Make sure the board reflects the state BEFORE the move is made
[progcomp2013.git] / qchess / qchess.py
index 02a724a..32e2c60 100755 (executable)
@@ -1199,29 +1199,93 @@ class StoppableThread(threading.Thread):
        def stopped(self):
                return self._stop.isSet()
 # --- thread_util.py --- #
-
-
 log_file = None
+import datetime
+import urllib2
 
-def log(s):
-       if log_file != None:
-               import datetime
-               log_file.write(str(datetime.datetime.now()) + " : " + s + "\n")
+class LogFile():
+       def __init__(self, file_name):  
+               
+               self.log = open(file_name, "w", 0)
 
-def log_init(board, players):
-       if log_file != None:
-               import datetime
-               log_file.write("# Log starts " + str(datetime.datetime.now()) + "\n")
+       def write(self, s):
+               self.log.write(str(datetime.datetime.now()) + " : " + s + "\n")
+
+       def setup(self, board, players):
+               self.log.write("# Log starts " + str(datetime.datetime.now()) + "\n")
                for p in players:
-                       log_file.write("# " + p.colour + " : " + p.name + "\n")
+                       self.log.write("# " + p.colour + " : " + p.name + "\n")
                
-               log_file.write("# Initial board\n")
+               self.log.write("# Initial board\n")
                for x in range(0, w):
                        for y in range(0, h):
                                if board.grid[x][y] != None:
-                                       log_file.write(str(board.grid[x][y]) + "\n")
+                                       self.log.write(str(board.grid[x][y]) + "\n")
+
+               self.log.write("# Start game\n")
+
+class HttpLog(LogFile):
+       def __init__(self, file_name):
+               LogFile.__init__(self, file_name)
+               self.file_name = file_name
+
+       def write(self, s):
+               self.log.close()
+               self.log = open(self.file_name, "w", 0)
+
+               LogFile.setup(self, game.board, game.players)
+
+               LogFile.write(self, s)
+               
+
+class HeadRequest(urllib2.Request):
+       def get_method(self):
+               return "HEAD"
+               
+class HttpReplay():
+       def __init__(self, address):
+               self.read_setup = False
+               self.log = urllib2.urlopen(address)
+               self.address = address
+
+       def readline(self):
+               
+               line = self.log.readline()
+               sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " read \""+str(line.strip("\r\n")) + "\" from address " + str(self.address) + "\n")
+               if line == "":
+                       sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " retrieving from address " + str(self.address) + "\n")
+                       date_mod = datetime.datetime.strptime(self.log.headers['last-modified'], "%a, %d %b %Y %H:%M:%S GMT")
+                       self.log.close()
+
+                       next_log = urllib2.urlopen(HeadRequest(self.address))
+                       date_new = datetime.datetime.strptime(next_log.headers['last-modified'], "%a, %d %b %Y %H:%M:%S GMT")
+                       while date_new <= date_mod:
+                               next_log = urllib2.urlopen(HeadRequest(self.address))
+                               date_new = datetime.datetime.strptime(next_log.headers['last-modified'], "%a, %d %b %Y %H:%M:%S GMT")
+
+                       self.log = urllib2.urlopen(self.address)
+                       game.setup()
+                       line = self.log.readline()
+
+
+               return line
+                       
+       def close(self):
+               self.log.close()
+                                               
+def log(s):
+       if log_file != None:
+               log_file.write(s)
+               
+
+def log_init(board, players):
+       if log_file != None:
+               log_file.setup(board, players)
+
+# --- log.py --- #
+
+
 
-               log_file.write("# Start game\n")
        
 
 # A thread that runs the game
@@ -1356,7 +1420,11 @@ class ReplayThread(GameThread):
                self.line_number = 0
                self.end = end
 
-               try:
+               self.setup()
+
+       def setup(self):
+               sys.stderr.write("setup called for ReplayThread\n")
+               if True:
                        while self.src.readline().strip(" \r\n") != "# Initial board":
                                self.line_number += 1
                
@@ -1381,8 +1449,8 @@ class ReplayThread(GameThread):
 
