unsigned AddBezierData(const Bezier & bezier);
#ifndef QUADTREE_DISABLED
- inline const QuadTree& GetQuadTree() const { return m_quadtree; }
+ inline const QuadTree& GetQuadTree() { if (m_quadtree.root_id == QUADTREE_EMPTY) { GenBaseQuadtree(); } return m_quadtree; }
+ QuadTreeIndex GenQuadNode(QuadTreeIndex parent, QuadTreeNodeChildren type);
#endif
private: