#include "document.h"
#include "view.h"
#include "screen.h"
+#include <unistd.h>
using namespace std;
using namespace IPDF;
-inline void MainLoop(Document & doc)
+inline void OverlayBMP(Document & doc, const char * filename, const Rect & bounds = Rect(0,0,1,1), const Colour & c = Colour(0.f,0.f,0.f,1.f))
{
- View view(doc);
+ View view(doc, bounds, c);
+ Screen scr;
+ //view.Render();
+ scr.RenderBMP(filename);
+ scr.Present();
+ //MainLoop(doc, bounds, c);
+ sleep(3);
+ scr.ScreenShot(filename);
+}
+
+inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const Colour & c = Colour(0.f,0.f,0.f,1.f))
+{
+ View view(doc,bounds, c);
Screen scr;
scr.SetMouseHandler([&](int x, int y, int buttons, int wheel) // [?] wtf
{