From: C R Onjob Date: Wed, 20 Aug 2014 17:00:02 +0000 (+0800) Subject: Automatic commit of irc logs X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fdocuments.git;a=commitdiff_plain;h=5a9073e1e777eea31e418a2e7701e98e2fc550eb Automatic commit of irc logs You're a card which will have to be dealt with. --- diff --git a/irc/#ipdf.log b/irc/#ipdf.log index 006da52..2538e2b 100644 --- a/irc/#ipdf.log +++ b/irc/#ipdf.log @@ -3914,3 +3914,13 @@ 21:06 < sulix> I think I've just found a paper saying that it is only possible for béziers which happen to be straight lines. 22:55 < sulix> Never mind, it is possible, it's just very nasty. 23:15 < sulix> Also C++14, because we need more lambdas: https://isocpp.org/blog/2014/08/we-have-cpp14 +--- Day changed Wed Aug 20 2014 +12:05 < matches> I guess we've accomplished the goals for this week's meeting then! +12:05 < matches> (That shading algorithm totally counts as a "first attempt") +12:07 < sulix> I'm about 2/3rds of the way through deriving the reparametrisation of béziers. +12:08 < sulix> It basically just boils down to pages and pages of rearranging polynomials. +12:38 < sulix> I managed to get the qt4/qt5 monstrosity compiling on my laptop. +12:38 < sulix> It has a "moc-qt4" program, which works, whereas "moc" is qt5. +16:28 < matches> I think I need to stop adding this log to git... +23:08 < sulix> matches: But then, how would history record that I've finally got a maybe-correct derivation for cubic bézier reparametrisation: http://davidgow.net/stuff/cubic_bezier_reparam.pdf +23:08 < sulix> (Code is in git)