Mostly working, optimize curves completely within nodes.
[ipdf/code.git] / src / document.cpp
index e0dd70b..1383906 100644 (file)
@@ -130,8 +130,31 @@ int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type)
                m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
                return 1;
                }
-       case GROUP:
-               break;
+       case BEZIER:
+               {
+               // If we're entirely within the quadtree node, no clipping need occur.
+               if (ContainedInQuadChild(m_objects.bounds[object_id], type))
+               {
+                       m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
+                       m_objects.types.push_back(m_objects.types[object_id]);
+                       m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+                       return 1;
+               }
+               Rect clip_bezier_bounds = TransformRectCoordinates(m_objects.bounds[object_id], TransformFromQuadChild(Rect{0,0,1,1}, type)); 
+               std::vector<Bezier> new_curves = m_objects.beziers[m_objects.data_indices[object_id]].ClipToRectangle(clip_bezier_bounds);
+               for (size_t i = 0; i < new_curves.size(); ++i)
+               {
+                       Rect new_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
+                       Bezier new_curve_data = new_curves[i].ToAbsolute(TransformToQuadChild(m_objects.bounds[object_id],type));
+                       new_bounds = new_curve_data.SolveBounds();
+                       new_curve_data = new_curve_data.ToRelative(new_bounds);
+                       unsigned index = AddBezierData(new_curve_data);
+                       m_objects.bounds.push_back(new_bounds);
+                       m_objects.types.push_back(BEZIER);
+                       m_objects.data_indices.push_back(index);
+               }
+               return new_curves.size();
+               }
        default:
                Debug("Adding %s -> %s", m_objects.bounds[object_id].Str().c_str(), TransformToQuadChild(m_objects.bounds[object_id], type).Str().c_str());
                m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
@@ -257,8 +280,8 @@ void Document::Load(const string & filename)
                        LoadStructVector<Bezier>(file, chunk_size/sizeof(Bezier), m_objects.beziers);
                        break;
                        
-               case CT_OBJGROUPS:
-                       Debug("Group data...");
+               case CT_OBJPATHS:
+                       Debug("Path data...");
                        Warn("Not handled because lazy");
                        break;
                }
@@ -272,30 +295,12 @@ void Document::Load(const string & filename)
 #endif
 }
 
-unsigned Document::AddGroup(unsigned start_index, unsigned end_index)
+unsigned Document::AddPath(unsigned start_index, unsigned end_index, const Colour & fill)
 {
-       Real xmin = 0; Real ymin = 0; 
-       Real xmax = 0; Real ymax = 0;
-       
-       for (unsigned i = start_index; i <= end_index; ++i)
-       {
-               Rect & objb = m_objects.bounds[i];
-               
-               if (i == start_index || objb.x < xmin)
-                       xmin = objb.x;
-               if (i == start_index || (objb.x+objb.w) > xmax)
-                       xmax = (objb.x+objb.w);
-                       
-               if (i == start_index || objb.y < ymin)
-                       ymin = objb.y;
-               if (i == start_index || (objb.y+objb.h) > ymax)
-                       ymax = (objb.y+objb.h);
-       }
-       
-       Rect bounds(xmin,ymin, xmax-xmin, ymax-ymin);
-       unsigned result = Add(GROUP, bounds,0);
-       m_objects.groups[m_count-1].first = start_index;
-       m_objects.groups[m_count-1].second = end_index;
+       Path path(m_objects, start_index, end_index, fill);
+       unsigned data_index = AddPathData(path);
+       Rect bounds = path.SolveBounds(m_objects);
+       unsigned result = Add(PATH, bounds,data_index);
        return result;
 }
 
@@ -306,6 +311,12 @@ unsigned Document::AddBezier(const Bezier & bezier)
 {
        Rect bounds = bezier.SolveBounds();
        Bezier data = bezier.ToRelative(bounds); // Relative
+       if (data.ToAbsolute(bounds) != bezier)
+       {
+               Error("%s != %s", data.ToAbsolute(Rect(0,0,1,1)).Str().c_str(),
+                       bezier.Str().c_str());
+               Fatal("ToAbsolute on ToRelative does not give original Bezier");
+       }
        unsigned index = AddBezierData(data);
        return Add(BEZIER, bounds, index);
 }
@@ -315,7 +326,6 @@ unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index
        m_objects.types.push_back(type);
        m_objects.bounds.push_back(bounds);
        m_objects.data_indices.push_back(data_index);
-       m_objects.groups.push_back(pair<unsigned, unsigned>(data_index, data_index));
        return (m_count++); // Why can't we just use the size of types or something?
 }
 
