Re-fix QuadTree GPU rendering, discard groups
[ipdf/code.git] / src / document.cpp
index 76a5349..35673d4 100644 (file)
@@ -1,6 +1,11 @@
 #include "document.h"
 #include "bezier.h"
 #include <cstdio>
+#include <fstream>
+
+#include "../contrib/pugixml-1.4/src/pugixml.cpp"
+
+#include "stb_truetype.h"
 
 using namespace IPDF;
 using namespace std;
@@ -91,6 +96,118 @@ void Document::GenBaseQuadtree()
 {
        m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()});
        m_quadtree.root_id = 0;
+       GenQuadChild(0, QTC_TOP_LEFT);
+}
+
+int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type)
+{
+       switch (m_objects.types[object_id])
+       {
+       case RECT_FILLED:
+       case RECT_OUTLINE:
+               {
+               Rect obj_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
+               if (obj_bounds.x < 0)
+               {
+                       obj_bounds.w += obj_bounds.x;
+                       obj_bounds.x = 0;
+               }
+               if (obj_bounds.y < 0)
+               {
+                       obj_bounds.h += obj_bounds.y;
+                       obj_bounds.y = 0;
+               }
+               if (obj_bounds.x + obj_bounds.w > 1)
+               {
+                       obj_bounds.w += (1 - (obj_bounds.x + obj_bounds.w));
+               }
+               if (obj_bounds.y + obj_bounds.h > 1)
+               {
+                       obj_bounds.h += (1 - (obj_bounds.y + obj_bounds.h));
+               }
+               m_objects.bounds.push_back(obj_bounds);
+               m_objects.types.push_back(m_objects.types[object_id]);
+               m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+               return 1;
+               }
+       case GROUP:
+               break;
+       default:
+               Debug("Adding %s -> %s", m_objects.bounds[object_id].Str().c_str(), TransformToQuadChild(m_objects.bounds[object_id], type).Str().c_str());
+               m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
+               m_objects.types.push_back(m_objects.types[object_id]);
+               m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+               return 1;
+       }
+       return 0;
+}
+QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type)
+{
+       QuadTreeIndex new_index = m_quadtree.nodes.size();
+       m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0});
+
+       m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
+       for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i)
+       {
+               if (IntersectsQuadChild(m_objects.bounds[i], type))
+               {
+                       m_count += ClipObjectToQuadChild(i, type);
+               }
+       }
+       m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
+       switch (type)
+       {
+               case QTC_TOP_LEFT:
+                       m_quadtree.nodes[parent].top_left = new_index;
+                       break;
+               case QTC_TOP_RIGHT:
+                       m_quadtree.nodes[parent].top_right = new_index;
+                       break;
+               case QTC_BOTTOM_LEFT:
+                       m_quadtree.nodes[parent].bottom_left = new_index;
+                       break;
+               case QTC_BOTTOM_RIGHT:
+                       m_quadtree.nodes[parent].bottom_right = new_index;
+                       break;
+               default:
+                       Fatal("Tried to add a QuadTree child of invalid type!");
+       }
+       return new_index;
+}
+
+// Reparent a quadtree node, making it the "type" child of a new node.
+QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type)
+{
+       QuadTreeIndex new_index = m_quadtree.nodes.size();
+       m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0});
+
+       m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
+       for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i)
+       {
+               m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type));
+               m_objects.types.push_back(m_objects.types[i]);
+               m_objects.data_indices.push_back(m_objects.data_indices[i]);
+               m_count++;
+       }
+       m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
+       switch (type)
+       {
+               case QTC_TOP_LEFT:
+                       m_quadtree.nodes[new_index].top_left = child;
+                       break;
+               case QTC_TOP_RIGHT:
+                       m_quadtree.nodes[new_index].top_right = child;
+                       break;
+               case QTC_BOTTOM_LEFT:
+                       m_quadtree.nodes[new_index].bottom_left = child;
+                       break;
+               case QTC_BOTTOM_RIGHT:
+                       m_quadtree.nodes[new_index].bottom_right = child;
+                       break;
+               default:
+                       Fatal("Tried to add a QuadTree child of invalid type!");
+       }
+       return new_index;
 }
 
 #endif
@@ -139,6 +256,11 @@ void Document::Load(const string & filename)
                        Debug("Bezier data...");
                        LoadStructVector<Bezier>(file, chunk_size/sizeof(Bezier), m_objects.beziers);
                        break;
+                       
+               case CT_OBJGROUPS:
+                       Debug("Group data...");
+                       Warn("Not handled because lazy");
+                       break;
                }
        }
        Debug("Successfully loaded %u objects from \"%s\"", ObjectCount(), filename.c_str());
@@ -150,12 +272,51 @@ void Document::Load(const string & filename)
 #endif
 }
 
-void Document::Add(ObjectType type, const Rect & bounds, unsigned data_index)
+unsigned Document::AddGroup(unsigned start_index, unsigned end_index)
+{
+       Real xmin = 0; Real ymin = 0; 
+       Real xmax = 0; Real ymax = 0;
+       
+       for (unsigned i = start_index; i <= end_index; ++i)
+       {
+               Rect & objb = m_objects.bounds[i];
+               
+               if (i == start_index || objb.x < xmin)
+                       xmin = objb.x;
+               if (i == start_index || (objb.x+objb.w) > xmax)
+                       xmax = (objb.x+objb.w);
+                       
+               if (i == start_index || objb.y < ymin)
+                       ymin = objb.y;
+               if (i == start_index || (objb.y+objb.h) > ymax)
+                       ymax = (objb.y+objb.h);
+       }
+       
+       Rect bounds(xmin,ymin, xmax-xmin, ymax-ymin);
+       unsigned result = Add(GROUP, bounds,0);
+       m_objects.groups[m_count-1].first = start_index;
+       m_objects.groups[m_count-1].second = end_index;
+       return result;
+}
+
+/**
+ * Add a Bezier using Absolute coords
+ */
+unsigned Document::AddBezier(const Bezier & bezier)
+{
+       Rect bounds = bezier.SolveBounds();
+       Bezier data = bezier.ToRelative(bounds); // Relative
+       unsigned index = AddBezierData(data);
+       return Add(BEZIER, bounds, index);
+}
+
+unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index)
 {
        m_objects.types.push_back(type);
        m_objects.bounds.push_back(bounds);
        m_objects.data_indices.push_back(data_index);
-       ++m_count; // Why can't we just use the size of types or something?
+       m_objects.groups.push_back(pair<unsigned, unsigned>(data_index, data_index));
+       return (m_count++); // Why can't we just use the size of types or something?
 }
 
 unsigned Document::AddBezierData(const Bezier & bezier)
@@ -181,3 +342,524 @@ bool Document::operator==(const Document & equ) const
                && memcmp(m_objects.data_indices.data(), equ.m_objects.data_indices.data(), ObjectCount() * sizeof(unsigned)) == 0
                && memcmp(m_objects.beziers.data(), equ.m_objects.beziers.data(), m_objects.beziers.size() * sizeof(Bezier)) == 0);
 }
+
+
+
+// Behold my amazing tokenizing abilities
+static string & GetToken(const string & d, string & token, unsigned & i, const string & delims = "()[],{}<>;:=")
+{
+       token.clear();
+       while (i < d.size() && iswspace(d[i]))
+       {
+               ++i;
+       }
+       
+       while (i < d.size())
+       {
+               if (iswspace(d[i]) || strchr(delims.c_str(),d[i]) != NULL)
+               {
+                       if (token.size() == 0 && !iswspace(d[i]))
+                       {
+                               token += d[i++];
+                       }
+                       break;  
+               }
+               token += d[i++];
+       }
+       //Debug("Got token \"%s\"", token.c_str());
+       return token;
+}
+
+static void GetXYPair(const string & d, Real & x, Real & y, unsigned & i,const string & delims = "()[],{}<>;:=")
+{
+       string token("");
+       while (GetToken(d, token, i, delims) == ",");
+       x = strtod(token.c_str(),NULL);
+       if (GetToken(d, token, i, delims) != ",")
+       {
+               Fatal("Expected \",\" seperating x,y pair");
+       }
+       y = strtod(GetToken(d, token, i, delims).c_str(),NULL);
+}
+
+static void TransformXYPair(Real & x, Real & y, const SVGMatrix & transform)
+{
+       Real x0(x);
+       x = transform.a * x + transform.c * y + transform.e;
+       y = transform.b * x0 + transform.d * y + transform.f;
+}
+
+void Document::ParseSVGTransform(const string & s, SVGMatrix & transform)
+{
+       //Debug("Parsing transform %s", s.c_str());
+       string token;
+       string command;
+       unsigned i = 0;
+       
+       while (i < s.size())
+       {
+               GetToken(s, command, i);
+               if (command == "," || command == "" || command == ":")
+               {
+                       if (i < s.size())
+                               GetToken(s, command, i);
+                       else
+                               return;
+               }
+               //Debug("Token is \"%s\"", command.c_str());
+       
+               SVGMatrix delta = {1,0,0,0,1,0};
+       
+       
+               assert(GetToken(s,token, i) == "(");
+               if (command == "translate")
+               {
+                       GetXYPair(s, delta.e, delta.f, i);
+                       assert(GetToken(s,token, i) == ")");    
+               }
+               else if (command == "matrix")
+               {
+                       GetXYPair(s, delta.a, delta.b,i);
+                       GetXYPair(s, delta.c, delta.d,i);
+                       GetXYPair(s, delta.e, delta.f,i);
+                       assert(GetToken(s,token, i) == ")");    
+               }
+               else if (command == "scale")
+               {
+                       delta.a = (strtod(GetToken(s,token,i).c_str(), NULL));
+                       GetToken(s, token, i);
+                       if (token == ",")
+                       {
+                               delta.d = (strtod(GetToken(s,token,i).c_str(), NULL));
+                               assert(GetToken(s, token, i) == ")");
+                       }
+                       else
+                       {
+                               delta.d = delta.a;
+                               assert(token == ")");
+                       }
+                       
+               }
+               else
+               {
+                       Warn("Unrecognised transform \"%s\", using identity", command.c_str());
+               }
+       
+               //Debug("Old transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
+               //Debug("Delta transform is {%f,%f,%f,%f,%f,%f}", delta.a, delta.b, delta.c, delta.d,delta.e,delta.f);
+       
+               SVGMatrix old(transform);
+               transform.a = old.a * delta.a + old.c * delta.b;
+               transform.c = old.a * delta.c + old.c * delta.d;
+               transform.e = old.a * delta.e + old.c * delta.f + old.e;
+       
+               transform.b = old.b * delta.a + old.d * delta.b;
+               transform.d = old.b * delta.c + old.d * delta.d;
+               transform.f = old.b * delta.e + old.d * delta.f + old.f;
+       
+               //Debug("New transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
+       }
+}
+
+void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
+{
+       //Debug("Parse node <%s>", root.name());
+
+               
+       for (pugi::xml_node child = root.first_child(); child; child = child.next_sibling())
+       {
+               SVGMatrix transform(parent_transform);  
+               pugi::xml_attribute attrib_trans = child.attribute("transform");
+               if (!attrib_trans.empty())
+               {
+                       ParseSVGTransform(attrib_trans.as_string(), transform);
+               }
+               
+               if (strcmp(child.name(), "svg") == 0 || strcmp(child.name(),"g") == 0
+                       || strcmp(child.name(), "group") == 0)
+               {
+                       
+                       ParseSVGNode(child, transform);
+                       continue;
+               }
+               else if (strcmp(child.name(), "path") == 0)
+               {
+                       string d = child.attribute("d").as_string();
+                       Debug("Path data attribute is \"%s\"", d.c_str());
+                       pair<unsigned, unsigned> range = ParseSVGPathData(d, transform);
+                       AddGroup(range.first, range.second);
+                       
+               }
+               else if (strcmp(child.name(), "line") == 0)
+               {
+                       Real x0(child.attribute("x1").as_float());
+                       Real y0(child.attribute("y1").as_float());
+                       Real x1(child.attribute("x2").as_float());
+                       Real y1(child.attribute("y2").as_float());
+                       TransformXYPair(x0,y0,transform);
