#include "main.h"
#include <unistd.h> // Because we can.
-#include "stb_truetype.h"
+
int main(int argc, char ** argv)
{
#ifndef __STDC_IEC_559__
if (input_filename != NULL)
{
- doc.LoadSVG(input_filename);
+ doc.LoadSVG(input_filename, Rect(0,0,Real(1)/Real(800),Real(1)/Real(600)));
}
else
{
-/* doc.AddBezierData(Bezier(0,0,0,1,1,0));
- doc.AddBezierData(Bezier(0,0,1,0,0,1));
- doc.AddBezierData(Bezier(0,0,1,1,1,0));
- doc.AddBezierData(Bezier(0,1,1,0,0,1));*/
-
- stbtt_fontinfo font;
- FILE *font_file = fopen("DejaVuSansMono.ttf", "rb");
- fseek(font_file, 0, SEEK_END);
- size_t font_file_size = ftell(font_file);
- fseek(font_file, 0, SEEK_SET);
- unsigned char *font_file_data = (unsigned char*)malloc(font_file_size);
- SDL_assert(fread(font_file_data, 1, font_file_size, font_file) == font_file_size);
- fclose(font_file);
- stbtt_InitFont(&font, font_file_data, 0);
-
- float font_scale = stbtt_ScaleForPixelHeight(&font, 1);
- doc.AddFontGlyphAtPoint(&font,'a', Real(font_scale), Real(0), Real(1));
- doc.AddFontGlyphAtPoint(&font,'b', Real(font_scale), Real(0.5), Real(1));
- doc.AddFontGlyphAtPoint(&font,'c', Real(font_scale), Real(1), Real(1));
- doc.AddFontGlyphAtPoint(&font,'d', Real(font_scale), Real(1.5), Real(1));
-
- free(font_file_data);
-
-
- for(int x = 0; x < 8; ++x)
- {
-
- for (int y = 0; y < 8; ++y)
- {
- //doc.Add(static_cast<IPDF::ObjectType>((x^y)%3), Rect(0.2+x-4.0,0.2+y-4.0,0.6,0.6));
- //doc.Add(BEZIER, Rect(0.2+x-4.0, 0.2+y-4.0, 0.6,0.6), (x^y)%3);
- }
- }
- /* doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 0);
- doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 1);
- doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 2);
- doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 3);*/
- //doc.Add(CIRCLE_FILLED, Rect(0.1,0.1,0.8,0.8), 0);
+ //doc.AddBezier(Bezier(0,0, 1,0.5, 0.5,1, 1,1));
+ doc.AddText("The quick brown\nfox jumps over\nthe lazy dog",0.1,0,0.5);
+ //doc.AddBezier(Bezier(0,0,0,0.1,0,0.1,0,0.1));
}
Debug("Start!");
Rect bounds(b[0],b[1],b[2],b[3]);