                                line = self.src.readline().strip(" \r\n")
                                
-               except Exception, e:
-                       raise Exception("FILE line: " + str(self.line_number) + " \""+str(line)+"\"") #\n" + e.message)
+               #except Exception, e:
+               #       raise Exception("FILE line: " + str(self.line_number) + " \""+str(line)+"\"") #\n" + e.message)
        
        def run(self):
                i = 0
@@ -1390,6 +1458,7 @@ class ReplayThread(GameThread):
                count = 0
                line = self.src.readline().strip(" \r\n")
                while line != "# EOF":
+                       sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " read: " + str(line) + "\n")
                        count += 1
                        if self.max_lines != None and count > self.max_lines:
                                self.stop()
@@ -1402,15 +1471,18 @@ class ReplayThread(GameThread):
 
                        line = line.split(":")
                        result = line[len(line)-1].strip(" \r\n")
-                       log(result)
+                       
 
                        try:
                                self.board.update(result)
-                       except:
+                       except Exception, e:
+                               sys.stderr.write("Exception! " + str(e.message) + "\n")
                                self.final_result = result
                                self.stop()
                                break
 
+                       log(result)
+
                        [x,y] = map(int, result.split(" ")[0:2])
                        target = self.board.grid[x][y]
 
@@ -1446,9 +1518,11 @@ class ReplayThread(GameThread):
                        phase = (phase + 1) % 2
                        if phase == 0:
                                i = (i + 1) % 2
-
+                       
                        line = self.src.readline().strip(" \r\n")
 
+               sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " finished...\n")
+
                if self.max_lines != None and self.max_lines > count:
                        sys.stderr.write(sys.argv[0] + " : Replaying from file; stopping at last line (" + str(count) + ")\n")
                        sys.stderr.write(sys.argv[0] + " : (You requested line " + str(self.max_lines) + ")\n")
@@ -1470,7 +1544,10 @@ def opponent(colour):
        else:
                return "white"
 # --- game.py --- #
-import pygame
+try:
+       import pygame
+except:
+       pass
 import os
 
 # Dictionary that stores the unicode character representations of the different pieces
@@ -1552,7 +1629,7 @@ class GraphicsThread(StoppableThread):
                #print "Test font"
                pygame.font.Font(os.path.join(os.path.curdir, "data", "DejaVuSans.ttf"), 32).render("Hello", True,(0,0,0))
 
-               #create_images(grid_sz)
+               #load_images()
                create_images(grid_sz)
 
                """
@@ -2079,17 +2156,25 @@ def main(argv):
                        if len(arg[2:].split("=")) == 1:
                                src_file = sys.stdin
                        else:
-                               src_file = open(arg[2:].split("=")[1].split(":")[0])
+                               f = arg[2:].split("=")[1]
+                               if f[0] == '@':
+                                       src_file = HttpReplay("http://" + f.split(":")[0][1:])
+                               else:
+                                       src_file = open(f.split(":")[0], "r", 0)
 
-                       if len(arg[2:].split(":")) == 2:
-                               max_lines = int(arg[2:].split(":")[1])
+                               if len(f.split(":")) == 2:
+                                       max_lines = int(f.split(":")[1])
 
                elif (arg[1] == '-' and arg[2:].split("=")[0] == "log"):
                        # Log file
                        if len(arg[2:].split("=")) == 1:
                                log_file = sys.stdout
                        else:
-                               log_file = open(arg[2:].split("=")[1], "w")
+                               f = arg[2:].split("=")[1]
+                               if f[0] == '@':
+                                       log_file = HttpLog(f[1:])
+                               else:
+                                       log_file = LogFile(f)
                elif (arg[1] == '-' and arg[2:].split("=")[0] == "delay"):
                        # Delay
                        if len(arg[2:].split("=")) == 1:
@@ -2245,4 +2330,4 @@ if __name__ == "__main__":
                sys.exit(102)
 
 # --- main.py --- #
-# EOF - created from make on Wed Jan 30 00:45:46 WST 2013
+# EOF - created from make on Wed Jan 30 17:20:26 WST 2013

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