--- /dev/null
+"""Code for html rendering
+"""
+
+import sys
+
+# Import the html parser code, maintaing compatibility with older versions of python
+if (sys.version_info[0] < 3):
+ # Import the old style htmllib parser
+ import htmllib
+ from htmllib import HTMLParser
+else:
+ # Import the new html.parser module
+ from html.parser import HTMLParser
+ htmllib = None
+
+import re
+import pygame
+from pygame.locals import *
+
+from pgu import gui
+
+_amap = {'left':-1,'right':1,'center':0,None:None,'':None,}
+_vamap = {'top':-1,'bottom':1,'center':0,'middle':0,None:None,'':None,}
+
+# Used by the HTML parser to load external resources (like images). This
+# class loads content from the local file system. But you can pass your own
+# resource loader to the HTML parser to find images by other means.
+class ResourceLoader(object):
+ # Loads an image and returns it as a pygame image
+ def load_image(this, path):
+ return pygame.image.load(path)
+
+class _dummy:
+ pass
+
+class _flush:
+ def __init__(self):
+ self.style = _dummy()
+ self.style.font = None
+ self.style.color = None
+ self.cls = None
+ def add(self,w): pass
+ def space(self,v): pass
+
+class _hr(gui.Color):
+ def __init__(self,**params):
+ gui.Color.__init__(self,(0,0,0),**params)
+ def resize(self,width=None,height=None):
+ w,h = self.style.width,self.style.height
+ #if width != None: self.rect.w = width
+ #else: self.rect.w = 1
+
+ #xt,xr,xb,xl = self.getspacing()
+
+ if width != None: w = max(w,width)
+ if height != None: h = max(h,height)
+ w = max(w,1)
+ h = max(h,1)
+
+ return w,h #self.container.rect.w,h
+
+ #self.rect.w = max(1,width,self.container.rect.w-(xl+xr))
+
+ #print self.rect
+ #self.rect.w = 1
+
+class _html(HTMLParser):
+ def init(self,doc,font,color,_globals,_locals,loader=None):
+ self.mystack = []
+ self.document = doc
+ if (loader):
+ self.loader = loader
+ else:
+ # Use the default resource loader
+ self.loader = ResourceLoader()
+ self.myopen('document',self.document)
+
+ self.myfont = self.font = font
+ self.mycolor = self.color = color
+
+ self.form = None
+
+ self._globals = _globals
+ self._locals = _locals
+
+ def myopen(self,type_,w):
+
+ self.mystack.append((type_,w))
+ self.type,self.item = type_,w
+
+ self.font = self.item.style.font
+ self.color = self.item.style.color
+
+ if not self.font: self.font = self.myfont
+ if not self.color: self.color = self.mycolor
+
+ def myclose(self, tag):
+ self.mydone()
+ n = len(self.mystack)-1
+ while (n >= 0):
+ (t, w) = self.mystack[n]
+ if (t == tag):
+ # Found the tag in the stack. Drop everything from that tag onwards
+ # from the stack.
+ self.mystack = self.mystack[0:n]
+ # Pop off the parent element, then add it back on to set the
+ # font, color, etc.
