[PATCH] Remove arguments, patch vixen, add hunter AI
[progcomp2012.git] / judge / manager / stratego.cpp
index e142a4b..c9716cf 100644 (file)
@@ -157,7 +157,7 @@ void Board::Print(FILE * stream, const Piece::Colour & reveal)
  * @param stream - the stream to print information to
  * @param reveal - Pieces matching this colour will have their identify revealed, other pieces will be shown as '#'
  */
-void Board::PrintPretty(FILE * stream, const Piece::Colour & reveal)
+void Board::PrintPretty(FILE * stream, const Piece::Colour & reveal, bool showRevealed)
 {
        for (int y=0; y < height; ++y)
        {
@@ -168,7 +168,8 @@ void Board::PrintPretty(FILE * stream, const Piece::Colour & reveal)
                        {
                                fprintf(stream, ".");
                        }
-                       else if (piece->colour != Piece::NONE && (piece->colour == reveal || reveal == Piece::BOTH))
+                       else if ((piece->colour != Piece::NONE && (piece->colour == reveal || reveal == Piece::BOTH))
+                                       || (piece->beenRevealed && showRevealed))
                        {
                                switch (piece->colour)  
                                {
@@ -343,6 +344,8 @@ MovementResult Board::MovePiece(int x, int y, const Direction & direction, int m
        {
                return MovementResult(MovementResult::IMMOBILE_UNIT);
        }
+       if (multiplier < 1)
+               return MovementResult(MovementResult::INVALID_DIRECTION); //Don't allow moves that don't actually move forward
        if (multiplier > 1 && target->type != Piece::SCOUT)
        {
                return MovementResult(MovementResult::INVALID_DIRECTION); //Can only move a scout multiple times.

UCC git Repository :: git.ucc.asn.au