+                       TransformXYPair(x1,y1,transform);
+                       AddBezier(Bezier(x0,y0,x1,y1,x1,y1,x1,y1));
+               }
+               else if (strcmp(child.name(), "rect") == 0)
+               {
+                       Real coords[4];
+                       const char * attrib_names[] = {"x", "y", "width", "height"};
+                       for (size_t i = 0; i < 4; ++i)
+                               coords[i] = child.attribute(attrib_names[i]).as_float();
+                       
+                       Real x2(coords[0]+coords[2]);
+                       Real y2(coords[1]+coords[3]);
+                       TransformXYPair(coords[0],coords[1],transform); // x, y, transform
+                       TransformXYPair(x2,y2,transform);
+                       coords[2] = x2 - coords[0];
+                       coords[3] = y2 - coords[1];
+                       
+                       bool outline = !(child.attribute("fill") && strcmp(child.attribute("fill").as_string(),"none") != 0);
+                       Add(outline?RECT_OUTLINE:RECT_FILLED, Rect(coords[0], coords[1], coords[2], coords[3]),0);
+               }
+               else if (strcmp(child.name(), "circle") == 0)
+               {
+                       Real cx = child.attribute("cx").as_float();
+                       Real cy = child.attribute("cy").as_float();
+                       Real r = child.attribute("r").as_float();
+                       
+                       Real x = (cx - r);
+                       Real y = (cy - r);
+                       TransformXYPair(x,y,transform);
+                       Real w = Real(2)*r*transform.a; // width scales
+                       Real h = Real(2)*r*transform.d; // height scales
+                       
+                       
+                       Rect rect(x,y,w,h);
+                       Add(CIRCLE_FILLED, rect,0);
+                       Debug("Added Circle %s", rect.Str().c_str());                   
+               }
+               else if (strcmp(child.name(), "text") == 0)
+               {
+                       Real x = child.attribute("x").as_float();
+                       Real y = child.attribute("y").as_float();
+                       TransformXYPair(x,y,transform);
+                       Debug("Add text \"%s\"", child.child_value());
+                       AddText(child.child_value(), 0.05, x, y);
+               }
+       }
+}
+
+/**
+ * Load an SVG into a rectangle
+ */
+void Document::LoadSVG(const string & filename, const Rect & bounds)
+{
+       using namespace pugi;
+       
+       xml_document doc_xml;
+       ifstream input(filename.c_str(), ios_base::in);
+       xml_parse_result result = doc_xml.load(input);
+       
+       if (!result)
+               Fatal("Couldn't load \"%s\" - %s", filename.c_str(), result.description());
+               
+       Debug("Loaded XML - %s", result.description());
+       
+       input.close();
+                                               // a c e, b d f
+       SVGMatrix transform = {bounds.w, 0,bounds.x, 0,bounds.h,bounds.y};
+       ParseSVGNode(doc_xml, transform);
+}
+
+
+
+// Fear the wrath of the tokenizing svg data
+// Seriously this isn't really very DOM-like at all is it?
+pair<unsigned, unsigned> Document::ParseSVGPathData(const string & d, const SVGMatrix & transform)
+{
+       Real x[4] = {0,0,0,0};
+       Real y[4] = {0,0,0,0};
+       
+       string token("");
+       string command("m");
+       
+       Real x0(0);
+       Real y0(0);
+       
+       unsigned i = 0;
+       unsigned prev_i = 0;
+       
+       bool start = false;
+       
+
+       static string delims("()[],{}<>;:=LlHhVvmMqQzZcC");
+
+       pair<unsigned, unsigned> range(m_count, m_count);
+       
+       while (i < d.size() && GetToken(d, token, i, delims).size() > 0)
+       {
+               if (isalpha(token[0]))
+                       command = token;
+               else
+               {
+                       i = prev_i; // hax
+                       if(command == "")
+                               command = "L";
+               }
+               
+               bool relative = islower(command[0]);
+                       
+               if (command == "m" || command == "M")
+               {
+                       //Debug("Construct moveto command");
+                       Real dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       assert(GetToken(d,token,i,delims) == ",");
+                       Real dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       
+                       x[0] = (relative) ? x[0] + dx : dx;
+                       y[0] = (relative) ? y[0] + dy : dy;
+                       
+                       //Debug("mmoveto %f,%f", Float(x[0]),Float(y[0]));
+                       command = (command == "m") ? "l" : "L";
+               }
+               else if (command == "c" || command == "C" || command == "q" || command == "Q")
+               {
+                       //Debug("Construct curveto command");
