X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fgraphicsbuffer.cpp;h=217fa9a00129e859eb9b5bc16d6d02ea8a686ab9;hp=712caf82ae03cbffbeaec3668f9279005aac1bcf;hb=888817a67a9d840be66b52811b01eb77f10ff3e6;hpb=f71f97f4fd251d02882ace4be3ead033ced434c4 diff --git a/src/graphicsbuffer.cpp b/src/graphicsbuffer.cpp index 712caf8..217fa9a 100644 --- a/src/graphicsbuffer.cpp +++ b/src/graphicsbuffer.cpp @@ -74,6 +74,7 @@ GraphicsBuffer::GraphicsBuffer() m_buffer_handle = 0; m_buffer_usage = BufferUsageDynamicDraw; m_faking_map = false; + m_name = "Unnamed Buffer"; SetUsage(BufferUsageStaticDraw); } @@ -91,6 +92,11 @@ void GraphicsBuffer::SetType(GraphicsBuffer::BufferType bufType) m_buffer_type = bufType; } +void GraphicsBuffer::SetName(const char *name) +{ + m_name = name; +} + void GraphicsBuffer::SetUsage(GraphicsBuffer::BufferUsage bufUsage) { if (bufUsage != m_buffer_usage) @@ -125,6 +131,7 @@ bool GraphicsBuffer::RecreateBuffer(const void *data) glDeleteBuffers(1, &m_buffer_handle); } glGenBuffers(1, &m_buffer_handle); + glObjectLabel(GL_BUFFER, m_buffer_handle, -1, m_name); m_buffer_shape_dirty = false; if (m_buffer_size) Upload(m_buffer_size, data); @@ -185,6 +192,10 @@ void* GraphicsBuffer::MapRange(int offset, int length, bool read, bool write, bo void GraphicsBuffer::UnMap() { GLenum target = BufferTypeToGLType(m_buffer_type); + + // If we're not mapped, unmapping is a no-op. + if (!m_map_pointer) + return; if (m_faking_map) { @@ -238,6 +249,8 @@ void GraphicsBuffer::Resize(size_t length) } else { + glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, -1, "Resizing buffer."); + glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, NULL, GL_TRUE); // Create a new buffer and copy the old data into it. UnMap(); GLuint old_buffer = m_buffer_handle; @@ -248,6 +261,7 @@ void GraphicsBuffer::Resize(size_t length) glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, m_buffer_size); glDeleteBuffers(1, &old_buffer); m_buffer_size = length; + glPopDebugGroup(); } } @@ -259,3 +273,7 @@ void GraphicsBuffer::Bind() const glBindBuffer(BufferTypeToGLType(m_buffer_type), m_buffer_handle); } +void GraphicsBuffer::BindRange(size_t start, size_t size) const +{ + glBindBufferRange(BufferTypeToGLType(m_buffer_type), 0, m_buffer_handle, start, size); +}