounds);
472                 m_objects.bounds.push_back(obj_bounds);
473                 m_objects.types.push_back(type);
474                 m_objects.data_indices.push_back(data_index);
475                 return 1;
476                 }
477         case BEZIER:
478                 {
479                 // If we're entirely within the clipping rect, no clipping need occur.
480                 if (clip_rect.Contains(bounds))
481                 {
482                         m_objects.bounds.push_back(bounds);
483                         m_objects.types.push_back(type);
484                         m_objects.data_indices.push_back(data_index);
485                         return 1;
486                 }
487                 Rect clip_bezier_bounds = TransformRectCoordinates(bounds, clip_rect); 
488                 std::vector<Bezier> new_curves = m_objects.beziers[data_index].ClipToRectangle(clip_bezier_bounds);
489                 for (size_t i = 0; i < new_curves.size(); ++i)
490                 {
491                         Bezier new_curve_data = new_curves[i].ToAbsolute(bounds);
492                         Rect new_bounds = new_curve_data.SolveBounds();
493                         new_curve_data = new_curve_data.ToRelative(new_bounds);
494                         unsigned index = AddBezierData(new_curve_data);
495                         m_objects.bounds.push_back(new_bounds);
496                         m_objects.types.push_back(BEZIER);
497                         m_objects.data_indices.push_back(index);
498                 }
499                 return new_curves.size();
500                 }
501         default:
502                 m_objects.bounds.push_back(bounds);
503                 m_objects.types.push_back(type);
504                 m_objects.data_indices.push_back(data_index);
505                 return 1;
506         }
507         return 0;
508 }
509
510 unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index, QuadTreeIndex qti)
511 {
512         PROFILE_SCOPE("Document::Add");
513         Rect new_bounds = bounds;
514         int num_added = 1;
515         bool still_to_add = true;
516 #ifndef QUADTREE_DISABLED
517         if (qti == -1) qti = m_current_insert_node;
518         if (qti != -1)
519         {
520                 // Move the object to the quadtree node it should be in.
521                 m_quadtree.GetCanonicalCoords(qti, new_bounds.x, new_bounds.y, this);
522                 Rect cliprect = Rect(0,0,1,1);
523                 // If an object spans multiple quadtree nodes...
524                 if (!cliprect.Contains(new_bounds))
525                 {
526                         num_added = AddClip(type, new_bounds, data_index, cliprect);
527                         still_to_add = false;
528                 }
529         }
530 #endif
531         if (still_to_add)
532         {
533                 m_objects.types.push_back(type);
534                 m_objects.bounds.push_back(new_bounds);
535                 m_objects.data_indices.push_back(data_index);
536         }
537 #ifndef QUADTREE_DISABLED
538         if (qti != -1)
539         {
540                 QuadTreeIndex new_qti = qti;
541                 while (m_quadtree.nodes[new_qti].next_overlay != -1)
542                 {
543                         if (m_count == m_quadtree.nodes[new_qti].object_end+1)
544                         {
545                                 m_quadtree.nodes[new_qti].object_end += num_added;
546                                 goto done;
547                         }
548                         new_qti = m_quadtree.nodes[new_qti].next_overlay;
549                 }
550                 {
551                         QuadTreeIndex overlay = m_quadtree.nodes.size();
552                         Debug("Adding new overlay, nqti = %d, overlay = %d", new_qti, overlay);
553                         m_quadtree.nodes.push_back(m_quadtree.nodes[qti]);
554                         m_quadtree.nodes[overlay].object_begin = m_count;
555                         // All objects are dirty.
556                         m_quadtree.nodes[overlay].object_dirty = m_count;
557                         m_quadtree.nodes[overlay].object_end = m_count+num_added;
558                         m_quadtree.nodes[overlay].next_overlay = -1;
559                         m_quadtree.nodes[new_qti].next_overlay = overlay;
560                         new_qti = overlay;
561                 }
562 done: // matches is not amused, but sulix is nice and moved it inside the #ifdef for him.