+ # TODO - tacky
+ t,w = self.mystack.pop()
+ self.myopen(t,w)
+ break
+ n -= 1
+
+# t = None
+# while t != type_:
+# if len(self.mystack)==0:
+# # Closing a tag that was never opened
+# break
+# t,w = self.mystack.pop()
+# t,w = self.mystack.pop()
+# self.myopen(t,w)
+
+ def myback(self,type_):
+ if type(type_) == str: type_ = [type_,]
+ self.mydone()
+ #print 'myback',type_
+ t = None
+ while t not in type_:
+ #if len(self.mystack)==0: return
+ t,w = self.mystack.pop()
+ self.myopen(t,w)
+
+ def mydone(self):
+ #clearing out the last </p>
+ if not hasattr(self.item,'layout'): return
+ if len(self.item.layout._widgets) == 0: return
+ w = self.item.layout._widgets[-1]
+ if type(w) == tuple:
+ del self.item.layout._widgets[-1]
+
+
+ def start_b(self,attrs): self.font.set_bold(1)
+ def end_b(self): self.font.set_bold(0)
+ def start_i(self,attrs): self.font.set_italic(1)
+ def end_i(self): self.font.set_italic(0)
+ def start_u(self,attrs): self.font.set_underline(1)
+ def end_u(self): self.font.set_underline(0)
+ def start_br(self,attrs): self.do_br(attrs)
+ def do_br(self,attrs): self.item.br(self.font.size(" ")[1])
+ def attrs_to_map(self,attrs):
+ k = None
+ r = {}
+ for k,v in attrs: r[k] = v
+ return r
+
+ def map_to_params(self,r):
+ anum = re.compile("\D")
+
+ params = {'style':{}}
+ style = params['style']
+
+ if 'bgcolor' in r:
+ style['background'] = gui.parse_color(r['bgcolor'])
+ if 'background' in r:
+ style['background'] = self.loader.load_image(r['background'])
+ if 'border' in r: style['border'] = int(r['border'])
+
+ for k in ['width','height','colspan','rowspan','size','min','max']:
+ if k in r: params[k] = int(anum.sub("",r[k]))
+
+ for k in ['name','value']:
+ if k in r: params[k] = r[k]
+
+ if 'class' in r: params['cls'] = r['class']
+
+ if 'align' in r:
+ params['align'] = _amap[r['align']]
+ if 'valign' in r:
+ params['valign'] = _vamap[r['valign']]
+
+ if 'style' in r:
+ for st in r['style'].split(";"):
+ #print st
+ if ":" in st:
+ #print st.split(":")
+ k,v = st.split(":")
+ k = k.replace("-","_")
+ k = k.replace(" ","")
+ v = v.replace(" ","")
+ if k == 'color' or k == 'border_color' or k == 'background':
+ v = gui.parse_color(v)
+ else:
+ v = int(anum.sub("",v))
+ style[k] = v
+ return params
+
+ def map_to_connects(self,e,r):
+ for k,evt in [('onclick',gui.CLICK),('onchange',gui.CHANGE)]: #blah blah blah
+
+ if k in r:
+ #print k,r[k]
+ e.connect(evt,self.myexec,(e,r[k]))
+
+ def start_p(self,attrs):
+ r = self.attrs_to_map(attrs)
+ align = r.get("align","left")
+
+ self.check_p()
+ self.item.block(_amap[align])
+
+ def check_p(self):
+ if len(self.item.layout._widgets) == 0: return
+ if type(self.item.layout._widgets[-1]) == tuple:
+ w,h = self.item.layout._widgets[-1]
+ if w == 0: return
+ self.do_br(None)
+
+ def end_p(self):
+ #print 'end p'
+ self.check_p()
+
+
+ def start_block(self,t,attrs,align=-1):
+ r = self.attrs_to_map(attrs)
+ params = self.map_to_params(r)
+ if 'cls' in params: params['cls'] = t+"."+params['cls']
+ else: params['cls'] = t
+ b = gui.Document(**params)
+ b.style.font = self.item.style.font
+ if 'align' in params:
+ align = params['align']
+ self.item.block(align)
+ self.item.add(b)
+ self.myopen(t,b)
+
+
+
+ def end_block(self,t):
+ self.myclose(t)
+ self.item.block(-1)
+
+ def start_div(self,attrs): self.start_block('div',attrs)
+ def end_div(self): self.end_block('div')
+ def start_center(self,attrs): self.start_block('div',attrs,0)
+ def end_center(self): self.end_block('div')
