I keep forgetting I shouldn't use C++11 features
THEY ARE JUST SO CONVENIENT!
:(
Clownfish has C++11 but the open source AMD drivers don't like
geometry shaders and sulix threatened me with dire consequences
of installing fglrx...
Also fix the symlinks in svg-tests
input.close();
// Combine all SVG tags into one thing because lazy
input.close();
// Combine all SVG tags into one thing because lazy
- for (xml_node svg : doc_xml.children("svg"))
+ for (xml_node svg = doc_xml.child("svg"); svg; svg = svg.next_sibling("svg"))
{
Real width = svg.attribute("width").as_float() * bounds.w;
Real height = svg.attribute("width").as_float() * bounds.h;
{
Real width = svg.attribute("width").as_float() * bounds.w;
Real height = svg.attribute("width").as_float() * bounds.h;
// Rectangles
Real coords[4];
const char * attrib_names[] = {"x", "y", "width", "height"};
// Rectangles
Real coords[4];
const char * attrib_names[] = {"x", "y", "width", "height"};
- for (pugi::xml_node rect : svg.children("rect"))
+ for (pugi::xml_node rect = svg.child("rect"); rect; rect = rect.next_sibling("rect"))
{
for (size_t i = 0; i < 4; ++i)
coords[i] = rect.attribute(attrib_names[i]).as_float();
{
for (size_t i = 0; i < 4; ++i)
coords[i] = rect.attribute(attrib_names[i]).as_float();
- for (pugi::xml_node circle : svg.children("circle"))
+ for (pugi::xml_node circle = svg.child("circle"); circle; circle = circle.next_sibling("circle"))
{
Real cx = circle.attribute("cx").as_float();
Real cy = circle.attribute("cy").as_float();
{
Real cx = circle.attribute("cx").as_float();
Real cy = circle.attribute("cy").as_float();
- for (pugi::xml_node path : svg.children("path"))
+ for (pugi::xml_node path = svg.child("path"); path; path = path.next_sibling("path"))
{
string d = path.attribute("d").as_string();
{
string d = path.attribute("d").as_string();
Document(const std::string & filename = "") : m_objects(), m_count(0) {Load(filename);}
virtual ~Document() {}
Document(const std::string & filename = "") : m_objects(), m_count(0) {Load(filename);}
virtual ~Document() {}
- void LoadSVG(const std::string & filename, const Rect & bounds = {0,0,1,1});
+ void LoadSVG(const std::string & filename, const Rect & bounds = Rect(0,0,1,1));
void Load(const std::string & filename = "");
void Save(const std::string & filename);
void Load(const std::string & filename = "");
void Save(const std::string & filename);
-/home/sam/ipdf/sam/figures/koch1.svg
\ No newline at end of file
+../../../sam/figures/koch1.svg
\ No newline at end of file
-/home/sam/ipdf/sam/figures/rabbit_simple.svg
\ No newline at end of file
+../../../sam/figures/rabbit_simple.svg
\ No newline at end of file
-/home/sam/ipdf/sam/figures/shape.svg
\ No newline at end of file
+../../../sam/figures/shape.svg
\ No newline at end of file
+/**
+ * Test mathematical operations on the Real type and consistency with double
+ */
+
#include "main.h"
#include "real.h"
#include "main.h"
#include "real.h"