563                 m_count += num_added;
564         }
565         return m_count-num_added;
566 #else // words fail me (still not amused)
567         return (m_count++);
568 #endif
569         
570 }
571
572 unsigned Document::AddBezierData(const Bezier & bezier)
573 {
574         m_objects.beziers.push_back(bezier);
575         return m_objects.beziers.size()-1;
576 }
577
578 unsigned Document::AddPathData(const Path & path)
579 {
580         m_objects.paths.push_back(path);
581         return m_objects.paths.size()-1;
582 }
583
584 void Document::DebugDumpObjects()
585 {
586         Debug("Objects for Document %p are:", this);
587         for (unsigned id = 0; id < ObjectCount(); ++id)
588         {
589                 Debug("%u. \tType: %u\tBounds: %s", id, m_objects.types[id], m_objects.bounds[id].Str().c_str());
590         }
591 }
592
593 bool Document::operator==(const Document & equ) const
594 {
595         return (ObjectCount() == equ.ObjectCount() 
596                 && memcmp(m_objects.bounds.data(), equ.m_objects.bounds.data(), ObjectCount() * sizeof(Rect)) == 0
597                 && memcmp(m_objects.data_indices.data(), equ.m_objects.data_indices.data(), ObjectCount() * sizeof(unsigned)) == 0
598                 && memcmp(m_objects.beziers.data(), equ.m_objects.beziers.data(), m_objects.beziers.size() * sizeof(Bezier)) == 0);
599 }
600
601
602
603 // Behold my amazing tokenizing abilities
604 static string & GetToken(const string & d, string & token, unsigned & i, const string & delims = "()[],{}<>;:=")
605 {
606         token.clear();
607         while (i < d.size() && iswspace(d[i]))
608         {
609                 ++i;
610         }
611         
612         while (i < d.size())
613         {
614                 if (iswspace(d[i]) || strchr(delims.c_str(),d[i]) != NULL)
615                 {
616                         if (token.size() == 0 && !iswspace(d[i]))
617                         {
618                                 token += d[i++];
619                         }
620                         break;  
621                 }
622                 token += d[i++];
623         }
624         //Debug("Got token \"%s\"", token.c_str());
625         return token;
626 }
627
628 static void GetXYPair(const string & d, Real & x, Real & y, unsigned & i,const string & delims = "()[],{}<>;:=")
629 {
630         string token("");
631         while (GetToken(d, token, i, delims) == ",");
632         x = RealFromStr(token);
633         if (GetToken(d, token, i, delims) != ",")
634         {
635                 Fatal("Expected \",\" seperating x,y pair");
636         }
637         y = RealFromStr(GetToken(d,token,i,delims));
638 }
639
640 static bool GetKeyValuePair(const string & d, string & key, string & value, unsigned & i, const string & delims = "()[],{}<>;:=")
641 {
642         key = "";
643         string token;
644         while (GetToken(d, token, i, delims) == ":" || token == ";");
645         key = token;
646         if (GetToken(d, token, i, delims) != ":")
647         {
648                 Error("Expected \":\" seperating key:value pair");
649                 return false;
650         }
651         value = "";
652         GetToken(d, value, i, delims);
653         return true;
654 }
655
656 static void TransformXYPair(Real & x, Real & y, const SVGMatrix & transform)
657 {
658         Real x0(x);
659         x = transform.a * x + transform.c * y + transform.e;
660         y = transform.b * x0 + transform.d * y + transform.f;
661 }
662
663 void Document::ParseSVGTransform(const string & s, SVGMatrix & transform)
664 {
665         //Debug("Parsing transform %s", s.c_str());
666         string token;
667         string command;
668         unsigned i = 0;
669         
670         while (i < s.size())
671         {
672                 GetToken(s, command, i);
673                 if (command == "," || command == "" || command == ":")
674                 {
675                         if (i < s.size())
676                                 GetToken(s, command, i);
677                         else
678                                 return;
679                 }
680                 //Debug("Token is \"%s\"", command.c_str());
681         
682                 SVGMatrix delta = {1,0,0,0,1,0};
683         
684         
685                 assert(GetToken(s,token, i) == "(");
686                 if (command == "translate")
687                 {
688                         GetXYPair(s, delta.e, delta.f, i);
689                         assert(GetToken(s,token, i) == ")");    
690                 }
691                 else if (command == "matrix")
692                 {
693                         GetXYPair(s, delta.a, delta.b,i);
694                         GetXYPair(s, delta.c, delta.d,i);
695                         GetXYPair(s, delta.e, delta.f,i);
696                         assert(GetToken(s,token, i) == ")");    
697                 }
698                 else if (command == "scale")
699                 {
700                         delta.a = RealFromStr(GetToken(s,token,i));
701                         GetToken(s, token, i);
