Inflict Qt4 upon the codebase
[ipdf/code.git] / src / document.cpp
index 6038b19..24746dc 100644 (file)
@@ -99,6 +99,48 @@ void Document::GenBaseQuadtree()
        GenQuadChild(0, QTC_TOP_LEFT);
 }
 
+int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type)
+{
+       switch (m_objects.types[object_id])
+       {
+       case RECT_FILLED:
+       case RECT_OUTLINE:
+               {
+               Rect obj_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
+               if (obj_bounds.x < 0)
+               {
+                       obj_bounds.w += obj_bounds.x;
+                       obj_bounds.x = 0;
+               }
+               if (obj_bounds.y < 0)
+               {
+                       obj_bounds.h += obj_bounds.y;
+                       obj_bounds.y = 0;
+               }
+               if (obj_bounds.x + obj_bounds.w > 1)
+               {
+                       obj_bounds.w += (1 - (obj_bounds.x + obj_bounds.w));
+               }
+               if (obj_bounds.y + obj_bounds.h > 1)
+               {
+                       obj_bounds.h += (1 - (obj_bounds.y + obj_bounds.h));
+               }
+               m_objects.bounds.push_back(obj_bounds);
+               m_objects.types.push_back(m_objects.types[object_id]);
+               m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+               return 1;
+               }
+       case GROUP:
+               break;
+       default:
+               Debug("Adding %s -> %s", m_objects.bounds[object_id].Str().c_str(), TransformToQuadChild(m_objects.bounds[object_id], type).Str().c_str());
+               m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
+               m_objects.types.push_back(m_objects.types[object_id]);
+               m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+               return 1;
+       }
+       return 0;
+}
 QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type)
 {
        QuadTreeIndex new_index = m_quadtree.nodes.size();
@@ -109,11 +151,7 @@ QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren
        {
                if (IntersectsQuadChild(m_objects.bounds[i], type))
                {
-                       Debug("Adding %s -> %s", m_objects.bounds[i].Str().c_str(), TransformToQuadChild(m_objects.bounds[i], type).Str().c_str());
-                       m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[i], type));
-                       m_objects.types.push_back(m_objects.types[i]);
-                       m_objects.data_indices.push_back(m_objects.data_indices[i]);
-                       m_count++;
+                       m_count += ClipObjectToQuadChild(i, type);
                }
        }
        m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
@@ -218,6 +256,11 @@ void Document::Load(const string & filename)
                        Debug("Bezier data...");
                        LoadStructVector<Bezier>(file, chunk_size/sizeof(Bezier), m_objects.beziers);
                        break;
+                       
+               case CT_OBJGROUPS:
+                       Debug("Group data...");
+                       Warn("Not handled because lazy");
+                       break;
                }
        }
        Debug("Successfully loaded %u objects from \"%s\"", ObjectCount(), filename.c_str());
@@ -229,12 +272,51 @@ void Document::Load(const string & filename)
 #endif
 }
 
-void Document::Add(ObjectType type, const Rect & bounds, unsigned data_index)
+unsigned Document::AddGroup(unsigned start_index, unsigned end_index)
+{
+       Real xmin = 0; Real ymin = 0; 
+       Real xmax = 0; Real ymax = 0;
+       
+       for (unsigned i = start_index; i <= end_index; ++i)
+       {
+               Rect & objb = m_objects.bounds[i];
+               
+               if (i == start_index || objb.x < xmin)
+                       xmin = objb.x;
+               if (i == start_index || (objb.x+objb.w) > xmax)
+                       xmax = (objb.x+objb.w);
+                       
+               if (i == start_index || objb.y < ymin)
+                       ymin = objb.y;
+               if (i == start_index || (objb.y+objb.h) > ymax)
+                       ymax = (objb.y+objb.h);
+       }
+       
+       Rect bounds(xmin,ymin, xmax-xmin, ymax-ymin);
+       unsigned result = Add(GROUP, bounds,0);
+       m_objects.groups[m_count-1].first = start_index;
+       m_objects.groups[m_count-1].second = end_index;
+       return result;
+}
+
+/**
+ * Add a Bezier using Absolute coords
+ */
+unsigned Document::AddBezier(const Bezier & bezier)
+{
+       Rect bounds = bezier.SolveBounds();
+       Bezier data = bezier.ToRelative(bounds); // Relative
+       unsigned index = AddBezierData(data);
+       return Add(BEZIER, bounds, index);
+}
+
+unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index)
 {
        m_objects.types.push_back(type);
        m_objects.bounds.push_back(bounds);
        m_objects.data_indices.push_back(data_index);
-       ++m_count; // Why can't we just use the size of types or something?
+       m_objects.groups.push_back(pair<unsigned, unsigned>(data_index, data_index));
+       return (m_count++); // Why can't we just use the size of types or something?
 }
 
