struct CPURenderTarget
{
uint8_t * pixels;
- int w;
- int h;
+ int64_t w;
+ int64_t h;
};
struct CPURenderBounds
{
- int x; int y; int w; int h;
+ int64_t x; int64_t y; int64_t w; int64_t h;
CPURenderBounds(const Rect & bounds, const View & view, const CPURenderTarget & target);
};