@@ -325,6 +335,11 @@ unsigned Document::AddBezierData(const Bezier & bezier)
        return m_objects.beziers.size()-1;
 }
 
+unsigned Document::AddPathData(const Path & path)
+{
+       m_objects.paths.push_back(path);
+       return m_objects.paths.size()-1;
+}
 
 void Document::DebugDumpObjects()
 {
@@ -382,6 +397,22 @@ static void GetXYPair(const string & d, Real & x, Real & y, unsigned & i,const s
        y = strtod(GetToken(d, token, i, delims).c_str(),NULL);
 }
 
+static bool GetKeyValuePair(const string & d, string & key, string & value, unsigned & i, const string & delims = "()[],{}<>;:=")
+{
+       key = "";
+       string token;
+       while (GetToken(d, token, i, delims) == ":" || token == ";");
+       key = token;
+       if (GetToken(d, token, i, delims) != ":")
+       {
+               Error("Expected \":\" seperating key:value pair");
+               return false;
+       }
+       value = "";
+       GetToken(d, value, i, delims);
+       return true;
+}
+
 static void TransformXYPair(Real & x, Real & y, const SVGMatrix & transform)
 {
        Real x0(x);
@@ -475,6 +506,8 @@ void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
                        ParseSVGTransform(attrib_trans.as_string(), transform);
                }
                
+               
+               
                if (strcmp(child.name(), "svg") == 0 || strcmp(child.name(),"g") == 0
                        || strcmp(child.name(), "group") == 0)
                {
@@ -485,9 +518,64 @@ void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
                else if (strcmp(child.name(), "path") == 0)
                {
                        string d = child.attribute("d").as_string();
-                       Debug("Path data attribute is \"%s\"", d.c_str());
-                       pair<unsigned, unsigned> range = ParseSVGPathData(d, transform);
-                       AddGroup(range.first, range.second);
+                       //Debug("Path data attribute is \"%s\"", d.c_str());
+                       bool closed = false;
+                       pair<unsigned, unsigned> range = ParseSVGPathData(d, transform, closed);
+                       if (closed)
+                       {
+                               Colour c(0,0,0,0);
+                               string colour_str("");
+                               map<string, string> style;
+                               if (child.attribute("style"))
+                               {
+                                       ParseSVGStyleData(child.attribute("style").as_string(), style);
+                               }
+                               
+                               // Determine shading colour
+                               if (child.attribute("fill"))
+                               {
+                                       colour_str = child.attribute("fill").as_string();
+                               }
+                               else if (style.find("fill") != style.end())
+                               {
+                                       colour_str = style["fill"];
+                               }
+                               if (colour_str == "red")
+                                       c = {1,0,0,1};
+                               else if (colour_str == "blue")
+                                       c = {0,0,1,1};
+                               else if (colour_str == "green")
+                                       c = {0,1,0,1};
+                               else if (colour_str == "black")
+                                       c = {0,0,0,1};
+                               else if (colour_str == "white")
+                                       c = {1,1,1,1};
+                               else if (colour_str.size() == 7 && colour_str[0] == '#')
+                               {
+                                       Debug("Parse colour string: \"%s\"", colour_str.c_str());
+                                       char comp[2] = {colour_str[1], colour_str[2]};
+                                       c.r = Real(strtoul(comp, NULL, 16))/Real(255);
+                                       comp[0] = colour_str[3]; comp[1] = colour_str[4];
+                                       c.g = Real(strtoul(comp, NULL, 16))/Real(255);
+                                       comp[0] = colour_str[5]; comp[1] = colour_str[6];
+                                       c.b = Real(strtoul(comp, NULL, 16))/Real(255);
+                                       c.a = 1;
+                                       Debug("Colour is: %f, %f, %f, %f", Float(c.r), Float(c.g), Float(c.b), Float(c.a));
+                               }
+                               
+                               // Determin shading alpha
+                               if (child.attribute("fill-opacity"))
+                               {
+                                       c.a = child.attribute("fill-opacity").as_float();
+                               }
+                               else if (style.find("fill-opacity") != style.end())
+                               {
+                                       c.a = strtod(style["fill-opacity"].c_str(), NULL);
+                               }
+                               
+                                       Debug("fill-opacity is %f", Float(c.a));
+                               AddPath(range.first, range.second, c);
+                       }
                        
