3 # Do you know what the -u does? It unbuffers stdin and stdout
4 # I can't remember why, but last year things broke without that
7 UCC::Progcomp 2013 Quantum Chess game
8 @author Sam Moore [SZM] "matches"
9 @copyright The University Computer Club, Incorporated
10 (ie: You can copy it for not for profit purposes)
13 # system python modules or whatever they are called
20 [game, graphics] = [None, None]
22 def make_player(name, colour):
24 if name[1:] == "human":
25 return HumanPlayer(name, colour)
26 s = name[1:].split(":")
36 elif colour == "white":
39 return NetworkPlayer(colour, Network((ip, port)), None)
40 if s[0] == "internal":
43 internal_agents = inspect.getmembers(sys.modules[__name__], inspect.isclass)
44 internal_agents = [x for x in internal_agents if issubclass(x[1], InternalAgent)]
45 internal_agents.remove(('InternalAgent', InternalAgent))
48 sys.stderr.write(sys.argv[0] + " : '@internal' should be followed by ':' and an agent name\n")
49 sys.stderr.write(sys.argv[0] + " : Choices are: " + str(map(lambda e : e[0], internal_agents)) + "\n")
52 for a in internal_agents:
54 return a[1](name, colour)
56 sys.stderr.write(sys.argv[0] + " : Can't find an internal agent matching \"" + s[1] + "\"\n")
57 sys.stderr.write(sys.argv[0] + " : Choices are: " + str(map(lambda e : e[0], internal_agents)) + "\n")
62 return ExternalAgent(name, colour)
66 # The main function! It does the main stuff!
69 # Apparently python will silently treat things as local unless you do this
70 # Anyone who says "You should never use a global variable" can die in a fire
78 global graphics_enabled
79 global always_reveal_states
88 # Get the important warnings out of the way
89 if platform.system() == "Windows":
90 sys.stderr.write(sys.argv[0] + " : Warning - You are using " + platform.system() + "\n")
91 if platform.release() == "Vista":
92 sys.stderr.write(sys.argv[0] + " : God help you.\n")
97 while i < len(argv)-1:
101 p = make_player(arg, colour)
102 if not isinstance(p, Player):
103 sys.stderr.write(sys.argv[0] + " : Fatal error creating " + colour + " player\n")
106 if colour == "white":
108 elif colour == "black":
111 sys.stderr.write(sys.argv[0] + " : Too many players (max 2)\n")
114 # Option parsing goes here
115 if arg[1] == '-' and arg[2:] == "classical":
117 elif arg[1] == '-' and arg[2:] == "quantum":
119 elif arg[1] == '-' and arg[2:] == "reveal":
120 always_reveal_states = True
121 elif (arg[1] == '-' and arg[2:] == "graphics"):
122 graphics_enabled = True
123 elif (arg[1] == '-' and arg[2:] == "no-graphics"):
124 graphics_enabled = False
125 elif (arg[1] == '-' and arg[2:].split("=")[0] == "file"):
126 # Load game from file
127 if len(arg[2:].split("=")) == 1:
130 f = arg[2:].split("=")[1]
131 if f[0:7] == "http://":
132 src_file = HttpReplay(f)
134 src_file = FileReplay(f.split(":")[0])
136 if len(f.split(":")) == 2:
137 max_moves = int(f.split(":")[1])
139 elif (arg[1] == '-' and arg[2:].split("=")[0] == "log"):
141 if len(arg[2:].split("=")) == 1:
142 log_files.append(LogFile(sys.stdout))
144 f = arg[2:].split("=")[1]
146 log_files.append(ShortLog(f[1:]))
148 log_files.append(LogFile(open(f, "w", 0)))
149 elif (arg[1] == '-' and arg[2:].split("=")[0] == "delay"):
151 if len(arg[2:].split("=")) == 1:
154 turn_delay = float(arg[2:].split("=")[1])
156 elif (arg[1] == '-' and arg[2:].split("=")[0] == "timeout"):
158 if len(arg[2:].split("=")) == 1:
161 agent_timeout = float(arg[2:].split("=")[1])
162 elif (arg[1] == '-' and arg[2:].split("=")[0] == "blackout"):
164 if len(arg[2:].split("=")) == 1:
167 sleep_timeout = float(arg[2:].split("=")[1])
169 elif (arg[1] == '-' and arg[2:] == "help"):
171 os.system("less data/help.txt") # The best help function
177 # Construct a GameThread! Make it global! Damn the consequences!
180 # Hack to stop ReplayThread from exiting
181 #if len(players) == 0:
182 # players = [HumanPlayer("dummy", "white"), HumanPlayer("dummy", "black")]
184 # Normally the ReplayThread exits if there are no players
185 # TODO: Decide which behaviour to use, and fix it
186 end = (len(players) == 0)
188 players = [Player("dummy", "white"), Player("dummy", "black")]
189 elif len(players) != 2:
190 sys.stderr.write(sys.argv[0] + " : Usage " + sys.argv[0] + " white black\n")
192 sys.stderr.write(sys.argv[0] + " : (You won't get a GUI, because --file was used, and the author is lazy)\n")
194 game = ReplayThread(players, src_file, end=end, max_moves=max_moves)
197 board.max_moves = max_moves
198 game = GameThread(board, players)
204 if graphics_enabled == True:
206 graphics = GraphicsThread(game.board, grid_sz = [64,64]) # Construct a GraphicsThread!
208 graphics.sleep_timeout = sleep_timeout
212 sys.stderr.write(sys.argv[0] + " : Got exception trying to initialise graphics\n"+str(e.message)+"\nDisabled graphics\n")
213 graphics_enabled = False
215 # If there are no players listed, display a nice pretty menu
216 if len(players) != 2:
218 players = graphics.SelectPlayers(players)
220 sys.stderr.write(sys.argv[0] + " : Usage " + sys.argv[0] + " white black\n")
223 # If there are still no players, quit
224 if players == None or len(players) != 2:
225 sys.stderr.write(sys.argv[0] + " : Graphics window closed before players chosen\n")
230 if isinstance(p, NetworkPlayer):
231 for i in range(len(old)):
232 if old[i] == p or isinstance(old[i], NetworkPlayer):
234 players[i] = NetworkPlayer(old[i].colour, p.network, old[i])
238 if isinstance(p, NetworkPlayer):
240 if not p.network.connected:
241 if not p.network.server:
246 # If using windows, select won't work; use horrible TimeoutPlayer hack
247 if agent_timeout > 0:
248 if platform.system() == "Windows":
249 for i in range(len(players)):
250 if isinstance(players[i], ExternalAgent) or isinstance(players[i], InternalAgent):
251 players[i] = TimeoutPlayer(players[i], agent_timeout)
255 # InternalAgents get wrapped to an ExternalAgent when there is a timeout
256 # This is not confusing at all.
257 for i in range(len(players)):
258 if isinstance(players[i], InternalAgent):
259 players[i] = ExternalWrapper(players[i])
267 log_init(game.board, players)
271 game.start() # This runs in a new thread
277 error = game.error + graphics.error
286 if src_file != None and src_file != sys.stdin:
289 sys.stdout.write(game.final_result + "\n")
293 # This is how python does a main() function...
294 if __name__ == "__main__":
296 sys.exit(main(sys.argv))
297 except KeyboardInterrupt:
298 sys.stderr.write(sys.argv[0] + " : Got KeyboardInterrupt. Stopping everything\n")
299 if isinstance(graphics, StoppableThread):
301 graphics.run() # Will clean up graphics because it is stopped, not run it (a bit dodgy)
303 if isinstance(game, StoppableThread):