+
+ def start_h1(self,attrs): self.start_block('h1',attrs)
+ def end_h1(self): self.end_block('h1')
+ def start_h2(self,attrs): self.start_block('h2',attrs)
+ def end_h2(self): self.end_block('h2')
+ def start_h3(self,attrs): self.start_block('h3',attrs)
+ def end_h3(self): self.end_block('h3')
+ def start_h4(self,attrs): self.start_block('h4',attrs)
+ def end_h4(self): self.end_block('h4')
+ def start_h5(self,attrs): self.start_block('h5',attrs)
+ def end_h5(self): self.end_block('h5')
+ def start_h6(self,attrs): self.start_block('h6',attrs)
+ def end_h6(self): self.end_block('h6')
+
+ def start_ul(self,attrs): self.start_block('ul',attrs)
+ def end_ul(self): self.end_block('ul')
+ def start_ol(self,attrs):
+ self.start_block('ol',attrs)
+ self.item.counter = 0
+ def end_ol(self): self.end_block('ol')
+ def start_li(self,attrs):
+ self.myback(['ul','ol'])
+ cur = self.item
+ self.start_block('li',attrs)
+ if hasattr(cur,'counter'):
+ cur.counter += 1
+ self.handle_data("%d. "%cur.counter)
+ else:
+ self.handle_data("- ")
+ #def end_li(self): self.end_block('li') #this isn't needed because of how the parser works
+
+ def start_pre(self,attrs): self.start_block('pre',attrs)
+ def end_pre(self): self.end_block('pre')
+ def start_code(self,attrs): self.start_block('code',attrs)
+ def end_code(self): self.end_block('code')
+
+ def start_table(self,attrs):
+ r = self.attrs_to_map(attrs)
+ params = self.map_to_params(r)
+
+ align = r.get("align","left")
+ self.item.block(_amap[align])
+
+ t = gui.Table(**params)
+ self.item.add(t)
+
+ self.myopen('table',t)
+
+ def start_tr(self,attrs):
+ self.myback('table')
+ self.item.tr()
+
+ def _start_td(self,t,attrs):
+ r = self.attrs_to_map(attrs)
+ params = self.map_to_params(r)
+ if 'cls' in params: params['cls'] = t+"."+params['cls']
+ else: params['cls'] = t
+ b = gui.Document(cls=t)
+
+ self.myback('table')
+ self.item.td(b,**params)
+ self.myopen(t,b)
+
+ self.font = self.item.style.font
+ self.color = self.item.style.color
+
+ def start_td(self,attrs):
+ self._start_td('td',attrs)
+
+ def start_th(self,attrs):
+ self._start_td('th',attrs)
+
+ def end_table(self):
+ self.myclose('table')
+ self.item.block(-1)
+
+ def start_form(self,attrs):
+ r = self.attrs_to_map(attrs)
+ e = self.form = gui.Form()
+ e.groups = {}
+
+ self._locals[r.get('id',None)] = e
+
+ def start_input(self,attrs):
+ r = self.attrs_to_map(attrs)
+ params = self.map_to_params(r) #why bother
+ #params = {}
+
+ type_,name,value = r.get('type','text'),r.get('name',None),r.get('value',None)
+ f = self.form
+ if type_ == 'text':
+ e = gui.Input(**params)
+ self.map_to_connects(e,r)
+ self.item.add(e)
+ elif type_ == 'radio':
+ if name not in f.groups:
+ f.groups[name] = gui.Group(name=name)
+ g = f.groups[name]
+ del params['name']
+ e = gui.Radio(group=g,**params)
+ self.map_to_connects(e,r)
+ self.item.add(e)
+ if 'checked' in r: g.value = value
+ elif type_ == 'checkbox':
+ if name not in f.groups:
+ f.groups[name] = gui.Group(name=name)
+ g = f.groups[name]
+ del params['name']
+ e = gui.Checkbox(group=g,**params)
+ self.map_to_connects(e,r)
+ self.item.add(e)
+ if 'checked' in r: g.value = value
+
+ elif type_ == 'button':
+ e = gui.Button(**params)
+ self.map_to_connects(e,r)
+ self.item.add(e)
+ elif type_ == 'submit':
+ e = gui.Button(**params)
+ self.map_to_connects(e,r)
+ self.item.add(e)
+ elif type_ == 'file':
+ e = gui.Input(**params)
+ self.map_to_connects(e,r)
+ self.item.add(e)
+ b = gui.Button(value='Browse...')
