Careful, you may have to shade your eyes
[ipdf/code.git] / src / view.cpp
index 8f4a8a4..2caaadc 100644 (file)
@@ -253,7 +253,7 @@ void View::Render(int width, int height)
        {
                m_screen.RenderPixels(0,0,width, height, m_cpu_rendering_pixels); //TODO: Make this work :(
                // Debug for great victory (do something similar for GPU and compare?)
-               ObjectRenderer::SaveBMP({m_cpu_rendering_pixels, width, height}, "cpu_rendering_last_frame.bmp");
+               //ObjectRenderer::SaveBMP({m_cpu_rendering_pixels, width, height}, "cpu_rendering_last_frame.bmp");
        }
        m_cached_display.UnBind(); // resets render target to the screen
        m_cached_display.Blit(); // blit FrameBuffer to screen

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