#ifdef QUADTREE_DISABLED
#define TRANSFORM_BEZIERS_TO_PATH
-
+#ifdef TRANSFORM_BEZIERS_TO_PATH
+#include "gmprat.h"
+#endif
#endif
{
Path(Objects & objects, unsigned _start, unsigned _end, const Colour & _fill = Colour(128,128,128,255), const Colour & _stroke = Colour(0,0,0,0));
- Rect SolveBounds(const Objects & objects) const;
+ Rect SolveBounds(const Objects & objects);
Rect & GetBounds(Objects & objects);
std::vector<Vec2> & FillPoints(const Objects & objects, const View & view);
std::vector<Vec2> m_fill_points;
+ #ifdef TRANSFORM_BEZIERS_TO_PATH
+ Gmprat x;
+ Gmprat y;
+ Gmprat w;
+ Gmprat h;
+ #endif
+
Colour m_fill; // colour to fill with
Colour m_stroke; // colour to outline with
};