702                         if (token == ",")
703                         {
704                                 delta.d = RealFromStr(GetToken(s,token,i));
705                                 assert(GetToken(s, token, i) == ")");
706                         }
707                         else
708                         {
709                                 delta.d = delta.a;
710                                 assert(token == ")");
711                         }
712                         
713                 }
714                 else
715                 {
716                         Warn("Unrecognised transform \"%s\", using identity", command.c_str());
717                 }
718         
719                 //Debug("Old transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
720                 //Debug("Delta transform is {%f,%f,%f,%f,%f,%f}", delta.a, delta.b, delta.c, delta.d,delta.e,delta.f);
721         
722                 SVGMatrix old(transform);
723                 transform.a = old.a * delta.a + old.c * delta.b;
724                 transform.c = old.a * delta.c + old.c * delta.d;
725                 transform.e = old.a * delta.e + old.c * delta.f + old.e;
726         
727                 transform.b = old.b * delta.a + old.d * delta.b;
728                 transform.d = old.b * delta.c + old.d * delta.d;
729                 transform.f = old.b * delta.e + old.d * delta.f + old.f;
730         
731                 //Debug("New transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
732         }
733 }
734
735 inline Colour ParseColourString(const string & colour_str)
736 {
737         Colour c(0,0,0,0);
738         if (colour_str == "red")
739                 c = {255,0,0,255};
740         else if (colour_str == "blue")
741                 c = {0,0,255,255};
742         else if (colour_str == "green")
743                 c = {0,255,0,255};
744         else if (colour_str == "black")
745                 c = {0,0,0,255};
746         else if (colour_str == "white")
747                 c = {255,255,255,255};
748         else if (colour_str.size() == 7 && colour_str[0] == '#')
749         {
750                 //Debug("Parse colour string: \"%s\"", colour_str.c_str());
751                 char comp[3] = {colour_str[1], colour_str[2], '\0'};
752                 c.r = strtoul(comp, NULL, 16);
753                 comp[0] = colour_str[3]; comp[1] = colour_str[4];
754                 c.g = strtoul(comp, NULL, 16);
755                 comp[0] = colour_str[5]; comp[1] = colour_str[6];
756                 c.b = strtoul(comp, NULL, 16);
757                 c.a = 255;
758                 //Debug("Colour is: %u, %u, %u, %u", c.r, c.g, c.b, c.a);
759         }
760         return c;
761 }
762
763 void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
764 {
765         //Debug("Parse node <%s>", root.name());
766
767         
768         // Centre the SVGs
769         if (strcmp(root.name(),"svg") == 0)
770         {
771                 Real ww = RealFromStr(root.attribute("width").as_string());
772                 Real hh = RealFromStr(root.attribute("height").as_string());
773                 parent_transform.e -= parent_transform.a * ww/Real(2);
774                 parent_transform.f -= parent_transform.d * hh/Real(2);
775         }
776         
777         for (pugi::xml_node child = root.first_child(); child; child = child.next_sibling())
778         {
779                 SVGMatrix transform(parent_transform);  
780                 pugi::xml_attribute attrib_trans = child.attribute("transform");
781                 if (!attrib_trans.empty())
782                 {
783                         ParseSVGTransform(attrib_trans.as_string(), transform);
784                 }
785                 
786                 
787                 
788                 if (strcmp(child.name(), "svg") == 0 || strcmp(child.name(),"g") == 0
789                         || strcmp(child.name(), "group") == 0)
790                 {
791                         
792                         ParseSVGNode(child, transform);
793                         continue;
794                 }
795                 else if (strcmp(child.name(), "path") == 0)
796                 {
797                         string d = child.attribute("d").as_string();
798                         //Debug("Path data attribute is \"%s\"", d.c_str());
799                         bool closed = false;
800                         pair<unsigned, unsigned> range = ParseSVGPathData(d, transform, closed);
801                         if (true && range.first < m_count && range.second < m_count)//(closed)
802                         {
803                                 
804                                 string colour_str("");
805                                 map<string, string> style;
806                                 if (child.attribute("style"))
807                                 {
808                                         ParseSVGStyleData(child.attribute("style").as_string(), style);
809                                 }
810                                 
