AT_SetBounds,
AT_QueryGPUBounds, // query bounds of Beziers when transformed to GPU
AT_ScreenShot, // take screenshot
+ AT_PrintFPS, // Print FPS statistics about the frames
+ AT_PrintBounds, // Print bounds
AT_Quit
};
std::map<std::string, int> m_labels;
unsigned m_index;
+ double m_fps_cpu_mean;
+ double m_fps_gpu_mean;
+ double m_fps_cpu_stddev;
+ double m_fps_gpu_stddev;
+
struct PerformanceData
{
clock_t clock;