X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fview.cpp;h=b489e08ee74016f81b150bf733df13d4d59ab6c0;hp=3de7fb438b4beee01a427d097ddb0444e8402a4d;hb=a8297c3461718f2d9afc7a2f8ca620d320ac5f97;hpb=667281b828c8515e995c0000706157cee180fa08 diff --git a/src/view.cpp b/src/view.cpp index 3de7fb4..b489e08 100644 --- a/src/view.cpp +++ b/src/view.cpp @@ -1,6 +1,7 @@ #include "view.h" #include "bufferbuilder.h" #include "screen.h" +#include "profiler.h" #include "gl_core44.h" #ifndef CONTROLPANEL_DISABLED @@ -87,6 +88,7 @@ View::~View() */ void View::Translate(Real x, Real y) { + PROFILE_SCOPE("View::Translate"); if (!m_use_gpu_transform) m_buffer_dirty = true; m_bounds_dirty = true; @@ -134,7 +136,7 @@ void View::SetBounds(const Rect & bounds) */ void View::ScaleAroundPoint(Real x, Real y, Real scale_amount) { - + PROFILE_SCOPE("View::ScaleAroundPoint"); // (x0, y0, w, h) -> (x*w - (x*w - x0)*s, y*h - (y*h - y0)*s, w*s, h*s) // x and y are coordinates in the window // Convert to local coords. @@ -193,6 +195,7 @@ Rect View::TransformToViewCoords(const Rect& inp) const */ void View::Render(int width, int height) { + PROFILE_SCOPE("View::Render()"); if (!m_screen.Valid()) return; glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION,42,-1, "Beginning View::Render()"); // View dimensions have changed (ie: Window was resized) @@ -228,6 +231,7 @@ void View::Render(int width, int height) // quadtree node). if (m_bounds_dirty || !m_lazy_rendering) { + g_profiler.BeginZone("View::Render -- Quadtree view bounds management"); // If we're too far zoomed out, become the parent of the current node. if ( m_bounds.w > 1.0 || m_bounds.h > 1.0) { @@ -327,6 +331,7 @@ void View::Render(int width, int height) m_bounds = TransformToQuadChild(m_bounds, QTC_BOTTOM_RIGHT); m_current_quadtree_node = m_document.GetQuadTree().nodes[m_current_quadtree_node].bottom_right; } + g_profiler.EndZone(); } m_screen.DebugFontPrintF("Current View QuadTree"); @@ -453,6 +458,7 @@ void View::RenderQuadtreeNode(int width, int height, QuadTreeIndex node, int rem void View::RenderRange(int width, int height, unsigned first_obj, unsigned last_obj) { + PROFILE_SCOPE("View::RenderRange"); glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 43, -1, "View::RenderRange()"); if (m_render_dirty) // document has changed PrepareRender(); @@ -521,6 +527,7 @@ void View::RenderRange(int width, int height, unsigned first_obj, unsigned last_ void View::UpdateObjBoundsVBO(unsigned first_obj, unsigned last_obj) { + PROFILE_SCOPE("View::UpdateObjBoundsVBO"); if (m_query_gpu_bounds_on_next_frame != NULL) { fprintf(m_query_gpu_bounds_on_next_frame,"# View: %s\t%s\t%s\t%s", Str(m_bounds.x).c_str(), Str(m_bounds.y).c_str(), Str(m_bounds.w).c_str(), Str(m_bounds.h).c_str()); @@ -633,6 +640,7 @@ void View::UpdateObjBoundsVBO(unsigned first_obj, unsigned last_obj) */ void View::PrepareRender() { + PROFILE_SCOPE("View::PrepareRender()"); Debug("Recreate buffers with %u objects", m_document.ObjectCount()); // Prepare bounds vbo if (UsingGPURendering())