811                                 // Determine shading colour
812                                 if (child.attribute("fill"))
813                                 {
814                                         colour_str = child.attribute("fill").as_string();
815                                 }
816                                 else if (style.find("fill") != style.end())
817                                 {
818                                         colour_str = style["fill"];
819                                 }
820                                 Colour fill = ParseColourString(colour_str);
821                                 Colour stroke = fill;
822                         
823                                 if (child.attribute("stroke"))
824                                 {
825                                         colour_str = child.attribute("stroke").as_string();
826                                         stroke = ParseColourString(colour_str);
827                                 }
828                                 else if (style.find("stroke") != style.end())
829                                 {
830                                         colour_str = style["stroke"];
831                                         stroke = ParseColourString(colour_str);
832                                 }
833                                 
834                                 
835                                 // Determin shading alpha
836                                 if (child.attribute("fill-opacity"))
837                                 {
838                                         fill.a = 255*child.attribute("fill-opacity").as_float();
839                                 }
840                                 else if (style.find("fill-opacity") != style.end())
841                                 {
842                                         fill.a = 255*strtod(style["fill-opacity"].c_str(), NULL);
843                                 }
844                                 if (child.attribute("stroke-opacity"))
845                                 {
846                                         stroke.a = 255*child.attribute("stroke-opacity").as_float();
847                                 }
848                                 else if (style.find("stroke-opacity") != style.end())
849                                 {
850                                         stroke.a = 255*strtod(style["stroke-opacity"].c_str(), NULL);
851                                 }
852                                 AddPath(range.first, range.second, fill, stroke);
853                         }
854                         
855                 }
856                 else if (strcmp(child.name(), "line") == 0)
857                 {
858                         Real x0(child.attribute("x1").as_float());
859                         Real y0(child.attribute("y1").as_float());
860                         Real x1(child.attribute("x2").as_float());
861                         Real y1(child.attribute("y2").as_float());
862                         TransformXYPair(x0,y0,transform);
863                         TransformXYPair(x1,y1,transform);
864                         AddBezier(Bezier(x0,y0,x1,y1,x1,y1,x1,y1));
865                 }
866                 else if (strcmp(child.name(), "rect") == 0)
867                 {
868                         Real coords[4];
869                         const char * attrib_names[] = {"x", "y", "width", "height"};
870                         for (size_t i = 0; i < 4; ++i)
871                                 coords[i] = child.attribute(attrib_names[i]).as_float();
872                         
873                         Real x2(coords[0]+coords[2]);
874                         Real y2(coords[1]+coords[3]);
875                         TransformXYPair(coords[0],coords[1],transform); // x, y, transform
876                         TransformXYPair(x2,y2,transform);
877                         coords[2] = x2 - coords[0];
878                         coords[3] = y2 - coords[1];
879                         
880                         bool outline = !(child.attribute("fill") && strcmp(child.attribute("fill").as_string(),"none") != 0);
881                         Add(outline?RECT_OUTLINE:RECT_FILLED, Rect(coords[0], coords[1], coords[2], coords[3]),0);
882                 }
883                 else if (strcmp(child.name(), "circle") == 0)
884                 {
885                         Real cx = child.attribute("cx").as_float();
886                         Real cy = child.attribute("cy").as_float();
887                         Real r = child.attribute("r").as_float();
888                         
889                         Real x = (cx - r);
890                         Real y = (cy - r);
891                         TransformXYPair(x,y,transform);
892                         Real w = Real(2)*r*transform.a; // width scales
893                         Real h = Real(2)*r*transform.d; // height scales
894                         
895                         
896                         Rect rect(x,y,w,h);