 unsigned Document::AddBezierData(const Bezier & bezier)
@@ -309,7 +391,7 @@ static void TransformXYPair(Real & x, Real & y, const SVGMatrix & transform)
 
 void Document::ParseSVGTransform(const string & s, SVGMatrix & transform)
 {
-       Debug("Parsing transform %s", s.c_str());
+       //Debug("Parsing transform %s", s.c_str());
        string token;
        string command;
        unsigned i = 0;
@@ -324,7 +406,7 @@ void Document::ParseSVGTransform(const string & s, SVGMatrix & transform)
                        else
                                return;
                }
-               Debug("Token is \"%s\"", command.c_str());
+               //Debug("Token is \"%s\"", command.c_str());
        
                SVGMatrix delta = {1,0,0,0,1,0};
        
@@ -363,8 +445,8 @@ void Document::ParseSVGTransform(const string & s, SVGMatrix & transform)
                        Warn("Unrecognised transform \"%s\", using identity", command.c_str());
                }
        
-               Debug("Old transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
-               Debug("Delta transform is {%f,%f,%f,%f,%f,%f}", delta.a, delta.b, delta.c, delta.d,delta.e,delta.f);
+               //Debug("Old transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
+               //Debug("Delta transform is {%f,%f,%f,%f,%f,%f}", delta.a, delta.b, delta.c, delta.d,delta.e,delta.f);
        
                SVGMatrix old(transform);
                transform.a = old.a * delta.a + old.c * delta.b;
@@ -375,13 +457,13 @@ void Document::ParseSVGTransform(const string & s, SVGMatrix & transform)
                transform.d = old.b * delta.c + old.d * delta.d;
                transform.f = old.b * delta.e + old.d * delta.f + old.f;
        
-               Debug("New transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
+               //Debug("New transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
        }
 }
 
 void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
 {
-       Debug("Parse node <%s>", root.name());
+       //Debug("Parse node <%s>", root.name());
 
                
        for (pugi::xml_node child = root.first_child(); child; child = child.next_sibling())
@@ -404,7 +486,9 @@ void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
                {
                        string d = child.attribute("d").as_string();
                        Debug("Path data attribute is \"%s\"", d.c_str());
-                       ParseSVGPathData(d, transform);
+                       pair<unsigned, unsigned> range = ParseSVGPathData(d, transform);
+                       AddGroup(range.first, range.second);
+                       
                }
                else if (strcmp(child.name(), "line") == 0)
                {
@@ -414,8 +498,7 @@ void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
                        Real y1(child.attribute("y2").as_float());
                        TransformXYPair(x0,y0,transform);
                        TransformXYPair(x1,y1,transform);
-                       unsigned index = AddBezierData(Bezier(x0,y0,x1,y1,x1,y1,x1,y1));
-                       Add(BEZIER, Rect(0,0,1,1), index);
+                       AddBezier(Bezier(x0,y0,x1,y1,x1,y1,x1,y1));
                }
                else if (strcmp(child.name(), "rect") == 0)
                {
@@ -488,7 +571,7 @@ void Document::LoadSVG(const string & filename, const Rect & bounds)
 
 // Fear the wrath of the tokenizing svg data
 // Seriously this isn't really very DOM-like at all is it?
-void Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
+pair<unsigned, unsigned> Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
 {
        Real x[4] = {0,0,0,0};
        Real y[4] = {0,0,0,0};
@@ -504,9 +587,12 @@ void Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
        
        bool start = false;
        
-       static string delims("()[],{}<>;:=LlmMqQzZcC");
+
+       static string delims("()[],{}<>;:=LlHhVvmMqQzZcC");
+
+       pair<unsigned, unsigned> range(m_count, m_count);
        
-       while (i < d.size() && GetToken(d, token, i).size() > 0)
+       while (i < d.size() && GetToken(d, token, i, delims).size() > 0)
        {
                if (isalpha(token[0]))
                        command = token;
@@ -529,6 +615,8 @@ void Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
                        x[0] = (relative) ? x[0] + dx : dx;
                        y[0] = (relative) ? y[0] + dy : dy;
                        