+ self.item.add(b)
+ def _browse(value):
+ d = gui.FileDialog();
+ d.connect(gui.CHANGE,gui.action_setvalue,(d,e))
+ d.open();
+ b.connect(gui.CLICK,_browse,None)
+
+ self._locals[r.get('id',None)] = e
+
+ def start_object(self,attrs):
+ r = self.attrs_to_map(attrs)
+ params = self.map_to_params(r)
+ # Use eval to automagically get the class being refered
+ cls = eval(r["type"])
+ e = cls(**params)
+ self.map_to_connects(e,r)
+ self.item.add(e)
+ self._locals[r.get('id',None)] = e
+
+ def start_select(self,attrs):
+ r = self.attrs_to_map(attrs)
+ params = {}
+
+ name,value = r.get('name',None),r.get('value',None)
+ e = gui.Select(name=name,value=value,**params)
+ self.map_to_connects(e,r)
+ self.item.add(e)
+ self.myopen('select',e)
+
+ def start_option(self,attrs):
+ r = self.attrs_to_map(attrs)
+ params = {} #style = self.map_to_style(r)
+
+ self.myback('select')
+ e = gui.Document(**params)
+ self.item.add(e,value=r.get('value',None))
+ self.myopen('option',e)
+
+
+ def end_select(self):
+ self.myclose('select')
+
+ def start_hr(self,attrs):
+ self.do_hr(attrs)
+ def do_hr(self,attrs):
+ h = self.font.size(" ")[1]/2
+
+ r = self.attrs_to_map(attrs)
+ params = self.map_to_params(r)
+ params['style']['padding'] = h
+
+ self.item.block(0)
+ self.item.add(_hr(**params))
+ self.item.block(-1)
+
+ def anchor_begin(self,href,name,type_):
+ pass
+
+ def anchor_end(self):
+ pass
+
+ def start_title(self,attrs): self.myopen('title',_flush())
+ def end_title(self): self.myclose('title')
+
+ def myexec(self,value):
+ w,code = value
+ g = self._globals
+ l = self._locals
+ l['self'] = w
+ exec(code,g,l)
+
+ def handle_image(self,src,alt,ismap,align,width,height):
+ try:
+ w = gui.Image(self.loader.load_image(src))
+ if align != '':
+ self.item.add(w,_amap[align])
+ else:
+ self.item.add(w)
+ except:
+ print('handle_image: missing %s'%src)
+
+ def handle_data(self,txt):
+ if self.type == 'table': return
+ elif self.type in ('pre','code'):
+ txt = txt.replace("\t"," ")
+ ss = txt.split("\n")
+ if ss[-1] == "": del ss[-1]
+ for sentence in ss:
+ img = self.font.render(sentence,1,self.color)
+ w = gui.Image(img)
+ self.item.add(w)
+ self.item.block(-1)
+ return
+
+ txt = re.compile("^[\t\r\n]+").sub("",txt)
+ txt = re.compile("[\t\r\n]+$").sub("",txt)
+
+ tst = re.compile("[\t\r\n]+").sub("",txt)
+ if tst == "": return
+
+ txt = re.compile("\s+").sub(" ",txt)
+ if txt == "": return
+
+ if txt == " ":
+ self.item.space(self.font.size(" "))
+ return
+
+ for word in txt.split(" "):
+ word = word.replace(chr(160)," ") #
+ #print self.item.cls
+ w = gui.Image(self.font.render(word,1,self.color))
+ self.item.add(w)
+ self.item.space(self.font.size(" "))
+
+if (sys.version_info[0] >= 3):
+ # These functions are for compatibility with python 3, where it seems that HTMLParser
+ # was rewritten to be more general. There is a problem though, since python pre 3
+ # defines these same functions with an extra argument. So we have to include them
+ # conditionally, depending on whether we're using python 2 or 3. Ugh.