897                         Add(CIRCLE_FILLED, rect,0);
898                         Debug("Added Circle %s", rect.Str().c_str());                   
899                 }
900                 else if (strcmp(child.name(), "text") == 0)
901                 {
902                         Real x = child.attribute("x").as_float();
903                         Real y = child.attribute("y").as_float();
904                         TransformXYPair(x,y,transform);
905                         Debug("Add text \"%s\"", child.child_value());
906                         AddText(child.child_value(), 0.05, x, y);
907                 }
908         }
909 }
910
911 void Document::ParseSVGStyleData(const string & style, map<string, string> & results)
912 {
913         unsigned i = 0;
914         string key;
915         string value;
916         while (i < style.size() && GetKeyValuePair(style, key, value, i))
917         {
918                 results[key] = value;
919         }
920 }
921
922 /**
923  * Parse an SVG string into a rectangle
924  */
925 void Document::ParseSVG(const string & input, const Rect & bounds)
926 {
927         using namespace pugi;
928         
929         xml_document doc_xml;
930         xml_parse_result result = doc_xml.load(input.c_str());
931         
932         if (!result)
933                 Error("Couldn't parse SVG input - %s", result.description());
934                 
935         Debug("Loaded XML - %s", result.description());
936         SVGMatrix transform = {bounds.w, 0,bounds.x, 0,bounds.h,bounds.y};
937         ParseSVGNode(doc_xml, transform);
938 }
939
940 /**
941  * Load an SVG into a rectangle
942  */
943 void Document::LoadSVG(const string & filename, const Rect & bounds)
944 {
945         using namespace pugi;
946         
947         xml_document doc_xml;
948         ifstream input(filename.c_str(), ios_base::in);
949         xml_parse_result result = doc_xml.load(input);
950         
951         if (!result)
952                 Error("Couldn't load \"%s\" - %s", filename.c_str(), result.description());
953                 
954         Debug("Loaded XML from \"%s\" - %s", filename.c_str(), result.description());
955         
956         input.close();
957                                                 // a c e, b d f
958         SVGMatrix transform = {bounds.w,0 ,bounds.x, 0,bounds.h,bounds.y};
959         ParseSVGNode(doc_xml, transform);
960 }
961
962
963
964 // Fear the wrath of the tokenizing svg data
965 // Seriously this isn't really very DOM-like at all is it?
966 pair<unsigned, unsigned> Document::ParseSVGPathData(const string & d, const SVGMatrix & transform, bool & closed)
967 {
968         closed = false;
969         Real x[4] = {0,0,0,0};
970         Real y[4] = {0,0,0,0};
971         
972         string token("");
973         string command("m");
974         
975         Real x0(0);
976         Real y0(0);
977         
978         unsigned i = 0;
979         unsigned prev_i = 0;
980         
981         bool start = false;
982         
983
984         static string delims("()[],{}<>;:=LlHhVvmMqQzZcC");
985
986         pair<unsigned, unsigned> range(m_count, m_count);
987         
988         while (i < d.size() && GetToken(d, token, i, delims).size() > 0)
989         {
990                 if (isalpha(token[0]))
991                         command = token;
992                 else
993                 {
994                         i = prev_i; // hax
995                         if(command == "")
996                                 command = "L";
997                 }
998                 
999                 bool relative = islower(command[0]);
1000                         
1001                 if (command == "m" || command == "M")
1002                 {
1003                         //Debug("Construct moveto command");
1004                         Real dx = RealFromStr(GetToken(d,token,i,delims));
1005                         assert(GetToken(d,token,i,delims) == ",");
1006                         Real dy = RealFromStr(GetToken(d,token,i,delims));
1007                         
1008                         x[0] = (relative) ? x[0] + dx : dx;
1009                         y[0] = (relative) ? y[0] + dy : dy;
1010                         
1011                         x0 = x[0];
1012                         y0 = y[0];
1013                         //Debug("mmoveto %f,%f", Float(x[0]),Float(y[0]));
1014                         command = (command == "m") ? "l" : "L";
1015                 }
1016                 else if (command == "c" || command == "C" || command == "q" || command == "Q")
1017                 {
1018                         //Debug("Construct curveto command");
1019                         Real dx = RealFromStr(GetToken(d,token,i,delims));
1020                         assert(GetToken(d,token,i,delims) == ",");
1021                         Real dy = RealFromStr(GetToken(d,token,i,delims));
1022                         
1023                         x[1] = (relative) ? x[0] + dx : dx;
1024                         y[1] = (relative) ? y[0] + dy : dy;
1025                         
