Merge branch 'master' of git.ucc.asn.au:/ipdf/code
[ipdf/code.git] / src / view.h
index ee0fdcd..ca4c808 100644 (file)
@@ -11,6 +11,7 @@
 
 namespace IPDF
 {
+       class Screen;
        /**
         * The View class manages a rectangular view into the document.
         * It is responsible for coordinate transforms and rendering the document.
@@ -19,7 +20,7 @@ namespace IPDF
        class View
        {
                public:
-                       View(Document & document, const Rect & bounds = Rect(0,0,1,1), const Colour & colour = Colour(0.f,0.f,0.f,1.f));
+                       View(Document & document, Screen & screen, const Rect & bounds = Rect(0,0,1,1), const Colour & colour = Colour(0.f,0.f,0.f,1.f));
                        virtual ~View();
 
                        void Render(int width = 0, int height = 0);
@@ -35,7 +36,13 @@ namespace IPDF
                        const bool UsingGPURendering() const { return m_use_gpu_rendering; } // whether GPU shaders are used or CPU rendering
                        void ToggleGPUTransform() { m_use_gpu_transform = (!m_use_gpu_transform); m_bounds_dirty = true; m_buffer_dirty = true; }
                        void ToggleGPURendering() { m_use_gpu_rendering = (!m_use_gpu_rendering); m_bounds_dirty = true; m_buffer_dirty = true; }
-               
+
+
+                       void ForceBoundsDirty() {m_bounds_dirty = true;}                
+                       void ForceBufferDirty() {m_buffer_dirty = true;}                
+                       void ForceRenderDirty() {m_render_dirty = true;}
+
+
                private:
                        struct GPUObjBounds
                        {
@@ -52,6 +59,7 @@ namespace IPDF
                        bool m_buffer_dirty; // the object bounds have changed (also occurs when changing view, but only when not using GPU transforms)
                        bool m_render_dirty; // the document has changed (occurs when document first loaded)
                        Document & m_document;
+                       Screen & m_screen;
                        FrameBuffer m_cached_display;
                        Rect m_bounds;
                        Colour m_colour;
@@ -64,7 +72,13 @@ namespace IPDF
                        // ObjectRenderers to be initialised in constructor
                        // Trust me it will be easier to generalise things this way. Even though there are pointers.
                        std::vector<ObjectRenderer*> m_object_renderers; 
-                       
+                       uint8_t * m_cpu_rendering_pixels; // pixels to be used for CPU rendering
+
+#ifndef QUADTREE_DISABLED
+                       QuadTreeIndex m_current_quadtree_node;  // The highest node we will traverse.
+                       int m_quadtree_max_depth;               // The maximum quadtree depth.
+
+#endif
        };
 }
 

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