Trying to fix bug with fifo and network players
[progcomp2013.git] / qchess / qchess.py
index 0ff4209..1dd8691 100755 (executable)
@@ -663,10 +663,15 @@ def open_fifo(name, mode, timeout=None):
                def __init__(self):
                        threading.Thread.__init__(self)
                        self.result = None
+                       self.exception = None
 
                        
                def run(self):          
-                       self.result = open(name, mode)
+                       try:
+                               self.result = open(name, mode)
+                       except Exception, e:
+                               self.exception = e
+                               self.result = None
                
 
        w = Worker()
@@ -676,16 +681,22 @@ def open_fifo(name, mode, timeout=None):
        while time.time() - start < timeout:
                if w.is_alive() == False:
                        w.join()
+                       if w.exception != None:
+                               raise w.exception
                        return w.result
                time.sleep(0.1)
        
        
        if w.is_alive():
                #sys.stderr.write("FIFO_TIMEOUT!\n")
-               if mode == "r":
-                       f = open(name, "w")
-               else:
-                       f = open(name, "r")
+               # Recursive to deal with possible race condition
+               try:
+                       if mode == "r":
+                               f = open_fifo(name, "w", 1)
+                       else:
+                               f = open_fifo(name, "r", 1)
+               except:
+                       pass
                        
                #sys.stderr.write("Opened other end!\n")
                while w.is_alive():
@@ -697,6 +708,8 @@ def open_fifo(name, mode, timeout=None):
                raise Exception("FIFO_TIMEOUT")
        else:
                w.join()
+               if w.exception != None:
+                       raise w.exception
                return w.result
        
 
@@ -709,7 +722,15 @@ class FifoPlayer(Player):
                Player.__init__(self, name, colour)
                os.mkfifo(self.name+".in")
                os.mkfifo(self.name+".out")
-               
+
+               try:
+                       self.fifo_out = open_fifo(self.name+".out","w", FifoPlayer.timeout)
+               except:
+                       raise Exception("FIFO_TIMEOUT")
+               else:
+                       self.fifo_out.write("START "+colour+"\n")
+                       self.fifo_out.close()
+
                
                
                
@@ -877,9 +898,11 @@ class HumanPlayer(Player):
                                sys.stdout.write("SELECTION?\n")
                                try:
                                        p = map(int, sys.stdin.readline().strip("\r\n ").split(" "))
+                                       return p
                                except:
                                        sys.stderr.write("ILLEGAL GIBBERISH\n")
                                        continue
+
        # It's your move captain
        def get_move(self):
                if isinstance(graphics, GraphicsThread):
@@ -895,6 +918,7 @@ class HumanPlayer(Player):
                                sys.stdout.write("MOVE?\n")
                                try:
                                        p = map(int, sys.stdin.readline().strip("\r\n ").split(" "))
+                                       return p
                                except:
                                        sys.stderr.write("ILLEGAL GIBBERISH\n")
                                        continue
@@ -1660,11 +1684,10 @@ class GameThread(StoppableThread):
                self.cond = threading.Condition() # conditional for some reason, I forgot
                self.final_result = ""
                self.server = server
+               self.retry_illegal = False
                
                
-                       
-               
-               
+       
 
        # Run the game (run in new thread with start(), run in current thread with run())
        def run(self):
@@ -1791,14 +1814,17 @@ class GameThread(StoppableThread):
                                                break
                                except Exception,e:
                                #if False:
-                                       result = e.message
-                                       #sys.stderr.write(result + "\n")
-                                       
-                                       self.stop()
+
                                        
-                                       with self.lock:
-                                               self.final_result = self.state["turn"].colour + " " + e.message
-                                       break
+                                       result = e.message
+                                       if self.retry_illegal:
+                                               self.state["turn"].update(result);
+                                       else:
+                                               sys.stderr.write("qchess.py exception: "+result + "\n")
+                                               self.stop()
+                                               with self.lock:
+                                                       self.final_result = self.state["turn"].colour + " " + e.message
+                                               break
 
 
 
@@ -2688,6 +2714,7 @@ def main(argv):
        global sleep_timeout
 
 
+       retry_illegal = False
        server_addr = None
 
        max_moves = None
@@ -2785,7 +2812,8 @@ def main(argv):
                                sleep_timeout = -1
                        else:
                                sleep_timeout = float(arg[2:].split("=")[1])
-                               
+               elif (arg[1] == '-' and arg[2:] == "retry-illegal"):
+                       retry_illegal = not retry_illegal
                elif (arg[1] == '-' and arg[2:] == "help"):
                        # Help
                        os.system("less data/help.txt") # The best help function
@@ -2832,6 +2860,7 @@ def main(argv):
                board = Board(style)
                board.max_moves = max_moves
                game = GameThread(board, players) 
+               game.retry_illegal = retry_illegal
 
 
 
@@ -2974,4 +3003,4 @@ if __name__ == "__main__":
                
 
 # --- main.py --- #
-# EOF - created from make on Sun May 19 00:54:03 WST 2013
+# EOF - created from make on Friday 21 June  18:15:14 WST 2013

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