+                       Real dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       assert(GetToken(d,token,i,delims) == ",");
+                       Real dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       
+                       x[1] = (relative) ? x[0] + dx : dx;
+                       y[1] = (relative) ? y[0] + dy : dy;
+                       
+                       dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       assert(GetToken(d,token,i,delims) == ",");
+                       dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       
+                       x[2] = (relative) ? x[0] + dx : dx;
+                       y[2] = (relative) ? y[0] + dy : dy;
+                       
+                       if (command != "q" && command != "Q")
+                       {
+                               dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                               assert(GetToken(d,token,i,delims) == ",");
+                               dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                               x[3] = (relative) ? x[0] + dx : dx;
+                               y[3] = (relative) ? y[0] + dy : dy;
+                       }
+                       else
+                       {
+                               x[3] = x[2];
+                               y[3] = y[2];
+                               Real old_x1(x[1]), old_y1(y[1]);
+                               x[1] = x[0] + Real(2) * (old_x1 - x[0])/ Real(3);
+                               y[1] = y[0] + Real(2) * (old_y1 - y[0])/ Real(3);
+                               x[2] = x[3] + Real(2) * (old_x1 - x[3])/ Real(3);
+                               y[2] = y[3] + Real(2) * (old_y1 - y[3])/ Real(3);
+                       }
+                       
+                       Real x3(x[3]);
+                       Real y3(y[3]);
+                       for (int j = 0; j < 4; ++j)
+                               TransformXYPair(x[j],y[j], transform);
+
+                       range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
+                       
+                       //Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]),Float(x[3]),Float(y[3]));
+                       
+                       x[0] = x3;
+                       y[0] = y3;
+
+                       
+               }
+               else if (command == "l" || command == "L" || command == "h" || command == "H" || command == "v" || command == "V")
+               {
+                       Debug("Construct lineto command, relative %d", relative);
+               
+                       Real dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       Real dy;
+                       if (command == "l" || command == "L")
+                       {
+                               assert(GetToken(d,token,i,delims) == ",");
+                               dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+                       }
+                       else if (command == "v" || command == "V")
+                       {
+                               swap(dx,dy);
+                       }
+                       
+                       x[1] = (relative) ? x[0] + dx : dx;
+                       y[1] = (relative) ? y[0] + dy : dy;
+                       if (command == "v" || command == "V")
+                       {
+                               x[1] = x[0];
+                       }
+                       else if (command == "h" || command == "H")
+                       {
+                               y[1] = y[0];
+                       }
+                       
+                       Real x1(x[1]);
+                       Real y1(y[1]);
+                       
+                       TransformXYPair(x[0],y[0],transform);
+                       TransformXYPair(x[1],y[1],transform);
+
+
+                       range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[1],y[1],x[1],y[1]));
+                       
+                       //Debug("[%u] lineto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
+                       
+                       x[0] = x1;
+                       y[0] = y1;
+
+               }
+               else if (command == "z" || command == "Z")
+               {
+                       //Debug("Construct returnto command");
+                       x[1] = x0;
+                       y[1] = y0;
+                       x[2] = x0;
+                       y[2] = y0;
+                       x[3] = x0;
+                       y[3] = y0;
+                       
+                       Real x3(x[3]);
+                       Real y3(y[3]);
+                       for (int j = 0; j < 4; ++j)
+                               TransformXYPair(x[j],y[j], transform);
+
+                       range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
+                       //Debug("[%u] returnto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
+                       
+                       x[0] = x3;
+                       y[0] = y3;
+                       command = "m";
+               }
+               else
