//return;
bool negative = (u < l); // lower point > 0, upper point < 0
- Debug("%ft^3 + %ft^2 + %ft + %f is negative (%f < %f) %d", a,b,c,d,u,l, negative);
+ //Debug("%ft^3 + %ft^2 + %ft + %f is negative (%f < %f) %d", a,b,c,d,u,l, negative);
while (tu - tl > delta)
{
Real t(tu+tl);
Real tu(max);
Real tl(min);
vector<Real> turns(SolveQuadratic(a*3, b*2, c));
- Debug("%u turning points", turns.size());
+ //Debug("%u turning points", turns.size());
for (unsigned i = 1; i < turns.size(); ++i)
{
tu = turns[i];