Can render a BMP but things are still going wrong
authorSam Moore <[email protected]>
Wed, 16 Apr 2014 18:00:36 +0000 (02:00 +0800)
committerSam Moore <[email protected]>
Wed, 16 Apr 2014 18:00:36 +0000 (02:00 +0800)
commiteb7a30473a78452a890bd453f80d4a90aee5d364
treefb709f1db22fc20f3397256618e7fc18567c7219
parent07db15ca49833542130f7c29c6a6dc7560fab59d
Can render a BMP but things are still going wrong

If Screen::RenderBMP is called before Screen::ScreenShot, the resulting BMP is blank.

NOTE: Testing colours: If -c 1 0 0 1 is passed, rectangle is rendered RED.
However, if Screen::ScreenShot is called, the rectangle is BLUE.

Something stupid going on with colours?
Tried messing with alpha channel, but things seem to always render regardless of their alpha value.

Should give up and do something actually important.
src/main.cpp
src/main.h
src/screen.cpp
src/view.cpp

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