X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fmain.h;h=dcd85fb98af49341f11aeea26bc6f062af27509c;hp=65eabb6fb075798cf641a4c5036b4e0965ef21a7;hb=33356addacfe4296ecb613c6c4696f082e351159;hpb=54798ed9050d0742c6cdab067fad0cc364b1d6b2 diff --git a/src/main.h b/src/main.h index 65eabb6..dcd85fb 100644 --- a/src/main.h +++ b/src/main.h @@ -57,7 +57,11 @@ inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const } if (buttons) { - view.Translate(Real(oldx-x)/Real(scr.ViewportWidth()), Real(oldy-y)/Real(scr.ViewportHeight())); + #if REAL == REAL_RATIONAL + view.Translate(Real(oldx, scr.ViewportWidth()) -Real(x,scr.ViewportWidth()), Real(oldy, scr.ViewportHeight()) - Real(y,scr.ViewportHeight())); + #else + view.Translate(Real(oldx-x)/Real(scr.ViewportWidth()), Real(oldy-y)/Real(scr.ViewportHeight())); + #endif } else { @@ -69,7 +73,12 @@ inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const if (wheel) { - view.ScaleAroundPoint(Real(x)/Real(scr.ViewportWidth()),Real(y)/Real(scr.ViewportHeight()), expf(-wheel/20.f)); + #if REAL == REAL_RATIONAL + view.ScaleAroundPoint(Real(x,scr.ViewportWidth()), Real(y,scr.ViewportHeight()), Real(100-5*wheel, 100)); + #else + view.ScaleAroundPoint(Real(x)/Real(scr.ViewportWidth()),Real(y)/Real(scr.ViewportHeight()), Real(expf(-wheel/20.f))); + #endif + } } ); @@ -83,7 +92,7 @@ inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const clock_gettime(CLOCK_MONOTONIC_RAW, &real_clock_start); real_clock_now = real_clock_start; double frames = 0; - double data_rate = -1; // period between data output to stdout (if <= 0 there will be no output) + double data_rate = 1; // period between data output to stdout (if <= 0 there will be no output) uint64_t data_points = 0; setbuf(stdout, NULL); while (scr.PumpEvents()) @@ -114,6 +123,7 @@ inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", gpu_frame*1e3, 1.0/gpu_frame, total_gpu_time, frames/total_gpu_time); scr.DebugFontPrintF("[REALTIME] Render+Present+Cruft took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", real_frame*1e3, 1.0/real_frame, total_real_time,frames/total_real_time); scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str()); + scr.DebugFontPrintF("type of Real == %s\n", g_real_name[REAL]); if (view.UsingGPUTransform()) {