double GetLastFrameTimeCPU() const { return m_last_frame_time / SDL_GetPerformanceFrequency(); }
// Returns the GPU time (in seconds) it took to render the last completed frame.
double GetLastFrameTimeGPU() const;
double GetLastFrameTimeCPU() const { return m_last_frame_time / SDL_GetPerformanceFrequency(); }
// Returns the GPU time (in seconds) it took to render the last completed frame.
double GetLastFrameTimeGPU() const;