Totally FITH everything
[ipdf/code.git] / src / debugscript.cpp
index a8bcd78..9bb5ea6 100644 (file)
@@ -46,50 +46,92 @@ void DebugScript::ParseAction()
                currentAction.x = RealFromStr(_x.c_str());
                currentAction.y = RealFromStr(_y.c_str());
                currentAction.z = RealFromStr(_z.c_str());
-               return;
        }
        else if (actionType == "pxtranslate")
        {
                inp >> currentAction.ix >> currentAction.iy;
                currentAction.type = AT_TranslatePx;
-               return;
        }
        else if (actionType == "pxzoom")
        {
                inp >> currentAction.ix >> currentAction.iy >> currentAction.iz;
                currentAction.type = AT_ZoomPx;
-               return;
        }
        else if (actionType == "gpu")
        {
                currentAction.type = AT_SetGPURendering;
-               return;
        }
        else if (actionType == "cpu")
        {
                currentAction.type = AT_SetCPURendering;
-               return;
        }
        else if (actionType == "lazy")
        {
                currentAction.type = AT_EnableLazyRendering;
-               return;
        }
        else if (actionType == "nolazy")
        {
                currentAction.type = AT_DisableLazyRendering;
-               return;
        }
        else if (actionType == "quit")
        {
                currentAction.type = AT_Quit;
        }
+       else if (actionType == "loadsvg")
+       {
+               currentAction.type = AT_LoadSVG;
+               inp >> currentAction.textargs;
+       }
+       else if (actionType == "label")
+       {
+               currentAction.type = AT_Label;
+               inp >> currentAction.textargs;
+       }
+       else if (actionType == "goto")
+       {
+               currentAction.type = AT_Goto;
+               inp >> currentAction.textargs;
+       }
+       else if (actionType == "debug")
+       {
+               currentAction.type = AT_Debug;
+               getline(inp,currentAction.textargs);
+       }
+       else if (actionType == "clear")
+       {
+               currentAction.type = AT_ClearDocument;
+       }
+       else if (actionType == "clearperf")
+       {
+               currentAction.type = AT_ClearPerformance;
+       }
+       else if (actionType == "printperf")
+       {
+               currentAction.type = AT_PrintPerformance;
+       }
+       else if (actionType == "recordperf")
+       {
+               currentAction.type = AT_RecordPerformance;
+       }
 }
 
 bool DebugScript::Execute(View *view, Screen *scr)
 {
-       if (currentAction.loops == 0)
-               ParseAction();
+       if (currentAction.loops <= 0)
+       {
+               if (m_index >= m_actions.size())
+               {
+                       ParseAction();
+                       if (m_labels.size() > 0)
+                       {
+                               m_actions.push_back(currentAction);
+                               m_index++;
+                       }
+                               
+               }
+               else
+                       currentAction = m_actions[m_index++];
+       }
 
        switch(currentAction.type)
        {
@@ -121,9 +163,78 @@ bool DebugScript::Execute(View *view, Screen *scr)
        case AT_DisableLazyRendering:
                view->SetLazyRendering(false);
                break;
+       case AT_LoadSVG:
+       {
+               #ifdef TRANSFORM_OBJECTS_NOT_VIEW
+                       view->Doc().LoadSVG(currentAction.textargs, Rect(Real(1)/Real(2),Real(1)/Real(2),Real(1)/Real(800),Real(1)/Real(600))); 
+               #else
+                       const Rect & bounds = view->GetBounds();
+                       view->Doc().LoadSVG(currentAction.textargs, Rect(bounds.x+bounds.w/Real(2),bounds.y+bounds.h/Real(2),bounds.w/Real(800),bounds.h/Real(600)));
+               #endif
+               currentAction.type = AT_WaitFrame;
+               view->ForceRenderDirty();
+               view->ForceBufferDirty();
+               view->ForceBoundsDirty();
+               currentAction.loops = 1;
+               break;
+       }
+       case AT_Label:
+               m_labels[currentAction.textargs] = m_index;
+               currentAction.type = AT_WaitFrame;
+               currentAction.loops = 1;
+               break;
+       case AT_Goto:
+               m_index = m_labels[currentAction.textargs];
+               currentAction.loops = 1;
+               break;
+       case AT_Debug:
+               Debug("View bounds: %s", view->GetBounds().Str().c_str());
+               if (currentAction.textargs.size() > 0)
+                       Debug("%s", currentAction.textargs.c_str());
+               break;
+       case AT_ClearDocument:
+               view->Doc().ClearObjects();
+               currentAction.loops = 1;
+               break;
+       case AT_ClearPerformance:
+               ClearPerformance(view, scr);
+               currentAction.loops = 1;
+               break;
+       case AT_PrintPerformance:
+               PrintPerformance(view, scr);
+               currentAction.loops = 1;        
+               break;
+       case AT_RecordPerformance:
+               PrintPerformance(view, scr);
+               break;
        default:
                Fatal("Unknown script command in queue.");
        }
        currentAction.loops--;
        return false;
 }
+
+void DebugScript::ClearPerformance(View * view, Screen * scr)
+{
+       m_perf_start.clock = clock();
+       m_perf_start.object_count = view->Doc().ObjectCount();
+       m_perf_start.view_bounds = view->GetBounds();
+       m_perf_last = m_perf_start;
+}
+
+void DebugScript::PrintPerformance(View * view, Screen * scr)
+{
+       DebugScript::PerformanceData now;
+       now.clock = clock();
+       now.object_count = view->Doc().ObjectCount();
+       now.view_bounds = view->GetBounds();
+       // object_count delta clock delta x deltax y deltay w deltaw h deltah
+       printf("%d\t%d\t%lu\t%lu\t%e\t%e\t%e\t%e\t%e\t%e\t%e\t%e\n", 
+               now.object_count, now.object_count - m_perf_last.object_count,
+               (uint64_t)now.clock, (uint64_t)(now.clock - m_perf_last.clock),
+               Double(now.view_bounds.x), Double(now.view_bounds.x - m_perf_last.view_bounds.x),
+               Double(now.view_bounds.y), Double(now.view_bounds.y - m_perf_last.view_bounds.y),
+               Double(now.view_bounds.w), Double(now.view_bounds.w - m_perf_last.view_bounds.w),
+               Double(now.view_bounds.h), Double(now.view_bounds.h - m_perf_last.view_bounds.h));
+       m_perf_last = now;
+}

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