Render object range on the CPU
[ipdf/code.git] / src / main.cpp
index 91ce90b..cd74d6d 100644 (file)
@@ -81,17 +81,26 @@ int main(int argc, char ** argv)
        }
        else 
        {
+               doc.AddBezierData(Bezier(0,0,0,1,1,0));
+               doc.AddBezierData(Bezier(0,0,1,0,0,1));
+               doc.AddBezierData(Bezier(0,0,1,1,1,0));
+               doc.AddBezierData(Bezier(0,1,1,0,0,1));
+               
+               
                
                for(int x = 0; x < 8; ++x)
                {
+                       
                        for (int y = 0; y < 8; ++y)
                        {
-                               doc.Add(static_cast<IPDF::ObjectType>((x^y)%3), Rect(0.2+x-4.0,0.2+y-4.0,0.6,0.6));
+                               //doc.Add(static_cast<IPDF::ObjectType>((x^y)%3), Rect(0.2+x-4.0,0.2+y-4.0,0.6,0.6));
+                               doc.Add(BEZIER, Rect(0.2+x-4.0, 0.2+y-4.0, 0.6,0.6), (x^y)%3);
                        }
+                       
+                       //doc.Add(RECT_OUTLINE, Rect(0.1,0.1,0.8,0.8), 0);
+                       //doc.Add(BEZIER, Rect(0,0,1,1), 0);
                }
                
-               //doc.Add(IPDF::RECT_OUTLINE, Rect(0.4,0.4,0.6,0.6));
-               
        }
        Rect bounds(b[0],b[1],b[2],b[3]);
 

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