X-Git-Url: https://git.ucc.asn.au/?p=progcomp2012.git;a=blobdiff_plain;f=manager%2Fstratego.cpp;h=d84819f55b089cac36444817de8296921f77f7bb;hp=ba59c5f86b8d01ec50005d2797574343058d959d;hb=fe470c015d73d07c44f0e951a2bb205d95763f22;hpb=041c37d1dfc4a94024fe1d329d289e4c59667885 diff --git a/manager/stratego.cpp b/manager/stratego.cpp index ba59c5f..d84819f 100644 --- a/manager/stratego.cpp +++ b/manager/stratego.cpp @@ -1,4 +1,4 @@ -#include "common.h" + #include "stratego.h" @@ -7,19 +7,18 @@ using namespace std; /** * Static variables */ -Board Board::theBoard(10,10); + //nothing, boulder, flag, spy, scout, miner, sergeant, lietenant, captain, major, colonel, general, marshal, bomb, error -char Piece::tokens[] = {'.','+','F','y','s','n','S','L','c','m','C','G','M','B','?'}; +char Piece::tokens[] = {'.','*','F','s','9','8','7','6','5','4','3','2','1','B','?'}; int Piece::maxUnits[] = {0,0,1,1,8,5,4,4,4,3,2,1,1,6,0}; -#ifdef GRAPHICS - Piece::TextureManager Piece::textures; -#endif //GRAPHICS + +Piece::TextureManager Piece::textures; + -#ifdef GRAPHICS Piece::TextureManager::~TextureManager() { @@ -42,7 +41,7 @@ Texture & Piece::TextureManager::operator[](const LUint & at) } return *(Array::operator[](at)); } -#endif //GRAPHICS + /** * Gets the type of a piece, based off a character token @@ -93,7 +92,7 @@ Board::~Board() /** * Print textual representation of the board to a stream * @param stream - the stream to print information to - * @param reveal - Pieces matching this colour will have their identify revealed, other pieces will be shown as '#' or '*' for RED or BLUE respectively. + * @param reveal - Pieces matching this colour will have their identify revealed, other pieces will be shown as '#' */ void Board::Print(FILE * stream, const Piece::Colour & reveal) { @@ -108,26 +107,89 @@ void Board::Print(FILE * stream, const Piece::Colour & reveal) } else if (piece->colour != Piece::NONE && (piece->colour == reveal || reveal == Piece::BOTH)) { + fprintf(stream, "%c", Piece::tokens[piece->type]); + + } else { switch (piece->colour) { case Piece::RED: + case Piece::BLUE: fprintf(stream, "#"); + break; + case Piece::NONE: + fprintf(stream, "+"); + break; + case Piece::BOTH: + fprintf(stream, "$"); + break; + } + } + } + fprintf(stream, "\n"); + } + +} + +/** + * Print textual representation of the board to a stream + * @param stream - the stream to print information to + * @param reveal - Pieces matching this colour will have their identify revealed, other pieces will be shown as '#' + */ +void Board::PrintPretty(FILE * stream, const Piece::Colour & reveal) +{ + for (int y=0; y < height; ++y) + { + for (int x=0; x < width; ++x) + { + Piece * piece = board[x][y]; + if (piece == NULL) + { + fprintf(stream, "."); + } + else if (piece->colour != Piece::NONE && (piece->colour == reveal || reveal == Piece::BOTH)) + { + switch (piece->colour) + { + case Piece::RED: + fprintf(stream, "%c[%d;%d;%dm",0x1B,1,31,40); + break; + case Piece::BLUE: + fprintf(stream, "%c[%d;%d;%dm",0x1B,1,34,40); + break; + default: + break; + } + fprintf(stream, "%c", Piece::tokens[piece->type]); + + } + else + { + switch (piece->colour) + { + case Piece::RED: + fprintf(stream, "%c[%d;%d;%dm",0x1B,1,31,41); + break; case Piece::BLUE: - fprintf(stream, "*"); + fprintf(stream, "%c[%d;%d;%dm",0x1B,1,34,44); break; case Piece::NONE: - fprintf(stream, "+"); + fprintf(stream, "%c[%d;%d;%dm",0x1B,1,37,47); break; case Piece::BOTH: - fprintf(stream, "$"); //Should never see these! + //Should never see this + fprintf(stream, "%c[%d;%d;%dm",0x1B,1,33,43); break; - } + + } + fprintf(stream, "#"); + } + fprintf(stream, "%c[%d;%d;%dm",0x1B,0,7,0); } fprintf(stream, "\n"); } @@ -135,7 +197,7 @@ void Board::Print(FILE * stream, const Piece::Colour & reveal) } -#ifdef GRAPHICS + /** * Draw the board state to graphics * @param reveal - Pieces matching this colour will be revealed. All others will be shown as blank coloured squares. @@ -144,7 +206,9 @@ void Board::Draw(const Piece::Colour & reveal) { if (!Graphics::Initialised()) { - Graphics::Initialise("Stratego", width*32, height*32); + fprintf(stderr, "ERROR - Board::Draw called whilst graphics disabled!!!\n"); + exit(EXIT_FAILURE); + } Graphics::ClearScreen(); @@ -170,10 +234,10 @@ void Board::Draw(const Piece::Colour & reveal) switch (piece->colour) { case Piece::RED: - Piece::textures[(int)(Piece::BOULDER)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour)); + Piece::textures[(int)(Piece::NOTHING)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour)); break; case Piece::BLUE: - Piece::textures[(int)(Piece::BOULDER)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour)); + Piece::textures[(int)(Piece::NOTHING)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour)); break; case Piece::NONE: Piece::textures[(int)(Piece::BOULDER)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour)); @@ -189,7 +253,6 @@ void Board::Draw(const Piece::Colour & reveal) Graphics::UpdateScreen(); } -#endif //GRAPHICS /** * Adds a piece to the board