+                       x0 = x[0];
+                       y0 = y[0];
                        //Debug("mmoveto %f,%f", Float(x[0]),Float(y[0]));
                        command = (command == "m") ? "l" : "L";
                }
@@ -573,9 +661,7 @@ void Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
                        for (int j = 0; j < 4; ++j)
                                TransformXYPair(x[j],y[j], transform);
 
-                       unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
-                       Add(BEZIER,Rect(0,0,1,1),index);
-                       
+                       range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
                        
                        //Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]),Float(x[3]),Float(y[3]));
                        
@@ -584,16 +670,32 @@ void Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
 
                        
                }
-               else if (command == "l" || command == "L")
+               else if (command == "l" || command == "L" || command == "h" || command == "H" || command == "v" || command == "V")
                {
                        Debug("Construct lineto command, relative %d", relative);
                
                        Real dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
-                       assert(GetToken(d,token,i,delims) == ",");
-                       Real dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       Real dy;
+                       if (command == "l" || command == "L")
+                       {
+                               assert(GetToken(d,token,i,delims) == ",");
+                               dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       }
+                       else if (command == "v" || command == "V")
+                       {
+                               swap(dx,dy);
+                       }
                        
                        x[1] = (relative) ? x[0] + dx : dx;
                        y[1] = (relative) ? y[0] + dy : dy;
+                       if (command == "v" || command == "V")
+                       {
+                               x[1] = x[0];
+                       }
+                       else if (command == "h" || command == "H")
+                       {
+                               y[1] = y[0];
+                       }
                        
                        Real x1(x[1]);
                        Real y1(y[1]);
@@ -602,8 +704,7 @@ void Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
                        TransformXYPair(x[1],y[1],transform);
 
 
-                       unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[1],y[1],x[1],y[1]));
-                       Add(BEZIER,Rect(0,0,1,1),index);
+                       range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[1],y[1],x[1],y[1]));
                        
                        //Debug("[%u] lineto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
                        
@@ -626,9 +727,7 @@ void Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
                        for (int j = 0; j < 4; ++j)
                                TransformXYPair(x[j],y[j], transform);
 
-                       unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
-                       Add(BEZIER,Rect(0,0,1,1),index);
-                       
+                       range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
                        //Debug("[%u] returnto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
                        
                        x[0] = x3;
@@ -649,6 +748,7 @@ void Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
                }
                prev_i = i;
        }
+       return range;
 }
 
 void Document::SetFont(const string & font_filename)
@@ -722,7 +822,8 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca
        int num_instructions = stbtt_GetGlyphShape(font, glyph_index, &instructions);
 
        Real current_x(0), current_y(0);
-
+       unsigned start_index = m_count;
+       unsigned end_index = m_count;
        for (int i = 0; i < num_instructions; ++i)
        {
                // TTF uses 16-bit signed ints for coordinates:
@@ -735,7 +836,7 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca
                Real old_x(current_x), old_y(current_y);
                current_x = inst_x;
                current_y = inst_y;
-               unsigned bezier_index;
+               
                switch(instructions[i].type)
                {
                // Move To
@@ -743,8 +844,7 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca
                        break;
                // Line To
                case STBTT_vline:
-                       bezier_index = AddBezierData(Bezier(old_x + x, old_y + y, old_x + x, old_y + y, current_x + x, current_y + y, current_x + x, current_y + y));
-                       Add(BEZIER,Rect(0,0,1,1),bezier_index);
+                       end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + x, old_y + y, current_x + x, current_y + y, current_x + x, current_y + y));
                        break;
                // Quadratic Bezier To:
                case STBTT_vcurve:
@@ -752,12 +852,16 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca
                        // - Endpoints are the same.
                        // - cubic1 = quad0+(2/3)*(quad1-quad0)
                        // - cubic2 = quad2+(2/3)*(quad1-quad2)
-                       bezier_index = AddBezierData(Bezier(old_x + x, old_y + y, old_x + Real(2)*(inst_cx-old_x)/Real(3) + x, old_y + Real(2)*(inst_cy-old_y)/Real(3) + y,
+                       end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + Real(2)*(inst_cx-old_x)/Real(3) + x, old_y + Real(2)*(inst_cy-old_y)/Real(3) + y,
                                                current_x + Real(2)*(inst_cx-current_x)/Real(3) + x, current_y + Real(2)*(inst_cy-current_y)/Real(3) + y, current_x + x, current_y + y));
-                       Add(BEZIER,Rect(0,0,1,1),bezier_index);
                        break;
                }
        }
+       
+       if (start_index < m_count && end_index < m_count)
+       {
+               AddGroup(start_index, end_index);
+       }
 
        stbtt_FreeShape(font, instructions);
 }

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