1026                         dx = RealFromStr(GetToken(d,token,i,delims));
1027                         assert(GetToken(d,token,i,delims) == ",");
1028                         dy = RealFromStr(GetToken(d,token,i,delims));
1029                         
1030                         x[2] = (relative) ? x[0] + dx : dx;
1031                         y[2] = (relative) ? y[0] + dy : dy;
1032                         
1033                         if (command != "q" && command != "Q")
1034                         {
1035                                 dx = RealFromStr(GetToken(d,token,i,delims));
1036                                 assert(GetToken(d,token,i,delims) == ",");
1037                                 dy = RealFromStr(GetToken(d,token,i,delims));
1038                                 x[3] = (relative) ? x[0] + dx : dx;
1039                                 y[3] = (relative) ? y[0] + dy : dy;
1040                         }
1041                         else
1042                         {
1043                                 x[3] = x[2];
1044                                 y[3] = y[2];
1045                                 Real old_x1(x[1]), old_y1(y[1]);
1046                                 x[1] = x[0] + Real(2) * (old_x1 - x[0])/ Real(3);
1047                                 y[1] = y[0] + Real(2) * (old_y1 - y[0])/ Real(3);
1048                                 x[2] = x[3] + Real(2) * (old_x1 - x[3])/ Real(3);
1049                                 y[2] = y[3] + Real(2) * (old_y1 - y[3])/ Real(3);
1050                         }
1051                         
1052                         Real x3(x[3]);
1053                         Real y3(y[3]);
1054                         for (int j = 0; j < 4; ++j)
1055                                 TransformXYPair(x[j],y[j], transform);
1056
1057                         range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
1058                         
1059                         //Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]),Float(x[3]),Float(y[3]));
1060                         
1061                         x[0] = x3;
1062                         y[0] = y3;
1063
1064                         
1065                 }
1066                 else if (command == "l" || command == "L" || command == "h" || command == "H" || command == "v" || command == "V")
1067                 {
1068                         //Debug("Construct lineto command, relative %d", relative);
1069                 
1070                         Real dx = RealFromStr(GetToken(d,token,i,delims));
1071                         Real dy = 0;
1072                         if (command == "l" || command == "L")
1073                         {
1074                                 assert(GetToken(d,token,i,delims) == ",");
1075                                 dy = RealFromStr(GetToken(d,token,i,delims));
1076                         }
1077                         else if (command == "v" || command == "V")
1078                         {
1079                                 swap(dx,dy);
1080                         }
1081                         
1082                         x[1] = (relative) ? x[0] + dx : dx;
1083                         y[1] = (relative) ? y[0] + dy : dy;
1084                         if (command == "v" || command == "V")
1085                         {
1086                                 x[1] = x[0];
1087                         }
1088                         else if (command == "h" || command == "H")
1089                         {
1090                                 y[1] = y[0];
1091                         }
1092                         
1093                         Real x1(x[1]);
1094                         Real y1(y[1]);
1095                         
1096                         TransformXYPair(x[0],y[0],transform);
1097                         TransformXYPair(x[1],y[1],transform);
1098
1099
1100                         range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[1],y[1],x[1],y[1]));
1101                         
1102                         //Debug("[%u] lineto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
1103                         
1104                         x[0] = x1;
1105                         y[0] = y1;
1106
1107                 }
1108                 else if (command == "z" || command == "Z")
1109                 {
1110                         //Debug("Construct returnto command");
1111                         x[1] = x0;
1112                         y[1] = y0;
1113                         x[2] = x0;
1114                         y[2] = y0;
1115                         x[3] = x0;
1116                         y[3] = y0;
1117                         
1118                         Real x3(x[3]);
1119                         Real y3(y[3]);
1120                         for (int j = 0; j < 4; ++j)
1121                                 TransformXYPair(x[j],y[j], transform);
1122
1123                         range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
1124                         //Debug("[%u] returnto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
