Progress?
[progcomp2013.git] / qchess / src / graphics.py
index c068900..041b137 100644 (file)
@@ -1,10 +1,9 @@
-import pygame
-
-
-
-
-
-
+graphics_enabled = True
+try:
+       import pygame
+except:
+       graphics_enabled = False
+       
 
 
 
@@ -367,38 +366,51 @@ class GraphicsThread(StoppableThread):
                        if choice == 0:
                                players.append(HumanPlayer("human", colour))
                        elif choice == 1:
-                               if True:
-                                       import Tkinter
-                                       from tkFileDialog import askopenfilename
-                                       root = Tkinter.Tk() # Need a root to make Tkinter behave
-                                       root.withdraw() # Some sort of magic incantation
-                                       path = askopenfilename(parent=root, initialdir="../agents",title=
-'Choose an agent.')
-                                       if path == "":
-                                               return self.SelectPlayers()
-                                       players.append(make_player(path, colour))       
+                               import inspect
+                               internal_agents = inspect.getmembers(sys.modules[__name__], inspect.isclass)
+                               internal_agents = [x for x in internal_agents if issubclass(x[1], InternalAgent)]
+                               internal_agents.remove(('InternalAgent', InternalAgent)) 
+                               if len(internal_agents) > 0:
+                                       choice2 = self.SelectButton(["internal", "external"], prompt="Type of agent")
                                else:
-                                       print "Exception was " + str(e.message)
-                                       p = None
-                                       while p == None:
-                                               self.board.display_grid(self.window, self.grid_sz)
-                                               pygame.display.flip()
-                                               path = self.getstr(prompt = "Enter path:")
-                                               if path == None:
-                                                       return None
+                                       choice2 = 1
 
+                               if choice2 == 0:
+                                       agent = internal_agents[self.SelectButton(map(lambda e : e[0], internal_agents), prompt="Choose internal agent")]
+                                       players.append(agent[1](agent[0], colour))                                      
+                               elif choice2 == 1:
+                                       try:
+                                               import Tkinter
+                                               from tkFileDialog import askopenfilename
+                                               root = Tkinter.Tk() # Need a root to make Tkinter behave
+                                               root.withdraw() # Some sort of magic incantation
+                                               path = askopenfilename(parent=root, initialdir="../agents",title=
+'Choose an agent.')
                                                if path == "":
                                                        return self.SelectPlayers()
-
-                                               try:
-                                                       p = make_player(path, colour)
-                                               except:
+                                               players.append(make_player(path, colour))       
+                                       except:
+                                               
+                                               p = None
+                                               while p == None:
                                                        self.board.display_grid(self.window, self.grid_sz)
                                                        pygame.display.flip()
-                                                       self.message("Invalid path!")
-                                                       time.sleep(1)
-                                                       p = None
-                                       players.append(p)
+                                                       path = self.getstr(prompt = "Enter path:")
+                                                       if path == None:
+                                                               return None
+       
+                                                       if path == "":
+                                                               return self.SelectPlayers()
+       
+                                                       try:
+                                                               p = make_player(path, colour)
+                                                       except:
+                                                               self.board.display_grid(self.window, self.grid_sz)
+                                                               pygame.display.flip()
+                                                               self.message("Invalid path!")
+                                                               time.sleep(1)
+                                                               p = None
+                                               players.append(p)
                        elif choice == 2:
                                address = ""
                                while address == "":

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