if (query != MovementResult::OK)
return query;
+ /*
+ //Removed 3/01/12 NO_MOVE now not allowed, SURRENDER is undocumented and not necessary
if (buffer == "NO_MOVE")
{
buffer += " OK";
buffer += " OK";
return MovementResult::SURRENDER;
}
+ */
int x; int y; string direction="";
stringstream s(buffer);