1125                         
1126                         x[0] = x3;
1127                         y[0] = y3;
1128                         command = "m";
1129                         closed = true;
1130                 }
1131                 else
1132                 {
1133                         Warn("Unrecognised command \"%s\", set to \"m\"", command.c_str());
1134                         command = "m";
1135                 }
1136                 
1137                 if (!start)
1138                 {
1139                         x0 = x[0];
1140                         y0 = y[0];
1141                         start = true;
1142                 }
1143                 prev_i = i;
1144         }
1145         return range;
1146 }
1147
1148 void Document::SetFont(const string & font_filename)
1149 {
1150         if (m_font_data != NULL)
1151         {
1152                 free(m_font_data);
1153         }
1154         
1155         FILE *font_file = fopen(font_filename.c_str(), "rb");
1156         fseek(font_file, 0, SEEK_END);
1157         size_t font_file_size = ftell(font_file);
1158         fseek(font_file, 0, SEEK_SET);
1159         m_font_data = (unsigned char*)malloc(font_file_size);
1160         size_t read = fread(m_font_data, 1, font_file_size, font_file);
1161         if (read != font_file_size)
1162         {
1163                 Fatal("Failed to read font data from \"%s\" - Read %u bytes expected %u - %s", font_filename.c_str(), read, font_file_size, strerror(errno));
1164         }
1165         fclose(font_file);
1166         stbtt_InitFont(&m_font, m_font_data, 0);
1167 }
1168
1169 void Document::AddText(const string & text, Real scale, Real x, Real y)
1170 {
1171         if (m_font_data == NULL)
1172         {
1173                 Warn("No font loaded");
1174                 return;
1175         }
1176                 
1177         Real x0(x);
1178         //Real y0(y);
1179         int ascent = 0, descent = 0, line_gap = 0;
1180         stbtt_GetFontVMetrics(&m_font, &ascent, &descent, &line_gap);
1181         Real font_scale = scale;
1182         font_scale /= Real(ascent - descent);
1183         Real y_advance = Real(font_scale) * Real(ascent - descent + line_gap);
1184         for (unsigned i = 0; i < text.size(); ++i)
1185         {
1186                 if (text[i] == '\n')
1187                 {
1188                         y += y_advance;
1189                         x = x0;
1190                 }
1191                 if (!isprint(text[i]))
1192                         continue;
1193                         
1194                 int advance_width = 0, left_side_bearing = 0, kerning = 0;
1195                 stbtt_GetCodepointHMetrics(&m_font, text[i], &advance_width, &left_side_bearing);
1196                 if (i >= 1)
1197                 {
1198                         kerning = stbtt_GetCodepointKernAdvance(&m_font, text[i-1], text[i]);
1199                 }
1200                 x += font_scale * Real(kerning);
1201                 AddFontGlyphAtPoint(&m_font, text[i], font_scale, x, y);
1202                 x += font_scale * Real(advance_width);
1203         }
1204 }
1205
1206 void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real scale, Real x, Real y)
1207 {
1208         int glyph_index = stbtt_FindGlyphIndex(font, character);
1209
1210         // Check if there is actully a glyph to render.
1211         if (stbtt_IsGlyphEmpty(font, glyph_index))
1212         {
1213                 return;
1214         }
1215
1216         stbtt_vertex *instructions;
1217         int num_instructions = stbtt_GetGlyphShape(font, glyph_index, &instructions);
1218
1219         Real current_x(0), current_y(0);
1220         unsigned start_index = m_count;
1221         unsigned end_index = m_count;
1222         for (int i = 0; i < num_instructions; ++i)
1223         {
1224                 // TTF uses 16-bit signed ints for coordinates:
1225                 // with the y-axis inverted compared to us.
1226                 // Convert and scale any data.
1227                 Real inst_x = Real(instructions[i].x)*scale;
1228                 Real inst_y = Real(instructions[i].y)*-scale;
1229                 Real inst_cx = Real(instructions[i].cx)*scale;
1230                 Real inst_cy = Real(instructions[i].cy)*-scale;
1231                 Real old_x(current_x), old_y(current_y);
1232                 current_x = inst_x;
1233                 current_y = inst_y;
1234                 
1235                 switch(instructions[i].type)
1236                 {
1237                 // Move To
1238                 case STBTT_vmove:
1239                         break;
1240                 // Line To
1241                 case STBTT_vline:
1242                         end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + x, old_y + y, current_x + x, current_y + y, current_x + x, current_y + y));
1243                         break;
1244                 // Quadratic Bezier To:
1245                 case STBTT_vcurve:
1246                         // Quadratic -> Cubic:
1247                         // - Endpoints are the same.