+ def handle_starttag(this, tag, attrs):
+ func = getattr(this, "start_" + tag, None)
+ if (not func):
+ print("ERROR - unrecognized tag %s" % tag)
+ return
+ func(attrs)
+
+ def handle_endtag(this, tag):
+ func = getattr(this, "end_" + tag, None)
+ if (func):
+ func()
+
+ def start_img(this, attrs):
+# src = ""
+# align = ""
+# for (key, value) in attrs:
+# if (key == "src"): src = value
+# elif (key == "align"): align = value
+ args = this.attrs_to_map(attrs)
+ src = args.get("src", "")
+ align = args.get("align", "")
+ this.handle_image(src, "", "", align, "", "")
+
+ _html.handle_starttag = handle_starttag
+ _html.handle_endtag = handle_endtag
+ _html.start_img = start_img
+
+
+class HTML(gui.Document):
+ """A gui HTML object
+
+ Arguments:
+ data -- html data
+ globals -- global variables (for scripting)
+ locals -- local variables (for scripting)
+ loader -- the resource loader
+
+ You may access html elements that have an id via widget[id]
+
+ """
+ def __init__(self,data,globals=None,locals=None,loader=None,**params):
+ gui.Document.__init__(self,**params)
+ # This ensures that the whole HTML document is left-aligned within
+ # the rendered surface.
+ self.style.align = -1
+
+ _globals,_locals = globals,locals
+
+ if _globals == None: _globals = {}
+ if _locals == None: _locals = {}
+ self._globals = _globals
+ self._locals = _locals
+
+ #font = gui.theme.get("label","","font")
+ if (htmllib):
+ # The constructor is slightly different
+ p = _html(None, 0)
+ else:
+ p = _html()
+ p.init(self,self.style.font,self.style.color,_globals,_locals,
+ loader=loader)
+ p.feed(data)
+ p.close()
+ p.mydone()
+
+
+ def __getitem__(self,k):
+ return self._locals[k]
+
+ # Returns a box (pygame rectangle) surrounding all widgets in this document
+ def get_bounding_box(this):
+ minx = miny = sys.maxint
+ maxx = maxy = -sys.maxint
+ for e in this.layout.widgets:
+ minx = min(minx, e.rect.left)
+ miny = min(miny, e.rect.top)
+ maxx = max(maxx, e.rect.right+1)
+ maxy = max(maxy, e.rect.bottom+1)
+ return pygame.Rect(minx, miny, maxx-minx, maxy-miny)
+
+
+def render_ext(font, rect, text, aa, color, bgcolor=(0,0,0,0), **params):
+ """Renders some html and returns the rendered surface, plus the
+ HTML instance that produced it.
+ """
+
+ htm = HTML(text, font=font, color=color, **params)
+
+ if (rect == -1):
+ # Make the surface large enough to fit the rendered text
+ htm.resize(width=sys.maxint)
+ (width, height) = htm.get_bounding_box().size
+ # Now set the proper document width (computed from the bounding box)
+ htm.resize(width=width)
+ elif (type(rect) == int):
+ # Fix the width of the document, while the height is variable
+ width = rect
+ height = htm.resize(width=width)[1]
+ else:
+ # Otherwise the width and height of the document is fixed
+ (width, height) = rect.size
+ htm.resize(width=width)
+
+ # Now construct a surface and paint to it
+ surf = pygame.Surface((width, height)).convert_alpha()
+ surf.fill(bgcolor)
+ htm.paint(surf)
+ return (surf, htm)
+
+def render(font, rect, text, aa, color, bgcolor=(0,0,0,0), **params):
+ """Renders some html"""
+ return render_ext(font, rect, text, aa, color, bgcolor, **params)[0]
+
+def rendertrim(font,rect,text,aa,color,bgcolor=(0,0,0,0),**params):
+ """Render html, and make sure to trim the size."""
+ # Render the HTML
+ (surf, htm) = render_ext(font, rect, text, aa, color, bgcolor, **params)
+ return surf.subsurface(htm.get_bounding_box())
+
+
+def write(s,font,rect,text,aa=0,color=(0,0,0), **params):
+ """Write html to a surface."""
+ htm = HTML(text, font=font, color=color, **params)
+ htm.resize(width=rect.w)
+ s = s.subsurface(rect)
+ htm.paint(s)
+
+