+               {
+                       Warn("Unrecognised command \"%s\", set to \"m\"", command.c_str());
+                       command = "m";
+               }
+               
+               if (!start)
+               {
+                       x0 = x[0];
+                       y0 = y[0];
+                       start = true;
+               }
+               prev_i = i;
+       }
+       return range;
+}
+
+void Document::SetFont(const string & font_filename)
+{
+       if (m_font_data != NULL)
+       {
+               free(m_font_data);
+       }
+       
+       FILE *font_file = fopen("DejaVuSansMono.ttf", "rb");
+       fseek(font_file, 0, SEEK_END);
+       size_t font_file_size = ftell(font_file);
+       fseek(font_file, 0, SEEK_SET);
+       m_font_data = (unsigned char*)malloc(font_file_size);
+       size_t read = fread(m_font_data, 1, font_file_size, font_file);
+       if (read != font_file_size)
+       {
+               Fatal("Failed to read font data from \"%s\" - Read %u bytes expected %u - %s", font_filename.c_str(), read, font_file_size, strerror(errno));
+       }
+       fclose(font_file);
+       stbtt_InitFont(&m_font, m_font_data, 0);
+}
+
+void Document::AddText(const string & text, Real scale, Real x, Real y)
+{
+       if (m_font_data == NULL)
+       {
+               Warn("No font loaded");
+               return;
+       }
+               
+       float font_scale = stbtt_ScaleForPixelHeight(&m_font, scale);
+       Real x0(x);
+       //Real y0(y);
+       int ascent = 0, descent = 0, line_gap = 0;
+       stbtt_GetFontVMetrics(&m_font, &ascent, &descent, &line_gap);
+       Real y_advance = Real(font_scale) * Real(ascent - descent + line_gap);
+       for (unsigned i = 0; i < text.size(); ++i)
+       {
+               if (text[i] == '\n')
+               {
+                       y += y_advance;
+                       x = x0;
+               }
+               if (!isprint(text[i]))
+                       continue;
+                       
+               int advance_width = 0, left_side_bearing = 0, kerning = 0;
+               stbtt_GetCodepointHMetrics(&m_font, text[i], &advance_width, &left_side_bearing);
+               if (i > 1)
+               {
+                       kerning = stbtt_GetCodepointKernAdvance(&m_font, text[i-1], text[i]);
+               }
+               x += Real(font_scale) * Real(left_side_bearing + kerning);
+               AddFontGlyphAtPoint(&m_font, text[i], font_scale, x, y);
+               x += Real(font_scale) * Real(advance_width);
+       }
+}
+
+void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real scale, Real x, Real y)
+{
+       int glyph_index = stbtt_FindGlyphIndex(font, character);
+
+       // Check if there is actully a glyph to render.
+       if (stbtt_IsGlyphEmpty(font, glyph_index))
+       {
+               return;
+       }
+
+       stbtt_vertex *instructions;
+       int num_instructions = stbtt_GetGlyphShape(font, glyph_index, &instructions);
+
+       Real current_x(0), current_y(0);
+       unsigned start_index = m_count;
+       unsigned end_index = m_count;
+       for (int i = 0; i < num_instructions; ++i)
+       {
+               // TTF uses 16-bit signed ints for coordinates:
+               // with the y-axis inverted compared to us.
+               // Convert and scale any data.
+               Real inst_x = Real(instructions[i].x)*scale;
+               Real inst_y = Real(instructions[i].y)*-scale;
+               Real inst_cx = Real(instructions[i].cx)*scale;
+               Real inst_cy = Real(instructions[i].cy)*-scale;
+               Real old_x(current_x), old_y(current_y);
+               current_x = inst_x;
+               current_y = inst_y;
+               
+               switch(instructions[i].type)
+               {
+               // Move To
+               case STBTT_vmove:
+                       break;
+               // Line To
+               case STBTT_vline:
+                       end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + x, old_y + y, current_x + x, current_y + y, current_x + x, current_y + y));
+                       break;
+               // Quadratic Bezier To:
+               case STBTT_vcurve:
+                       // Quadratic -> Cubic:
+                       // - Endpoints are the same.
+                       // - cubic1 = quad0+(2/3)*(quad1-quad0)
+                       // - cubic2 = quad2+(2/3)*(quad1-quad2)
+                       end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + Real(2)*(inst_cx-old_x)/Real(3) + x, old_y + Real(2)*(inst_cy-old_y)/Real(3) + y,
+                                               current_x + Real(2)*(inst_cx-current_x)/Real(3) + x, current_y + Real(2)*(inst_cy-current_y)/Real(3) + y, current_x + x, current_y + y));
+                       break;
+               }
+       }
+       
+       if (start_index < m_count && end_index < m_count)
+       {
+               AddGroup(start_index, end_index);
+       }
+
+       stbtt_FreeShape(font, instructions);
+}

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