                }
                else if (strcmp(child.name(), "line") == 0)
@@ -545,6 +633,17 @@ void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
        }
 }
 
+void Document::ParseSVGStyleData(const string & style, map<string, string> & results)
+{
+       unsigned i = 0;
+       string key;
+       string value;
+       while (i < style.size() && GetKeyValuePair(style, key, value, i))
+       {
+               results[key] = value;
+       }
+}
+
 /**
  * Parse an SVG string into a rectangle
  */
@@ -589,8 +688,9 @@ void Document::LoadSVG(const string & filename, const Rect & bounds)
 
 // Fear the wrath of the tokenizing svg data
 // Seriously this isn't really very DOM-like at all is it?
-pair<unsigned, unsigned> Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
+pair<unsigned, unsigned> Document::ParseSVGPathData(const string & d, const SVGMatrix & transform, bool & closed)
 {
+       closed = false;
        Real x[4] = {0,0,0,0};
        Real y[4] = {0,0,0,0};
        
@@ -690,7 +790,7 @@ pair<unsigned, unsigned> Document::ParseSVGPathData(const string & d, const SVGM
                }
                else if (command == "l" || command == "L" || command == "h" || command == "H" || command == "v" || command == "V")
                {
-                       Debug("Construct lineto command, relative %d", relative);
+                       //Debug("Construct lineto command, relative %d", relative);
                
                        Real dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
                        Real dy;
@@ -751,6 +851,7 @@ pair<unsigned, unsigned> Document::ParseSVGPathData(const string & d, const SVGM
                        x[0] = x3;
                        y[0] = y3;
                        command = "m";
+                       closed = true;
                }
                else
                {
@@ -798,11 +899,11 @@ void Document::AddText(const string & text, Real scale, Real x, Real y)
                return;
        }
                
-       float font_scale = stbtt_ScaleForPixelHeight(&m_font, scale);
        Real x0(x);
        //Real y0(y);
        int ascent = 0, descent = 0, line_gap = 0;
        stbtt_GetFontVMetrics(&m_font, &ascent, &descent, &line_gap);
+       float font_scale = scale / (float)(ascent - descent);
        Real y_advance = Real(font_scale) * Real(ascent - descent + line_gap);
        for (unsigned i = 0; i < text.size(); ++i)
        {
@@ -816,11 +917,10 @@ void Document::AddText(const string & text, Real scale, Real x, Real y)
                        
                int advance_width = 0, left_side_bearing = 0, kerning = 0;
                stbtt_GetCodepointHMetrics(&m_font, text[i], &advance_width, &left_side_bearing);
-               if (i > 1)
+               if (i >= 1)
                {
                        kerning = stbtt_GetCodepointKernAdvance(&m_font, text[i-1], text[i]);
                }
-               Debug("%c: lsb %d, kern %d, adv_width %d", text[i], left_side_bearing, kerning, advance_width);
                x += Real(font_scale) * Real(kerning);
                AddFontGlyphAtPoint(&m_font, text[i], font_scale, x, y);
                x += Real(font_scale) * Real(advance_width);
@@ -879,7 +979,7 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca
        
        if (start_index < m_count && end_index < m_count)
        {
-               AddGroup(start_index, end_index);
+               AddPath(start_index, end_index);
        }
        Debug("Added Glyph \"%c\" at %f %f, scale %f", (char)character, Float(x), Float(y), Float(scale));
 

UCC git Repository :: git.ucc.asn.au