Totally FITH everything
[ipdf/code.git] / src / path.cpp
index 251de1e..0516e5b 100644 (file)
@@ -54,17 +54,12 @@ Path::Path(Objects & objects, unsigned start, unsigned end, const Colour & fill,
        m_left = objects.beziers[objects.data_indices[left]].ToAbsolute(objects.bounds[left]).GetLeft();
        m_right = objects.beziers[objects.data_indices[right]].ToAbsolute(objects.bounds[right]).GetRight();    
        
+       m_bounds = SolveBounds(objects).Convert<PReal>();
        #ifdef TRANSFORM_BEZIERS_TO_PATH
-       x = m_left.x;
-       y = m_top.y;
-       w = m_right.x - m_left.x;
-       h = m_bottom.y - m_top.y;
-       
-       Rect bounds = SolveBounds(objects);
        for (unsigned i = m_start; i <= m_end; ++i)
        {
                //Debug("Transform %s -> %s", objects.bounds[i].Str().c_str(), bounds.Str().c_str());
-               objects.bounds[i] = TransformRectCoordinates(bounds, objects.bounds[i]);
+               objects.bounds[i] = TransformRectCoordinates(m_bounds.Convert<Real>(), objects.bounds[i]);
                //Debug("-> %s", objects.bounds[i].Str().c_str());
        }
        #endif
@@ -198,18 +193,12 @@ vector<Vec2> & Path::FillPoints(const Objects & objects, const View & view)
 
 Rect Path::SolveBounds(const Objects & objects)
 {
-       #ifdef TRANSFORM_BEZIERS_TO_PATH
-               return Rect(Real(x.ToDouble()), Real(y.ToDouble()), Real(w.ToDouble()), Real(h.ToDouble()));
-       #else
-               return Rect(m_left.x, m_top.y, m_right.x-m_left.x, m_bottom.y-m_top.y);
-       #endif
+       return Rect(m_left.x, m_top.y, m_right.x-m_left.x, m_bottom.y-m_top.y);
 }
 
 Rect & Path::GetBounds(Objects & objects) 
 {
-       #ifdef TRANSFORM_BEZIERS_TO_PATH
-               objects.bounds[m_index] = Rect(Real(x.ToDouble()), Real(y.ToDouble()), Real(w.ToDouble()), Real(h.ToDouble()));
-       #endif
+       objects.bounds[m_index] = m_bounds.Convert<Real>();
        return objects.bounds[m_index];
 }
 

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