IMPORTANT: Only ONE of the games should give the other's address.
+ @internal:name
+ An internal agent player
+
+ These agents run within the qchess program (unless there is a timeout setting... never mind).
+
+ Choices are:
+
+ AgentRandom - Makes random moves only
+
+ AgentBishop - Uses probability estimates and a min/max recursive (depth is only one) algorithm
+ - Will usually take a long time to run
+
OPTIONS
--help