X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Freal.h;h=406cb8e730cb018abbd686c6bd77c3b79b3d7f3e;hp=ab90384c69d118c21b56c247a9f4394ddd227b2f;hb=2a1715c907ba3ccfb952e9630c3fe305655637e0;hpb=33356addacfe4296ecb613c6c4696f082e351159 diff --git a/src/real.h b/src/real.h index ab90384..406cb8e 100644 --- a/src/real.h +++ b/src/real.h @@ -2,26 +2,34 @@ #define _REAL_H #include "common.h" +#include #define REAL_SINGLE 0 #define REAL_DOUBLE 1 #define REAL_LONG_DOUBLE 2 -#define REAL_SINGLE_FAST2SUM 3 //TODO: Remove, is FITH +#define REAL_VFPU 3 #define REAL_RATIONAL 4 +#define REAL_RATIONAL_ARBINT 5 #ifndef REAL #error "REAL was not defined!" #endif -#if REAL >= REAL_SINGLE_FAST2SUM - #include "real_fast2sum.h" -#endif //REAL +#if REAL == REAL_VFPU + #include "vfpu.h" +#endif #if REAL == REAL_RATIONAL #include "rational.h" #endif //REAL +#if REAL == REAL_RATIONAL_ARBINT + #include "rational.h" + #include "arbint.h" + #include "gmpint.h" +#endif //REAL + namespace IPDF { extern const char * g_real_name[]; @@ -32,15 +40,21 @@ namespace IPDF typedef double Real; #elif REAL == REAL_LONG_DOUBLE typedef long double Real; -#elif REAL == REAL_SINGLE_FAST2SUM - typedef RealF2S Real; +#elif REAL == REAL_VFPU + typedef VFPU::VFloat Real; inline float Float(const Real & r) {return r.m_value;} inline double Double(const Real & r) {return r.m_value;} #elif REAL == REAL_RATIONAL - typedef Rational Real; inline float Float(const Real & r) {return (float)r.ToDouble();} inline double Double(const Real & r) {return r.ToDouble();} +#elif REAL == REAL_RATIONAL_ARBINT + #define ARBINT Gmpint // Set to Gmpint or Arbint here + + typedef Rational Real; + inline float Float(const Real & r) {return (float)r.ToDouble();} + inline double Double(const Real & r) {return r.ToDouble();} + #else #error "Type of Real unspecified." #endif //REAL @@ -54,6 +68,22 @@ namespace IPDF inline double Double(float f) {return (double)f;} inline double Double(double f) {return (double)f;} inline double Double(long double f) {return (double)(f);} + inline double Sqrt(double f) {return sqrt(f);} + + inline Real Power(const Real & a, int n) + { + if (n < 0) + { + return Power(Real(1)/a, -n); + } + Real r(1); + for (int i = 0; i < n; ++i) + r *= a; + return r; + } + + + } #endif //_REAL_H