1248                         // - cubic1 = quad0+(2/3)*(quad1-quad0)
1249                         // - cubic2 = quad2+(2/3)*(quad1-quad2)
1250                         end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + Real(2)*(inst_cx-old_x)/Real(3) + x, old_y + Real(2)*(inst_cy-old_y)/Real(3) + y,
1251                                                 current_x + Real(2)*(inst_cx-current_x)/Real(3) + x, current_y + Real(2)*(inst_cy-current_y)/Real(3) + y, current_x + x, current_y + y));
1252                         break;
1253                 }
1254         }
1255         
1256         if (start_index < m_count && end_index < m_count)
1257         {
1258                 AddPath(start_index, end_index);
1259         }
1260         //Debug("Added Glyph \"%c\" at %f %f, scale %f", (char)character, Float(x), Float(y), Float(scale));
1261
1262         stbtt_FreeShape(font, instructions);
1263 }
1264
1265 void Document::TransformObjectBounds(const SVGMatrix & transform, ObjectType type)
1266 {
1267         #ifdef TRANSFORM_BEZIERS_TO_PATH
1268                 for (unsigned i = 0; i < m_objects.paths.size(); ++i)
1269                 {
1270                         Path & p = m_objects.paths[i];
1271                         p.m_bounds.x = transform.a * p.m_bounds.x + transform.e;
1272                         p.m_bounds.y = transform.d * p.m_bounds.y + transform.f;
1273                         p.m_bounds.w *= transform.a;
1274                         p.m_bounds.h *= transform.d;
1275                 }
1276                 return;
1277         #endif          
1278         
1279         for (unsigned i = 0; i < m_count; ++i)
1280         {
1281                 if (type == NUMBER_OF_OBJECT_TYPES || m_objects.types[i] == type)
1282                 {
1283                         TransformXYPair(m_objects.bounds[i].x, m_objects.bounds[i].y, transform);
1284                         m_objects.bounds[i].w *= transform.a;
1285                         m_objects.bounds[i].h *= transform.d;
1286                 }
1287         }
1288 }
1289
1290 void Document::TranslateObjects(const Real & dx, const Real & dy, ObjectType type)
1291 {
1292         #ifdef TRANSFORM_BEZIERS_TO_PATH
1293         for (unsigned i = 0; i < m_objects.paths.size(); ++i)
1294         {
1295                 Path & p = m_objects.paths[i];
1296                 p.m_bounds.x += dx;
1297                 p.m_bounds.y += dy;
1298         }
1299         return;
1300         #endif
1301
1302         for (unsigned i = 0; i < m_count; ++i)
1303         {
1304                 if (type == NUMBER_OF_OBJECT_TYPES || m_objects.types[i] == type)
1305                 {
1306                         m_objects.bounds[i].x += dx;
1307                         m_objects.bounds[i].y += dy;
1308                 }
1309         }
1310 }
1311
1312 void Document::ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type)
1313 {
1314         #ifdef TRANSFORM_BEZIERS_TO_PATH
1315                 for (unsigned i = 0; i < m_objects.paths.size(); ++i)
1316                 {
1317                         Path & p = m_objects.paths[i];
1318                         p.m_bounds.w /= scale_amount;
1319                         p.m_bounds.h /= scale_amount;
1320                         p.m_bounds.x -= x;
1321                         p.m_bounds.x /= scale_amount;
1322                         p.m_bounds.x += x;
1323                         p.m_bounds.y -= y;
1324                         p.m_bounds.y /= scale_amount;
1325                         p.m_bounds.y += y;
1326                 }
1327                 return;
1328         #endif
1329         
1330         for (unsigned i = 0; i < m_count; ++i)
1331         {
1332                 if (type != NUMBER_OF_OBJECT_TYPES && m_objects.types[i] != type)
1333                         continue;
1334                 
1335                 m_objects.bounds[i].w /= scale_amount;
1336                 m_objects.bounds[i].h /= scale_amount;
1337                 //m_objects.bounds[i].x = x + (m_objects.bounds[i].x-x)/scale_amount;
1338                 //m_objects.bounds[i].y = y + (m_objects.bounds[i].y-x)/scale_amount;
1339                 m_objects.bounds[i].x -= x;
1340                 m_objects.bounds[i].x /= scale_amount;
1341                 m_objects.bounds[i].x += x;
1342                 
1343                 m_objects.bounds[i].y -= y;
1344                 m_objects.bounds[i].y /= scale_amount;
1345                 m_objects.bounds[i].y += y;
1346         }
1347
1348 }
1349
1350

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