Fix Bézier CPU rendering.
[ipdf/code.git] / src /
2014-08-05 David GowFix Bézier CPU rendering.
2014-08-05 David GowFix beziers on GPU.
2014-08-05 David GowFix a huge bunch of memory corruption bugs in GL
2014-08-05 David GowDon't try to unmap buffers which aren't mapped.
2014-08-05 Sam MoorePerpetrate SVG on the codebase
2014-08-04 Sam MooreCS Lab machines have met their nemesis
2014-08-04 Sam MooreApparently things were done
2014-08-03 Sam MooreRemove terrible "pow()" functions
2014-08-03 Sam MooreVFPU derpage fixed
2014-07-29 Sam MooreAdd VFPU::Float (but it is broken)
2014-07-29 Sam MooreUse "Real" in CPU renderer for filled circles
2014-07-25 Sam MooreGet it compiling on Cabellera (g++0x not c++11)
2014-07-23 David GowMore QuadTree code.
2014-07-16 David GowFix some quadtree rendering bugs.
2014-07-16 David GowQuadtree Rendering for CPU transorm+render
2014-07-15 David GowQuadTree Rendering with GPU coord transform.
2014-07-15 David GowWe should compile even if REAL is not 5
2014-07-14 David GowActually add the Quadtree coordinate code
2014-07-14 David GowQuadtree transforms
2014-07-07 David GowMerge branch 'master' of git.ucc.asn.au:ipdf/code
2014-07-07 David GowQuadtrees! (Almost)
2014-07-07 Sam MooreChange Rational<Arbint> -> Rational<Gmpint>
2014-07-07 Sam MooreNow with GNU MultiPrecision (GMP) integers
2014-07-07 David GowMerge branch 'master' of git.ucc.asn.au:ipdf/code
2014-07-07 David GowZooming is now sligtly less slow.
2014-07-07 Sam MooreC++11 lambdas - are they really worth it?
2014-07-07 David GowDivide some numbers by 5.
2014-07-07 David GowFix GPU rendering a bit. Will probably break >1 ob
2014-07-07 Sam MooreMerge branch 'master' of git.ucc.asn.au:/ipdf/code
2014-07-07 David GowClear the carry/borrow flag before add/sub
2014-07-07 Sam MooreArbint subtraction/addition deal with borrow/carry...
2014-07-07 Sam MooreArbint subtraction should work* now
2014-07-06 Sam MooreMore debugging, harder realops test
2014-07-06 David GowMaybe this is more correct. realops likes it.
2014-07-06 David Gowdigit_t is now unsigned, asm division for 1 digit
2014-07-06 David GowRational<Arbint> now passes realops.test
2014-07-06 Sam MooreArbint now does sign in division correctly
2014-07-06 Sam MooreMore testing particularly of negatives
2014-07-06 Sam MooreMerge branch 'master' of git.ucc.asn.au:/ipdf/code
2014-07-06 Sam MooreImproved "realops" tester
2014-07-06 Sam MooreSlightly less memory errors
2014-07-06 David GowFix a warning/compile error.
2014-07-06 Sam MooreHorribly unreliable Arbint's and Rational<Arbint>'s
2014-07-06 David GowSome initial QuadTree goodness.
2014-07-06 David GowRender object range on the CPU
2014-07-06 David GowRender part of a document (incorrectly) on the GPU
2014-07-06 David Gownow with fewer midnight-isms
2014-07-05 David GowThis might help: divide an arbint by a uint64
2014-07-05 Sam MooreAdd assembly sources to git
2014-07-05 Sam MooreDivision less buggy, still slow
2014-07-05 Sam MooreIt compiles... and runs with FPS of zero
2014-07-05 Sam MooreArbint class implemented
2014-07-05 Sam MooreInner step of multiplication in x64 assembly
2014-07-05 Sam MooreArbint class with += and -= operators
2014-07-04 David GowUse the lea instruction to reduce number of "inc"s
2014-07-04 Sam MooreMore moronic bugs
2014-07-04 Sam MooreArbitrary integer addition in x64 assembly
2014-07-04 Sam MooreMaybe don't use all of the lines. Or maybe do.
2014-07-04 Sam MooreMoronic bug identified, also Backtrace is a thing now
2014-06-30 Sam MooreRational representation
2014-06-30 David GowMaybe don't use all of the lines. Or maybe do.
2014-06-19 David GowFix the missing bit of GPU béziers.
2014-06-18 David GowBéziers on the GPU.
2014-06-18 Sam MooreThe Béziers are quadratic not cubic...
2014-06-18 Sam MooreBéziers
2014-06-17 Sam MoorePerformance graphs!
2014-06-17 Sam MooreBugfixes for CPU rendering
2014-06-17 David GowFix RenderPixels, CPU rendering "works"
2014-06-16 Sam MooreImplemented CPU rendering for current ObjectTypes
2014-06-16 Sam MooreRefactor Rendering of Objects (prepare for CPU rendering)
2014-06-16 David GowThe magic RenderPixels function.
2014-06-16 Sam MooreGLSL Shaders -> Files (instead of #define)
2014-06-05 David GowWork around a bug in the Intel driver
2014-06-05 David GowCircles (ellipses) have been added (filled only)
2014-06-04 David GowMinor perf improvement on nVidia
2014-06-01 David GowFix an intel LG warning by orphaning text memory
2014-06-01 David GowNo more pointer arithmetic in GL/use geom shaders
2014-05-31 David GowMaybe make some GL code easier to understand
2014-05-26 David GowUpdated upstream stb_truetype with warning fix
2014-05-25 David GowFix all of the warnings, re-enable -Werror, etc.
2014-05-09 Sam MooreFix the Floating Point
2014-05-08 Sam MooreTests: MakeBitmap -> PointsToBitmap in its own header
2014-05-08 Sam MooreTester for Beziers
2014-05-01 Sam MooreTest from one of Kahan's articles
2014-05-01 Sam MooreTester from some lecture notes by Kahan
2014-04-30 Sam MooreMerge branch 'master' of git.ucc.asn.au:/ipdf/code
2014-04-30 Sam MooreTester for loading document in XML format
2014-04-27 David GowAdd GPU performance queries.
2014-04-27 David GowOpenGL 3.1 core profile support.
2014-04-25 Sam MooreTest representations of floats working*
2014-04-23 Sam MooreYeah it's broken
2014-04-23 Sam MooreChange float representations to be more IEEE-ish
2014-04-22 Sam MooreTester for exploring the mapping of a float to a real
2014-04-22 Sam MooreTester based on Handbook of Floating-Point Arithmetic 1.1
2014-04-22 David GowHideously useless buffer perf optimization.
2014-04-22 Sam MooreFix Makefile
2014-04-22 David GowHorrible debug font bufferification. (Sorry)
2014-04-22 David GowDon't re-render the display if nothing has changed
2014-04-22 David GowSlightly less broken GraphicsBuffer implementation.
2014-04-21 Sam MooreReal that uses Fast2Sum for addition
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