all but guaranteed that this is the method we will be using for compositing
document elements in our project.
+{\bf Some issues with the statements made here...}
+
+When introducing Bresenham's algorithm below you say modern graphics systems ``will often use Wu's line-drawing algorithm instead, \emph{as it produces antialiased lines}'' (and don't give a citation). Here you say OpenGL uses Porter-Duff compositing ``almost exactly''. But in their introduction they say: ``
+\begin{enumerate}
+\
+
\section{Bresenham's Algorithm: Algorithm for computer control of a digital plotter \cite{bresenham1965algorithm}}
Bresenham's line drawing algorithm is a fast, high quality line rasterization
algorithm which is still the basis for most (aliased) line drawing today. The